wine/dlls/mswsock/mswsock.c
Alexandre Julliard e37c6e18d0 Fixed header dependencies to be fully compatible with the Windows
headers (with help from Dimitrie O. Paun).
2003-09-05 23:08:26 +00:00

88 lines
2.6 KiB
C

/*
* MSWSOCK specific functions
*
* Copyright (C) 2003 André Johansen
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "config.h"
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "winsock2.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(mswsock);
/******************************************************************************
* This structure is used with the TransmitFile() function.
*
*/
typedef struct _TRANSMIT_FILE_BUFFERS {
PVOID Head;
DWORD HeadLength;
PVOID Tail;
DWORD TailLength;
} TRANSMIT_FILE_BUFFERS;
typedef TRANSMIT_FILE_BUFFERS* LPTRANSMIT_FILE_BUFFERS;
/******************************************************************************
* TransmitFile (MSWSOCK.@)
*
* This function is used to transmit a file over socket.
*
* TODO
* This function is currently implemented as a stub.
*/
void WINAPI TransmitFile(SOCKET s,
HANDLE f,
DWORD size,
DWORD numpersend,
LPOVERLAPPED overlapped,
LPTRANSMIT_FILE_BUFFERS trans,
DWORD flags)
{
FIXME("not implemented\n");
}
/******************************************************************************
* AcceptEx (MSWSOCK.@)
*
* This function is used to accept a new connection, get the local and remote
* address, and receive the initial block of data sent by the client.
*
* TODO
* This function is currently implemented as a stub.
*/
void WINAPI AcceptEx(SOCKET listener,
SOCKET acceptor,
PVOID oput,
DWORD recvlen,
DWORD locaddrlen,
DWORD remaddrlen,
LPDWORD bytesrecv,
LPOVERLAPPED overlapped)
{
FIXME("not implemented\n");
}