wine/library
Alexandre Julliard 0c126c7c61 Release 960218
Sun Feb 18 16:35:54 1996  Alexandre Julliard  <julliard@lrc.epfl.ch>

	* [controls/desktop.c]
	Look for the wallpaper file in the Windows directory.

	* [controls/menu.c]
	Fixed swapped parameters in SetMenuItemBitmaps().
	Create a separator in MENU_SetItemData() when the string is NULL.

	* [file/dosfs.c]
	DOSFS_FindNext: don't return '.' and '..' in a drive root dir.

	* [files/file.c]
	Added a DOS_FILE structure to store per-file information (not
	really used yet).
	Fixed _lread and _hread to check the size of the buffer before
	calling Unix read() to avoid EFAULT error.

	* [misc/exec.c]
	Return TRUE in WinHelp() for HELP_QUIT to quiet Notepad on exit.

	* [miscemu/instr.c]
	Call DOSMEM_Alarm() in INSTR_ReplaceSelector(). This should fix
 	programs that poll the BIOS counter, provided they reload the
 	selector on every read.

	* [miscemu/int21.c]
	Re-implemented FindFirst/FindNext for FCB calls.

	* [windows/message.c] [windows/winpos.c]
	Merged MSG_GetWindowForEvent() and WINPOS_WindowFromPoint().

	* [windows/nonclient.c] [windows/win.c] [include/windows.h]
	Added a per-window WIN_MANAGED flag; only windows that have a
	dialog frame or a sizing border are managed.

Sat Feb 17 18:25:00 1996  Thomas Sandford <tdgsandf@prds-grn.demon.co.uk>

	* [if1632/Makefile.in]
	Added -g flag to compilation of .c files generated from *32.spec.

	* [if1632/gdi32.spec]
	Numerous additional functions implemented.

	* if1632/user32.spec]
	wsprintfA maps to vsprintf not wsprintf
	Numerous additional functions implemented.

	* [include/gdi.h] [objects/gdiobj.c]
	New #define MAGIC_DONTCARE added. This is used in
	GDI_GetObjPtr to enable getting a pointer to a GDI object of
	unknow type.

	* [win32/gdi32.c]
	New file.

	* [win32/param32.c]
	WIN32_MoveToEx() - handle NULL pointer argument.

	* [win32/user32.c]
	USER32_InvalidateRect - handle passing of a NULL pointer.
	USER32_SetTimer - New function.

	* [files/directory.c]
	Fixed DIR_Init() (off by one in allocation of space for
	environment variables).

	* [files/drive.c]
	Added <sys/types.h> to #includes (prerequisite for <sys/stat.h>
	on FreeBSD).

Fri Feb 16 10:26:56 1996  Andreas Kirschbaum <ank@rbg.informatik.th-darmstadt.de>

	* [controls/menu.c]
	Memory leak plugged.

	* [controls/edit.c]
	Erase space with function ExtTextOut(). This eliminates the use of
 	xmalloc().  Memory leak in EDIT_WriteText plugged.

	* [debugger/db_disasm.c]
	Operand for scas now is di.

	* [files/profile.c]
	PROFILE_GetSection was copying too much data.
	PROFILE_GetSection now returns the correct value. It was returning
 	the number of unused instead of used bytes.

	* [objects/dc.c]
	Corrected two typos in comments.

	* [objects/font.c]
	FONT_MatchFont didn't return if it couldn't find any font.

	* [objects/oembitmap.c]
	Free object only if it has been allocated.

	* [windows/scroll.c]
	Memory leak in ScrollDC plugged.

Tue Feb 13 11:17:00 1996 William Magro  <wmagro@tc.cornell.edu>

	* [controls/edit.c]
	Implemented ES_NOHIDESEL style, shift+click selection,
 	shift+{arrow,home,end,pgup,pgdn} selection.  Optimized
	(de)selection drawing.  Changed selection drawing to use correct
 	system colors instead of inverting.  Fixed deleting or backspacing
 	across a '\r\n' end of line pair.  Selection now anchors
 	correctly. Fixed text leaking and extra garbage problem bug
 	uncovered by change in class style in wine960131.

	* [controls/widgets.c]
	Class flags now match those of Windows.

Mon Feb 12 21:28:19 1996  Martin von Loewis <loewis@informatik.hu-berlin.de>

	* [controls/widgets.c]
	WIDGETS_Init: RELAY32_GetEntryPoint does not take a string anymore.

	* [if1632/Makefile.in][if1632/relay32.c][include/relay32.h]
	comctl32.spec ole32.spec winspool.spec: new files.
	RELAY32_Init: call initialization of new DLLs.
	RELAY32_GetEntryPoint: expects WIN32_builtin* now.
	RELAY32_MakeFakeModule: new function.

	* [if1632/gdi32.spec][if1632/kernel32.spec][if1632/user32.spec]
	Added Win95 functions. Ordinals now differ from both NT and Win95
	HeapCreate, CreateDialogIndirectParamA, CreateDialogIndirectParamW,
	CreateDialogParamA, CreateDialogParamW, DialogBoxIndirectParamA
	DialogBoxIndirectParamW, DialogBoxParamA, DialogBoxParamW:
	new relays.

	* [if1632/shell32.spec]
	shell32.spec: renumbered all functions to take into account ordinals.
	These seem to be identical between NT and Win95.

	* [include/dialog.h][windows/dialog.c]
	xBaseUnit,yBaseUnit,DIALOG_DoDialogBox: made non-static.

	* [include/handle32.h]
	New handle types VRANGE, HEAP, HEAPITEM.

	* [include/pe_image.h][loader/pe_image.c]
	struct w_files: new field builtin.
	PE_FindExportedFunction: support ordinals.
	PE_GetProcAddress: call RELAY32_GetEntryPoint for builtins.
	fixup_imports: support ordinals.
	PE_LoadImage: prefer directories over segments.

	* [include/resource.h][win32/resource.c]
	FindResource32: changed parameter from LPCTSTR to LPCWSTR
		check LANG_NEUTRAL if LANG_ENGLISH fails.
	LoadAcceleratorsW,SizeofResource32,AccessResource32: 
		disabled because it's broken.
	Casted to and from LPWSTR at various places.

	* [include/string32.h][win32/string32.c]
	Changed prototypes to take const arguments where appropriate.

	* [include/struct32.h]
	New structures DLGTEMPLATE32, DLGITEMTEMPLATE32.

	* [tools/build.c]
	BuildSpec32Files: generate Base value into code, generate call to
	RELAY32_MakeFakeModule.
	
	* [win32/heap.c]
	This is still not finished and needs rework.
	HeapAlloc: renamed to SIMPLE_HeapAlloc, implemented HeapAlloc.
	HeapCreate: implemented on top of VirtualAlloc, which does not work yet
	HeapDestroy, HEAP_GrowHeap, HeapFree: new functions.

	* [win32/memory.c]
	Support for VRANGE_OBJECT. This is not yet called from any place,
	and needs more platform specific support
	MEMORY_FindVrange, MEMORY_IsVrangeFree, MEMORY_InsertVrange,
	MEMORY_AllocVrange, MEMORY_ReleaseVrange: new functions.

	* [win32/user32.c]
	WIN32_CreateWindowExA: don't GlobalAlloc for integer class and window
	names, as in dialogs.
	Implemented dialog functions (see user32.spec).

	* [windows/caret.c]
	CARET_Initialize: call RELAY32_GetBuiltinDLL.

Mon Feb 12 18:52:40 1996  Jim Peterson <jspeter@birch.ee.vt.edu>

	* [controls/edit.c]
	Removed commented out #ifdefs for WINELIB.

	* [tools/makehtml.pl]
	Put in error checking when trying to open a file.

	* [libtest/Makefile.in] [libtest/new.c] [libtest/hello4.c]
	Added two new targets: hello4 and new.

	* [include/windows.h]
	Added definition of DEVMODE structure, although it's not yet used.
  	Modified various API functions from CreateDC() to Escape(), in
 	order to make them more compliant with the strict API definitions.

	* [include/wintypes.h]
	Added 'typedef char TCHAR'.  It probably should be defined as
	'short', but then we would have to support such characters.  Also did
	'typedef const TCHAR* LPCTSTR' and 'typedef TCHAR* LPTSTR'.
	Also defined WNDENUMPROC, FONTENUMPROC, GOBJENUMPROC, PROPENUMPROC
	MFENUMPROC, and HGDIOBJ.

Mon Feb  5 16:42:07 1996  Frans van Dorsselaer <dorssel@rulhm1.leidenuniv.nl>

	* [misc/commdlg.c]
	Patched a bug that occurred in the internal COMMDLG module for the
 	FileOpen(), FileSave() and FileSaveAs() functions.  The file-type
 	combobox is now handled correctly.

Fri Feb  2 22:52:58 1996  Roman Dolejsi  <roman@sorry.vse.cz>

	* [resources/sysres_Cz.rc]
	Added support for Czech [Cz] language.

Thu Feb  1 00:35:04 1996  Philippe De Muyter  <phdm@info.ucl.ac.be>

	* [objects/font.c]
	FONT_matchfont : for fixed-spacing fonts, allow 'c' if 'm' fails;
	for variable-spacing fonts : allow '*' if 'p' fails; if asked lfHeight
	is -1, assume 0.
	CreateFontIndirect : if font parameter is NULL, issue an error message.
	CreateFont : null-terminate lfFaceName.
	ParseFontParms : debug code turned off : too verbose.
	InitFontsList : recognize *-c-* fonts as fixed-spacing fonts.

	* [objects/color.c]
	ColorToPhysical : admit 0xff...... COLORREF's as 0x00...... ones.
1996-02-18 18:44:41 +00:00
..
arch.c Release 951226 1995-12-26 15:05:24 +00:00
atom.c Release 960114 1996-01-14 18:12:01 +00:00
heap.c Release 960131 1996-01-31 19:02:28 +00:00
libres.c Release 960131 1996-01-31 19:02:28 +00:00
Makefile.in Release 951226 1995-12-26 15:05:24 +00:00
miscstubs.c Release 960218 1996-02-18 18:44:41 +00:00
README.libres Release 951226 1995-12-26 15:05:24 +00:00
README.resources Release 951226 1995-12-26 15:05:24 +00:00
sup.c Release 951226 1995-12-26 15:05:24 +00:00
winestub.c Release 960131 1996-01-31 19:02:28 +00:00
winmain.c Release 960131 1996-01-31 19:02:28 +00:00

This is a short discussion of resources in WineLib.

Introduction
Resources are used to store dialogs, menus, bitmaps, icons, 
version information, strings, fonts, and accelerators.
In a Win3.1 programming environment, there are three file formats for 
resources:
- the RC script, which is human-readable and can be processed by a resource
compiler
- the .RES file, which is the output of the resource compiler
- the .EXE and .DLL files, which store resources as a part of the NE
file format
For WineLib, only a part of this is supported. In particular, there is no
.RES file, the executable is not a NE file (as it is a native Unix executable),
and some resource types are not implemented: icons, version information,
strings, and fonts.

Building a WineLib application
The build process assumes that the C source files and the resource script
is available. At the moment, a single resource script is recommended.
This script is processed by winerc:
1) the preprocessor is used to resolve symbolic style name (LBS_STANDARD, ...)
into numbers. This involves processing windows.h
2) the unused parts of windows.h (type definitions) are removed. This would
not be necessary if Wine's windows.h would use the RC_INVOKED macro.
3) winerc is invoked to create a binary representation of the resources.
This representation is stored as C source code (arrays).
4) gcc is used to compile the generated C code.
Now, each resource is available as a C array to the application. As the 
executable is not in the NE format, it is not possible to retrieve resource
locations in the executable via name. Instead, the resources have to be
referenced with their generated C array names. The linker then resolves
these names in the compiled resource file.
5) The program sources are compiled and linked with the output of step 4.
A sample build process is in toolkit/Makefile:hello3.

Required changes to the program sources
Because loading the resources from an instance handle is not possible,
the *Indirect functions have to be used to load a resource. The C arrays
can be directly passed to the *Indirect functions. So, instead of writing

	hMenu=LoadMenu(hInstance,"MAIN");

write

	hMenu=LoadMenuIndirect(hello3_MENU_MAIN.bytes);

Fortunately, the Windows API has the following functions available:
DialogBoxIndirect
CreateDialogIndirect
DialogBoxIndirectParam
CreateDialogIndirectParam

LoadMenuIndirect
SetDIBitsToDevice

Sample code is available in hello3.c. hello3res.c contains the corresponding
resources.

Keeping a common source
Clearly, changing the sources is not very desirable, and suggestions how
to reduce the amount of work are welcome. In the meantime, two approaches
allow at least to remain a common source between the Win3.1 code and the
WineLib code:
1) conditional compiles:
When compiling a WineLib application, WINELIB is defined. This can be used
to select Wine-specific code.
2) usage of winerc for Windows: The *Indirect functions are available on
plain Win3.1, and the resource format is fully compatible. Thus, recompiling
sources modified for WineLib on Win3.1 is possible and known to work.

Open problems
1) Icons and cursors: For these resources, there is no *Indirect function
documented. In addition, both are implemented by a set of two resources.
This is the reason why they are not supported by winerc.
2) Accelerators: Although winerc supports accelerators, there is no 
LoadAcceleratorIndirect function. A work-around would be to define one.
3) Fonts: Font resources are not supported by Wine at all.
4) String tables: Although string tables are not supported by winerc, there
is no reason not to add such support. Again, some indirect loading would
be necessary.
5) API requires loading by name: At some places, the name of a resource
is passed instead of a handle. The WNDCLASS structure contains the name
of a menu resource, and the icon in a dialog box is referenced by its name.
(Are there some more places?)
Clearly, loading the resource by name would be highly desirable. The
resource compiler currently creates a structure containing all resources
defined in an RC file. However, it is not clear how WINELIB could find the
location of this structure, especially, when there is more than one RC file.