wine/dlls/d3d11
Jan Sikorski 8316618912 d3d11: Don't grab wined3d lock for wined3d_texture_incref().
Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-15 18:32:21 +02:00
..
tests wined3d: Return error when GetData() is called from a deferred context. 2021-10-05 20:09:20 +02:00
async.c d3d11: Don't grab wined3d lock for reference incrementing functions. 2021-10-15 18:32:16 +02:00
buffer.c d3d11: Don't grab wined3d lock for reference incrementing functions. 2021-10-15 18:32:16 +02:00
d3d11.spec
d3d11_main.c d3d11: Create an initial device ID3DDeviceContextState. 2021-02-17 21:42:18 +01:00
d3d11_private.h d3d11: Implement ID3D11DeviceContext::FinishCommandList(). 2021-05-27 21:25:22 +02:00
device.c d3d11: Use wined3d_device_context_set_render_targets_and_unordered_access_views() in OMSetRenderTargets. 2021-10-15 18:32:13 +02:00
inputlayout.c d3d11: Don't grab wined3d lock for reference incrementing functions. 2021-10-15 18:32:16 +02:00
Makefile.in makefiles: Make -mno-cygwin the default. 2021-09-20 22:45:48 +02:00
shader.c d3d11: Don't grab wined3d lock for reference incrementing functions. 2021-10-15 18:32:16 +02:00
state.c d3d11: Don't grab wined3d lock for reference incrementing functions. 2021-10-15 18:32:16 +02:00
texture.c d3d11: Don't grab wined3d lock for wined3d_texture_incref(). 2021-10-15 18:32:21 +02:00
utils.c d3d11: Add DXGI_FORMAT_NV12 and DXGI_FORMAT_YUY2. 2020-09-03 18:19:24 +02:00
version.rc
view.c d3d11: Don't grab wined3d lock for reference incrementing functions. 2021-10-15 18:32:16 +02:00