wine/dlls/d3d8
Henri Verbeet 6f33b97c94 wined3d: Get rid of the shared_handle parameter.
I don't expect us to support this in the near future, and right now it's just
dead code.
2009-04-23 14:22:06 +02:00
..
tests d3d8: Add tests for IDirect3D8Device_Reset. 2009-04-22 12:55:45 +02:00
cubetexture.c d3d8: Get rid of resource.c. 2009-03-23 14:08:03 +01:00
d3d8.spec d3d8: Better stub for ValidateVertexShader + tests. 2006-09-11 11:29:56 +02:00
d3d8_main.c wined3d: Remove the SDKVersion parameter to WineDirect3DCreate(). 2008-10-24 14:24:59 +02:00
d3d8_private.h d3d: Remove the format from index buffers. 2009-04-09 16:28:25 +02:00
device.c wined3d: Get rid of the shared_handle parameter. 2009-04-23 14:22:06 +02:00
directx.c d3d8, d3d9: Don't rely on the wined3d buffer type. 2009-04-08 11:35:29 +02:00
indexbuffer.c d3d: Remove the format from index buffers. 2009-04-09 16:28:25 +02:00
Makefile.in d3d8: Get rid of resource.c. 2009-03-23 14:08:03 +01:00
pixelshader.c d3d8: Fix locking. 2009-03-23 14:08:03 +01:00
stateblock.c d3d8: Fix locking. 2009-03-23 14:08:03 +01:00
surface.c d3d8: Get rid of resource.c. 2009-03-23 14:08:03 +01:00
swapchain.c d3d8: Hold the lock in swapchain methods. 2007-06-13 11:07:52 +02:00
texture.c d3d8: Get rid of resource.c. 2009-03-23 14:08:03 +01:00
version.rc
vertexbuffer.c d3d: Remove the format from index buffers. 2009-04-09 16:28:25 +02:00
vertexdeclaration.c wined3d: Unify vertex and texture formats. 2009-03-27 15:51:25 +01:00
vertexshader.c d3d8: Fix locking. 2009-03-23 14:08:03 +01:00
volume.c d3d8: Explicitly convert between D3DFORMAT and WINED3DFORMAT values. 2009-02-20 11:09:54 +01:00
volumetexture.c d3d8: Get rid of resource.c. 2009-03-23 14:08:03 +01:00