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Star Wars: Rogue 3D requests a DirectX 3.0 version 0108:trace:dinput:DirectInputCreateEx (0x400000,0300,{9a4cb684-236d-11d3-8e9d-00c04f6844ae},0x7acfa0,(nil)) and then tries to interate over all Joysticks. When using modern windows, the current tests show that this is the correct behaviour. However, it's possible to use a shim to allow older games, like the one above, to interate over joysticks. Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org> |
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.. | ||
tests | ||
config.c | ||
data_formats.c | ||
device.c | ||
device_private.h | ||
dinput.rc | ||
dinput.spec | ||
dinput_classes.idl | ||
dinput_main.c | ||
dinput_private.h | ||
effect_linuxinput.c | ||
joystick.c | ||
joystick_linux.c | ||
joystick_linuxinput.c | ||
joystick_osx.c | ||
joystick_private.h | ||
keyboard.c | ||
Makefile.in | ||
mouse.c | ||
resource.h | ||
version.rc |