wine/programs/rpcss/rpcss_main.c

164 lines
4.5 KiB
C

/*
* Copyright 2001, Ove Kåven, TransGaming Technologies Inc.
* Copyright 2002 Greg Turner
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*
* ---- rpcss_main.c:
* Initialize and start serving requests. Bail if rpcss already is
* running.
*
* ---- RPCSS.EXE:
*
* Wine needs a server whose role is somewhat like that
* of rpcss.exe in windows. This is not a clone of
* windows rpcss at all. It has been given the same name, however,
* to provide for the possibility that at some point in the future,
* it may become interface compatible with the "real" rpcss.exe on
* Windows.
*
* ---- KNOWN BUGS / TODO:
*
* o Service hooks are unimplemented (if you bother to implement
* these, also implement net.exe, at least for "net start" and
* "net stop" (should be pretty easy I guess, assuming the rest
* of the services API infrastructure works.
*
* o Is supposed to use RPC, not random kludges, to map endpoints.
*
* o Probably name services should be implemented here as well.
*
* o Wine's named pipes (in general) may not interoperate with those of
* Windows yet (?)
*
* o There is a looming problem regarding listening on privileged
* ports. We will need to be able to coexist with SAMBA, and be able
* to function without running winelib code as root. This may
* take some doing, including significant reconceptualization of the
* role of rpcss.exe in wine.
*
* o Who knows? Whatever rpcss does, we ought to at
* least think about doing... but what /does/ it do?
*/
#include <stdio.h>
#include <limits.h>
#include <assert.h>
#define NONAMELESSUNION
#define NONAMELESSSTRUCT
#include "rpcss.h"
#include "winnt.h"
#include "irot.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(ole);
static HANDLE master_mutex;
static HANDLE exit_event;
extern HANDLE __wine_make_process_system(void);
HANDLE RPCSS_GetMasterMutex(void)
{
return master_mutex;
}
static BOOL RPCSS_work(HANDLE exit_event)
{
return RPCSS_NPDoWork(exit_event);
}
static BOOL RPCSS_Initialize(void)
{
static unsigned short irot_protseq[] = IROT_PROTSEQ;
static unsigned short irot_endpoint[] = IROT_ENDPOINT;
RPC_STATUS status;
WINE_TRACE("\n");
exit_event = __wine_make_process_system();
master_mutex = CreateMutexA( NULL, FALSE, RPCSS_MASTER_MUTEX_NAME);
if (!master_mutex) {
WINE_ERR("Failed to create master mutex\n");
return FALSE;
}
if (!RPCSS_BecomePipeServer()) {
WINE_WARN("Server already running: exiting.\n");
CloseHandle(master_mutex);
master_mutex = NULL;
return FALSE;
}
status = RpcServerUseProtseqEpW(irot_protseq, RPC_C_PROTSEQ_MAX_REQS_DEFAULT,
irot_endpoint, NULL);
if (status == RPC_S_OK)
status = RpcServerRegisterIf(Irot_v0_2_s_ifspec, NULL, NULL);
if (status == RPC_S_OK)
status = RpcServerListen(1, RPC_C_LISTEN_MAX_CALLS_DEFAULT, TRUE);
else
RpcServerUnregisterIf(Irot_v0_2_s_ifspec, NULL, FALSE);
return status == RPC_S_OK;
}
/* returns false if we discover at the last moment that we
aren't ready to terminate */
static BOOL RPCSS_Shutdown(void)
{
if (!RPCSS_UnBecomePipeServer())
return FALSE;
if (!CloseHandle(master_mutex))
WINE_WARN("Failed to release master mutex\n");
master_mutex = NULL;
RpcMgmtStopServerListening(NULL);
RpcServerUnregisterIf(Irot_v0_2_s_ifspec, NULL, TRUE);
CloseHandle(exit_event);
return TRUE;
}
static void RPCSS_MainLoop(void)
{
WINE_TRACE("\n");
while ( RPCSS_work(exit_event) )
;
}
int main( int argc, char **argv )
{
/*
* We are invoked as a standard executable; we act in a
* "lazy" manner. We open up our pipe, and hang around until we all
* user processes exit, and then silently terminate.
*/
if (RPCSS_Initialize()) {
RPCSS_MainLoop();
RPCSS_Shutdown();
}
return 0;
}