mirror of
git://source.winehq.org/git/wine.git
synced 2024-11-05 18:01:34 +00:00
120 lines
3.3 KiB
Text
120 lines
3.3 KiB
Text
/*
|
|
* Copyright 2010 Jacek Caban for CodeWeavers
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*/
|
|
|
|
import "oaidl.idl";
|
|
import "ocidl.idl";
|
|
|
|
import "d3d10.idl";
|
|
|
|
typedef enum D3D10_FEATURE_LEVEL1
|
|
{
|
|
D3D10_FEATURE_LEVEL_10_0 = 0xa000,
|
|
D3D10_FEATURE_LEVEL_10_1 = 0xa100,
|
|
D3D10_FEATURE_LEVEL_9_1 = 0x9100,
|
|
D3D10_FEATURE_LEVEL_9_2 = 0x9200,
|
|
D3D10_FEATURE_LEVEL_9_3 = 0x9300
|
|
} D3D10_FEATURE_LEVEL1;
|
|
|
|
typedef struct D3D10_RENDER_TARGET_BLEND_DESC1
|
|
{
|
|
BOOL BlendEnable;
|
|
D3D10_BLEND SrcBlend;
|
|
D3D10_BLEND DestBlend;
|
|
D3D10_BLEND_OP BlendOp;
|
|
D3D10_BLEND SrcBlendAlpha;
|
|
D3D10_BLEND DestBlendAlpha;
|
|
D3D10_BLEND_OP BlendOpAlpha;
|
|
UINT8 RenderTargetWriteMask;
|
|
} D3D10_RENDER_TARGET_BLEND_DESC1;
|
|
|
|
typedef struct D3D10_BLEND_DESC1
|
|
{
|
|
BOOL AlphaToCoverageEnable;
|
|
BOOL IndependentBlendEnable;
|
|
D3D10_RENDER_TARGET_BLEND_DESC1 RenderTarget[D3D10_SIMULTANEOUS_RENDER_TARGET_COUNT];
|
|
} D3D10_BLEND_DESC1;
|
|
|
|
[
|
|
uuid(edad8d99-8a35-4d6d-8566-2ea276cde161),
|
|
object,
|
|
local,
|
|
pointer_default(unique)
|
|
]
|
|
interface ID3D10BlendState1 : ID3D10BlendState
|
|
{
|
|
void GetDesc1([out] D3D10_BLEND_DESC1 *pDesc);
|
|
}
|
|
|
|
typedef struct D3D10_TEXCUBE_ARRAY_SRV1
|
|
{
|
|
UINT MostDetailedMip;
|
|
UINT MipLevels;
|
|
UINT First2DArrayFace;
|
|
UINT NumCubes;
|
|
} D3D10_TEXCUBE_ARRAY_SRV1;
|
|
|
|
typedef D3D_SRV_DIMENSION D3D10_SRV_DIMENSION1;
|
|
|
|
typedef struct D3D10_SHADER_RESOURCE_VIEW_DESC1
|
|
{
|
|
DXGI_FORMAT Format;
|
|
D3D10_SRV_DIMENSION1 ViewDimension;
|
|
union {
|
|
D3D10_BUFFER_SRV Buffer;
|
|
D3D10_TEX1D_SRV Texture1D;
|
|
D3D10_TEX1D_ARRAY_SRV Texture1DArray;
|
|
D3D10_TEX2D_SRV Texture2D;
|
|
D3D10_TEX2D_ARRAY_SRV Texture2DArray;
|
|
D3D10_TEX2DMS_SRV Texture2DMS;
|
|
D3D10_TEX2DMS_ARRAY_SRV Texture2DMSArray;
|
|
D3D10_TEX3D_SRV Texture3D;
|
|
D3D10_TEXCUBE_SRV TextureCube;
|
|
D3D10_TEXCUBE_ARRAY_SRV1 TextureCubeArray;
|
|
};
|
|
} D3D10_SHADER_RESOURCE_VIEW_DESC1;
|
|
|
|
[
|
|
uuid(9b7e4c87-342c-4106-a19f-4f2704f689f0),
|
|
object,
|
|
local,
|
|
pointer_default(unique)
|
|
]
|
|
interface ID3D10ShaderResourceView1 : ID3D10ShaderResourceView
|
|
{
|
|
void GetDesc1([out] D3D10_SHADER_RESOURCE_VIEW_DESC1 *pDesc);
|
|
}
|
|
|
|
[
|
|
uuid(9b7e4c8f-342c-4106-a19f-4f2704f689f0),
|
|
object,
|
|
local,
|
|
pointer_default(unique)
|
|
]
|
|
interface ID3D10Device1 : ID3D10Device
|
|
{
|
|
HRESULT CreateShaderResourceView1(
|
|
[in] ID3D10Resource *pResource,
|
|
[in, out] const D3D10_SHADER_RESOURCE_VIEW_DESC1 *pDesc,
|
|
[out] ID3D10ShaderResourceView1 **ppSRView);
|
|
|
|
HRESULT CreateBlendState1(
|
|
[in] const D3D10_BLEND_DESC1 *pBlendStateDesc,
|
|
[out] ID3D10BlendState1 **ppBlendState);
|
|
|
|
D3D10_FEATURE_LEVEL1 GetFeatureLevel();
|
|
}
|