wine/dlls/d3d9
2007-06-06 12:10:47 +02:00
..
tests d3d9: Add a test for calling DrawIndexedPrimitive with a NULL index buffer. 2007-06-04 12:58:42 +02:00
basetexture.c d3d9: Void functions should not return a value. 2007-04-09 12:15:42 +02:00
cubetexture.c d3d9: Void functions should not return a value. 2007-04-09 12:15:42 +02:00
d3d9.spec
d3d9_main.c
d3d9_private.h d3d: Pass the cube face to Create*Texture's surface creation callback. 2007-05-01 11:42:25 +02:00
device.c wined3d: Get rid of the BaseVertexIndex parameter to IWineD3DDeviceImpl_SetIndices, use SetBaseVertexIndex instead. 2007-06-06 12:10:47 +02:00
directx.c d3d9: Rework the converted vertex declaration management. 2007-04-18 13:13:45 +02:00
indexbuffer.c d3d9: Void functions should not return a value. 2007-04-09 12:15:42 +02:00
Makefile.in
pixelshader.c
query.c
resource.c
stateblock.c
surface.c
swapchain.c wined3d: Fix WINED3DPRESENT_PARAMETERS and use it instead of D3DPRESENT_PARAMETERS. 2007-02-16 12:31:03 +01:00
texture.c d3d9: Void functions should not return a value. 2007-04-09 12:15:42 +02:00
version.rc
vertexbuffer.c
vertexdeclaration.c d3d9: Rework the converted vertex declaration management. 2007-04-18 13:13:45 +02:00
vertexshader.c
volume.c
volumetexture.c d3d9: Void functions should not return a value. 2007-04-09 12:15:42 +02:00