wine/dlls/dinput
Rémi Bernon df0566d531 dinput/tests: Add tests for ICustomGameControllerFactory_CreateGameController.
This shows that the runtime uses COM aggregation to provide the
IGameController and IGameControllerBatteryInfo implementation, while
expecting the custom controller to implement several other interfaces
depending on the type of provider used as a backend.

Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-03-02 20:18:13 +01:00
..
tests dinput/tests: Add tests for ICustomGameControllerFactory_CreateGameController. 2022-03-02 20:18:13 +01:00
ansi.c dinput: Rename IDirectInputImpl to struct dinput. 2022-02-08 10:48:54 +01:00
config.c
data_formats.c
device.c dinput: Fix printf warnings with long types. 2022-02-08 10:58:55 +01:00
device_private.h dinput: Rename IDirectInputImpl to struct dinput. 2022-02-08 10:48:54 +01:00
dinput.rc
dinput.spec
dinput_classes.idl
dinput_main.c dinput: Fix printf warnings with long types. 2022-02-08 10:58:55 +01:00
dinput_private.h dinput: Rename IDirectInputImpl to struct dinput. 2022-02-08 10:48:54 +01:00
joystick_hid.c dinput: Avoid invalid rglDirection access when effect cAxes is 0. 2022-02-22 20:03:56 +01:00
keyboard.c dinput: Fix printf warnings with long types. 2022-02-08 10:58:55 +01:00
Makefile.in dinput: Fix printf warnings with long types. 2022-02-08 10:58:55 +01:00
mouse.c dinput: Fix printf warnings with long types. 2022-02-08 10:58:55 +01:00
resource.h
version.rc