wine/dlls/d3dx9_36
2023-11-28 22:58:42 +01:00
..
tests d3dx9_36/tests: Use CRT allocation functions. 2023-11-28 22:58:42 +01:00
animation.c d3dx9: Build without -DWINE_NO_LONG_TYPES. 2022-05-20 16:51:02 +02:00
core.c d3dx9: Build without -DWINE_NO_LONG_TYPES. 2022-05-20 16:51:02 +02:00
d3dx9_36.spec
d3dx9_private.h d3dx9: Check for tx_1_0 blob magic earlier in D3DXCreateTextureShader(). 2023-10-13 22:49:29 +02:00
effect.c d3dx9/effect: Rename effect initialization helper. 2023-11-15 10:40:53 +01:00
font.c d3dx9: Build without -DWINE_NO_LONG_TYPES. 2022-05-20 16:51:02 +02:00
line.c d3dx9: Build without -DWINE_NO_LONG_TYPES. 2022-05-20 16:51:02 +02:00
main.c
Makefile.in makefiles: Always use the global SOURCES variable for .rc files. 2023-11-01 22:43:56 +01:00
math.c d3dx9: Build without -DWINE_NO_LONG_TYPES. 2022-05-20 16:51:02 +02:00
mesh.c d3dx9: Support loading mesh user data in D3DXLoadMeshHierarchyFromXInMemory(). 2023-11-24 22:27:40 +01:00
preshader.c d3dx9: Check for tx_1_0 blob magic earlier in D3DXCreateTextureShader(). 2023-10-13 22:49:29 +02:00
render.c d3dx9: Build without -DWINE_NO_LONG_TYPES. 2022-05-20 16:51:02 +02:00
shader.c d3dx9: Check for tx_1_0 blob magic earlier in D3DXCreateTextureShader(). 2023-10-13 22:49:29 +02:00
skin.c d3dx9: Build without -DWINE_NO_LONG_TYPES. 2022-05-20 16:51:02 +02:00
sprite.c d3dx9: Build without -DWINE_NO_LONG_TYPES. 2022-05-20 16:51:02 +02:00
surface.c d3dx9: Fix dst pitch for compressed format in D3DXLoadSurfaceFromMemory(). 2023-05-02 22:21:30 +02:00
texture.c d3dx9: Partially implement D3DXFillCubeTextureTX(). 2023-01-27 13:39:48 +01:00
txc_compress_dxtn.c
txc_dxtn.h
txc_fetch_dxtn.c
util.c d3dx9_36: Use debugstr_fourcc instead of debugstr_an. 2023-10-17 21:37:01 +02:00
version.rc
volume.c d3dx9: Add missing path conversion call in D3DXLoadVolumeFromFileA(). 2022-11-15 21:21:27 +01:00
xfile.c d3dx9: Build without -DWINE_NO_LONG_TYPES. 2022-05-20 16:51:02 +02:00