wine/dlls/winemac.drv/cocoa_window.h
Ken Thomases ef4677106a winemac: Disable moving or resizing windows when cursor clipping is in effect.
Many games clip the cursor to the client area of the window.  However, on OS X,
the resizing controls extend into that client area.  So, it's possible that
while playing, the user might unintentionally click in the resizing area and
drag, resizing the window.
2014-04-29 11:22:58 +02:00

94 lines
2.5 KiB
Objective-C

/*
* MACDRV Cocoa window declarations
*
* Copyright 2011, 2012, 2013 Ken Thomases for CodeWeavers Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#import <AppKit/AppKit.h>
@class WineEventQueue;
@interface WineWindow : NSPanel <NSWindowDelegate>
{
BOOL disabled;
BOOL noActivate;
BOOL floating;
BOOL resizable;
BOOL maximized;
BOOL fullscreen;
BOOL pendingMinimize;
BOOL savedVisibleState;
WineWindow* latentParentWindow;
NSMutableArray* latentChildWindows;
void* hwnd;
WineEventQueue* queue;
void* surface;
pthread_mutex_t* surface_mutex;
NSBezierPath* shape;
BOOL shapeChangedSinceLastDraw;
BOOL colorKeyed;
CGFloat colorKeyRed, colorKeyGreen, colorKeyBlue;
BOOL usePerPixelAlpha;
NSUInteger lastModifierFlags;
NSTimer* liveResizeDisplayTimer;
NSRect frameAtResizeStart;
BOOL resizingFromLeft, resizingFromTop;
void* imeData;
BOOL commandDone;
NSSize savedContentMinSize;
NSSize savedContentMaxSize;
BOOL enteringFullScreen;
BOOL exitingFullScreen;
NSRect nonFullscreenFrame;
NSTimeInterval enteredFullScreenTime;
BOOL ignore_windowDeminiaturize;
BOOL ignore_windowResize;
BOOL fakingClose;
}
@property (retain, readonly, nonatomic) WineEventQueue* queue;
@property (readonly, nonatomic) BOOL disabled;
@property (readonly, nonatomic) BOOL noActivate;
@property (readonly, nonatomic) BOOL floating;
@property (readonly, getter=isFullscreen, nonatomic) BOOL fullscreen;
@property (readonly, getter=isFakingClose, nonatomic) BOOL fakingClose;
- (NSInteger) minimumLevelForActive:(BOOL)active;
- (void) updateFullscreen;
- (void) postKeyEvent:(NSEvent *)theEvent;
- (void) postBroughtForwardEvent;
- (WineWindow*) ancestorWineWindow;
- (void) updateForCursorClipping;
@end