wine/dlls/dinput
Rémi Bernon 90ef30828e dinput: Use generic WtoA wrappers when possible.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-25 21:13:01 +02:00
..
tests dinput: Use IDirectInputDevice8W interface consistently. 2021-05-25 21:13:01 +02:00
config.c
data_formats.c
device.c dinput: Use generic WtoA wrappers when possible. 2021-05-25 21:13:01 +02:00
device_private.h dinput: Use IDirectInputDevice8W interface consistently. 2021-05-25 21:13:01 +02:00
dinput.rc
dinput.spec
dinput_classes.idl
dinput_main.c dinput: Use IDirectInputDevice8W interface consistently. 2021-05-25 21:13:01 +02:00
dinput_private.h dinput: Use IDirectInputDevice8W interface consistently. 2021-05-25 21:13:01 +02:00
effect_linuxinput.c
joystick.c dinput: Use generic WtoA wrappers when possible. 2021-05-25 21:13:01 +02:00
joystick_linux.c dinput: Use generic WtoA wrappers when possible. 2021-05-25 21:13:01 +02:00
joystick_linuxinput.c dinput: Use generic WtoA wrappers when possible. 2021-05-25 21:13:01 +02:00
joystick_osx.c dinput: Use generic WtoA wrappers when possible. 2021-05-25 21:13:01 +02:00
joystick_private.h dinput: Use generic WtoA wrappers when possible. 2021-05-25 21:13:01 +02:00
keyboard.c dinput: Use generic WtoA wrappers when possible. 2021-05-25 21:13:01 +02:00
Makefile.in
mouse.c dinput: Use generic WtoA wrappers when possible. 2021-05-25 21:13:01 +02:00
resource.h
version.rc