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tests
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wined3d: Default diffuse to 1.0 in the vertex shader.
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2024-06-05 15:58:41 +02:00 |
buffer.c
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d3d9: Use CRT allocation functions.
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2023-10-31 18:48:36 +01:00 |
d3d9.spec
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d3d9_main.c
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d3d9: Use CRT allocation functions.
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2023-10-31 18:48:36 +01:00 |
d3d9_private.h
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d3d9: Use wined3d_texture_acquire_identity_srv().
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2023-12-01 18:45:46 +01:00 |
device.c
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d3d9: Use GNU assembly syntax on clang x86_64 MSVC target.
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2024-05-23 13:50:37 +02:00 |
directx.c
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d3d9: Use CRT allocation functions.
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2023-10-31 18:48:36 +01:00 |
Makefile.in
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makefiles: Always use the global SOURCES variable for .rc files.
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2023-11-01 22:43:56 +01:00 |
query.c
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d3d9: Use CRT allocation functions.
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2023-10-31 18:48:36 +01:00 |
shader.c
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d3d9: Use CRT allocation functions.
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2023-10-31 18:48:36 +01:00 |
stateblock.c
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d3d9: Use CRT allocation functions.
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2023-10-31 18:48:36 +01:00 |
surface.c
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d3d9: Use CRT allocation functions.
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2023-10-31 18:48:36 +01:00 |
swapchain.c
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d3d9: Update presentation parameters when creating a swap chain.
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2024-01-10 10:35:00 +01:00 |
texture.c
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d3d9: Use wined3d_texture_acquire_identity_srv().
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2023-12-01 18:45:46 +01:00 |
version.rc
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vertexdeclaration.c
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d3d9: Use CRT allocation functions.
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2023-10-31 18:48:36 +01:00 |
volume.c
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d3d9: Use CRT allocation functions.
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2023-10-31 18:48:36 +01:00 |