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git://source.winehq.org/git/wine.git
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2666 lines
88 KiB
C
2666 lines
88 KiB
C
/* DirectDraw Surface Implementation
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*
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* Copyright (c) 1997-2000 Marcus Meissner
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* Copyright (c) 1998-2000 Lionel Ulmer
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* Copyright (c) 2000-2001 TransGaming Technologies Inc.
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* Copyright (c) 2006 Stefan Dösinger
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*
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* This file contains the (internal) driver registration functions,
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* driver enumeration APIs and DirectDraw creation functions.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "config.h"
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#include "wine/port.h"
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#include <assert.h>
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#include <stdarg.h>
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#include <string.h>
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#include <stdlib.h>
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#define COBJMACROS
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#define NONAMELESSUNION
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#include "windef.h"
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#include "winbase.h"
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#include "winerror.h"
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#include "wingdi.h"
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#include "wine/exception.h"
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#include "ddraw.h"
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#include "d3d.h"
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#include "ddraw_private.h"
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#include "wine/debug.h"
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WINE_DEFAULT_DEBUG_CHANNEL(ddraw);
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/*****************************************************************************
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* IUnknown parts follow
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*****************************************************************************/
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/*****************************************************************************
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* IDirectDrawSurface7::QueryInterface
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*
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* A normal QueryInterface implementation. For QueryInterface rules
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* see ddraw.c, IDirectDraw7::QueryInterface. This method
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* can Query IDirectDrawSurface interfaces in all version, IDirect3DTexture
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* in all versions, the IDirectDrawGammaControl interface and it can
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* create an IDirect3DDevice. (Uses IDirect3D7::CreateDevice)
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*
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* Params:
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* riid: The interface id queried for
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* obj: Address to write the pointer to
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*
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* Returns:
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* S_OK on success
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* E_NOINTERFACE if the requested interface wasn't found
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*
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*****************************************************************************/
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static HRESULT WINAPI
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IDirectDrawSurfaceImpl_QueryInterface(IDirectDrawSurface7 *iface,
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REFIID riid,
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void **obj)
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{
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IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
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/* According to COM docs, if the QueryInterface fails, obj should be set to NULL */
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*obj = NULL;
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if(!riid)
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return DDERR_INVALIDPARAMS;
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TRACE("(%p)->(%s,%p)\n",This,debugstr_guid(riid),obj);
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if (IsEqualGUID(riid, &IID_IUnknown)
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|| IsEqualGUID(riid, &IID_IDirectDrawSurface7)
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|| IsEqualGUID(riid, &IID_IDirectDrawSurface4) )
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{
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IUnknown_AddRef(iface);
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*obj = iface;
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TRACE("(%p) returning IDirectDrawSurface7 interface at %p\n", This, *obj);
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return S_OK;
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}
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else if( IsEqualGUID(riid, &IID_IDirectDrawSurface3)
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|| IsEqualGUID(riid, &IID_IDirectDrawSurface2)
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|| IsEqualGUID(riid, &IID_IDirectDrawSurface) )
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{
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IUnknown_AddRef(iface);
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*obj = &This->IDirectDrawSurface3_vtbl;
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TRACE("(%p) returning IDirectDrawSurface3 interface at %p\n", This, *obj);
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return S_OK;
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}
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else if( IsEqualGUID(riid, &IID_IDirectDrawGammaControl) )
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{
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IUnknown_AddRef(iface);
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*obj = &This->IDirectDrawGammaControl_vtbl;
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TRACE("(%p) returning IDirectDrawGammaControl interface at %p\n", This, *obj);
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return S_OK;
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}
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else if( IsEqualGUID(riid, &IID_D3DDEVICE_WineD3D) ||
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IsEqualGUID(riid, &IID_IDirect3DHALDevice)||
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IsEqualGUID(riid, &IID_IDirect3DRGBDevice) )
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{
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IDirect3DDevice7 *d3d;
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/* Call into IDirect3D7 for creation */
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IDirect3D7_CreateDevice((IDirect3D7 *)&This->ddraw->IDirect3D7_vtbl, riid, (IDirectDrawSurface7 *)This, &d3d);
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*obj = d3d ? (IDirect3DDevice *)&((IDirect3DDeviceImpl *)d3d)->IDirect3DDevice_vtbl : NULL;
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TRACE("(%p) Returning IDirect3DDevice interface at %p\n", This, *obj);
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return S_OK;
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}
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else if (IsEqualGUID( &IID_IDirect3DTexture, riid ) ||
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IsEqualGUID( &IID_IDirect3DTexture2, riid ))
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{
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if (IsEqualGUID( &IID_IDirect3DTexture, riid ))
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{
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*obj = &This->IDirect3DTexture_vtbl;
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TRACE(" returning Direct3DTexture interface at %p.\n", *obj);
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}
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else
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{
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*obj = &This->IDirect3DTexture2_vtbl;
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TRACE(" returning Direct3DTexture2 interface at %p.\n", *obj);
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}
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IUnknown_AddRef( (IUnknown *) *obj);
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return S_OK;
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}
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ERR("No interface\n");
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return E_NOINTERFACE;
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}
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/*****************************************************************************
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* IDirectDrawSurface7::AddRef
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*
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* A normal addref implementation
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*
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* Returns:
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* The new refcount
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*
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*****************************************************************************/
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static ULONG WINAPI
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IDirectDrawSurfaceImpl_AddRef(IDirectDrawSurface7 *iface)
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{
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IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
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ULONG refCount = InterlockedIncrement(&This->ref);
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TRACE("(%p) : AddRef increasing from %d\n", This, refCount - 1);
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return refCount;
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}
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/*****************************************************************************
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* IDirectDrawSurfaceImpl_Destroy
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*
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* A helper function for IDirectDrawSurface7::Release
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*
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* Frees the surface, regardless of its refcount.
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* See IDirectDrawSurface7::Release for more information
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*
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* Params:
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* This: Surface to free
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*
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*****************************************************************************/
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void IDirectDrawSurfaceImpl_Destroy(IDirectDrawSurfaceImpl *This)
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{
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TRACE("(%p)\n", This);
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/* Check the refcount and give a warning */
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if(This->ref > 1)
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{
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/* This can happen when a complex surface is destroyed,
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* because the 2nd surface was addref()ed when the app
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* called GetAttachedSurface
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*/
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WARN("(%p): Destroying surface with refount %d\n", This, This->ref);
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}
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/* Check for attached surfaces and detach them */
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if(This->first_attached != This)
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{
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/* Well, this shouldn't happen: The surface being attached is addref()ed
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* in AddAttachedSurface, so it shouldn't be released until DeleteAttachedSurface
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* is called, because the refcount is held. It looks like the app released()
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* it often enough to force this
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*/
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IDirectDrawSurface7 *root = (IDirectDrawSurface7 *)This->first_attached;
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IDirectDrawSurface7 *detach = (IDirectDrawSurface7 *)This;
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FIXME("(%p) Freeing a surface that is attached to surface %p\n", This, This->first_attached);
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/* The refcount will drop to -1 here */
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if(IDirectDrawSurface7_DeleteAttachedSurface(root, 0, detach) != DD_OK)
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{
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ERR("(%p) DeleteAttachedSurface failed!\n", This);
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}
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}
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while(This->next_attached != NULL)
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{
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IDirectDrawSurface7 *root = (IDirectDrawSurface7 *)This;
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IDirectDrawSurface7 *detach = (IDirectDrawSurface7 *)This->next_attached;
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if(IDirectDrawSurface7_DeleteAttachedSurface(root, 0, detach) != DD_OK)
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{
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ERR("(%p) DeleteAttachedSurface failed!\n", This);
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assert(0);
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}
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}
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/* Now destroy the surface. Wait: It could have been released if we are a texture */
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if(This->WineD3DSurface)
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IWineD3DSurface_Release(This->WineD3DSurface);
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/* Having a texture handle set implies that the device still exists */
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if(This->Handle)
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{
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This->ddraw->d3ddevice->Handles[This->Handle - 1].ptr = NULL;
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This->ddraw->d3ddevice->Handles[This->Handle - 1].type = DDrawHandle_Unknown;
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}
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/* Reduce the ddraw surface count */
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InterlockedDecrement(&This->ddraw->surfaces);
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list_remove(&This->surface_list_entry);
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HeapFree(GetProcessHeap(), 0, This);
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}
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/*****************************************************************************
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* IDirectDrawSurface7::Release
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*
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* Reduces the surface's refcount by 1. If the refcount falls to 0, the
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* surface is destroyed.
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*
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* Destroying the surface is a bit tricky. For the connection between
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* WineD3DSurfaces and DirectDrawSurfaces see IDirectDraw7::CreateSurface
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* It has a nice graph explaining the connection.
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*
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* What happens here is basically this:
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* When a surface is destroyed, its WineD3DSurface is released,
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* and the refcount of the DirectDraw interface is reduced by 1. If it has
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* complex surfaces attached to it, then these surfaces are destroyed too,
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* regardless of their refcount. If any surface being destroyed has another
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* surface attached to it (with a "soft" attachment, not complex), then
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* this surface is detached with DeleteAttachedSurface.
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*
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* When the surface is a texture, the WineD3DTexture is released.
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* If the surface is the Direct3D render target, then the D3D
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* capabilities of the WineD3DDevice are uninitialized, which causes the
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* swapchain to be released.
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*
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* When a complex sublevel falls to ref zero, then this is ignored.
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*
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* Returns:
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* The new refcount
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*
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*****************************************************************************/
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static ULONG WINAPI
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IDirectDrawSurfaceImpl_Release(IDirectDrawSurface7 *iface)
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{
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IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
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ULONG ref;
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TRACE("(%p) : Releasing from %d\n", This, This->ref);
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ref = InterlockedDecrement(&This->ref);
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if (ref == 0)
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{
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IDirectDrawSurfaceImpl *surf;
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IDirectDrawImpl *ddraw;
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IUnknown *ifaceToRelease = This->ifaceToRelease;
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UINT i;
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/* Complex attached surfaces are destroyed implicitly when the root is released */
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EnterCriticalSection(&ddraw_cs);
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if(!This->is_complex_root)
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{
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WARN("(%p) Attempt to destroy a surface that is not a complex root\n", This);
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LeaveCriticalSection(&ddraw_cs);
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return ref;
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}
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ddraw = This->ddraw;
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/* If it's a texture, destroy the WineD3DTexture.
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* WineD3D will destroy the IParent interfaces
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* of the sublevels, which destroys the WineD3DSurfaces.
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* Set the surfaces to NULL to avoid destroying them again later
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*/
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if(This->wineD3DTexture)
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{
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IWineD3DBaseTexture_Release(This->wineD3DTexture);
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}
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/* If it's the RenderTarget, destroy the d3ddevice */
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else if(This->wineD3DSwapChain)
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{
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if((ddraw->d3d_initialized) && (This == ddraw->d3d_target)) {
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TRACE("(%p) Destroying the render target, uninitializing D3D\n", This);
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/* Unset any index buffer, just to be sure */
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IWineD3DDevice_SetIndices(ddraw->wineD3DDevice, NULL, WINED3DFMT_UNKNOWN);
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IWineD3DDevice_SetDepthStencilSurface(ddraw->wineD3DDevice, NULL);
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IWineD3DDevice_SetVertexDeclaration(ddraw->wineD3DDevice, NULL);
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for(i = 0; i < ddraw->numConvertedDecls; i++)
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{
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IWineD3DVertexDeclaration_Release(ddraw->decls[i].decl);
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}
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HeapFree(GetProcessHeap(), 0, ddraw->decls);
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ddraw->numConvertedDecls = 0;
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if(IWineD3DDevice_Uninit3D(ddraw->wineD3DDevice, D3D7CB_DestroyDepthStencilSurface, D3D7CB_DestroySwapChain) != D3D_OK)
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{
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/* Not good */
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ERR("(%p) Failed to uninit 3D\n", This);
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}
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else
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{
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/* Free the d3d window if one was created */
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if(ddraw->d3d_window != 0 && ddraw->d3d_window != ddraw->dest_window)
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{
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TRACE(" (%p) Destroying the hidden render window %p\n", This, ddraw->d3d_window);
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DestroyWindow(ddraw->d3d_window);
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ddraw->d3d_window = 0;
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}
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/* Unset the pointers */
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}
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This->wineD3DSwapChain = NULL; /* Uninit3D releases the swapchain */
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ddraw->d3d_initialized = FALSE;
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ddraw->d3d_target = NULL;
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} else {
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IWineD3DDevice_UninitGDI(ddraw->wineD3DDevice, D3D7CB_DestroySwapChain);
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This->wineD3DSwapChain = NULL;
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}
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/* Reset to the default surface implementation type. This is needed if apps use
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* non render target surfaces and expect blits to work after destroying the render
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* target.
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*
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* TODO: Recreate existing offscreen surfaces
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*/
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ddraw->ImplType = DefaultSurfaceType;
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/* Write a trace because D3D unloading was the reason for many
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* crashes during development.
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*/
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TRACE("(%p) D3D unloaded\n", This);
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}
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else if(This->surface_desc.ddsCaps.dwCaps & (DDSCAPS_PRIMARYSURFACE |
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DDSCAPS_3DDEVICE |
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DDSCAPS_TEXTURE ) )
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{
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/* It's a render target, but no swapchain was created.
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* The IParent interfaces have to be released manually.
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* The same applies for textures without an
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* IWineD3DTexture object attached
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*/
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IParent *Parent;
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for(i = 0; i < MAX_COMPLEX_ATTACHED; i++)
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{
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if(This->complex_array[i])
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{
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/* Only the topmost level can have more than 1 surfaces in the complex
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* attachment array(Cube texture roots), for all others there is only
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* one
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*/
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surf = This->complex_array[i];
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while(surf)
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{
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IWineD3DSurface_GetParent(surf->WineD3DSurface,
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(IUnknown **) &Parent);
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IParent_Release(Parent); /* For the getParent */
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IParent_Release(Parent); /* To release it */
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surf = surf->complex_array[0];
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}
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}
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}
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/* Now the top-level surface */
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IWineD3DSurface_GetParent(This->WineD3DSurface,
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(IUnknown **) &Parent);
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IParent_Release(Parent); /* For the getParent */
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IParent_Release(Parent); /* To release it */
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}
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/* The refcount test shows that the palette is detached when the surface is destroyed */
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IDirectDrawSurface7_SetPalette((IDirectDrawSurface7 *)This, NULL);
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/* Loop through all complex attached surfaces,
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* and destroy them.
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*
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* Yet again, only the root can have more than one complexly attached surface, all the others
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* have a total of one;
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*/
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for(i = 0; i < MAX_COMPLEX_ATTACHED; i++)
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{
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if(!This->complex_array[i]) break;
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surf = This->complex_array[i];
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This->complex_array[i] = NULL;
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while(surf)
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{
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IDirectDrawSurfaceImpl *destroy = surf;
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surf = surf->complex_array[0]; /* Iterate through the "tree" */
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IDirectDrawSurfaceImpl_Destroy(destroy); /* Destroy it */
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}
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}
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/* Destroy the root surface.
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*/
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IDirectDrawSurfaceImpl_Destroy(This);
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/* Reduce the ddraw refcount */
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if(ifaceToRelease) IUnknown_Release(ifaceToRelease);
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LeaveCriticalSection(&ddraw_cs);
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}
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return ref;
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}
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/*****************************************************************************
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* IDirectDrawSurface7::GetAttachedSurface
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*
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* Returns an attached surface with the requested caps. Surface attachment
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* and complex surfaces are not clearly described by the MSDN or sdk,
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* so this method is tricky and likely to contain problems.
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* This implementation searches the complex list first, then the
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* attachment chain.
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*
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* The chains are searched from This down to the last surface in the chain,
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* not from the first element in the chain. The first surface found is
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* returned. The MSDN says that this method fails if more than one surface
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* matches the caps, but it is not sure if that is right. The attachment
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* structure may not even allow two matching surfaces.
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*
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* The found surface is AddRef-ed before it is returned.
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*
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* Params:
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* Caps: Pointer to a DDCAPS2 structure describing the caps asked for
|
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* Surface: Address to store the found surface
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*
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* Returns:
|
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* DD_OK on success
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* DDERR_INVALIDPARAMS if Caps or Surface is NULL
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* DDERR_NOTFOUND if no surface was found
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*
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*****************************************************************************/
|
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static HRESULT WINAPI
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IDirectDrawSurfaceImpl_GetAttachedSurface(IDirectDrawSurface7 *iface,
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DDSCAPS2 *Caps,
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IDirectDrawSurface7 **Surface)
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{
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IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
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IDirectDrawSurfaceImpl *surf;
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DDSCAPS2 our_caps;
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int i;
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TRACE("(%p)->(%p,%p)\n", This, Caps, Surface);
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EnterCriticalSection(&ddraw_cs);
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if(This->version < 7)
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{
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/* Earlier dx apps put garbage into these members, clear them */
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our_caps.dwCaps = Caps->dwCaps;
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our_caps.dwCaps2 = 0;
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our_caps.dwCaps3 = 0;
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our_caps.dwCaps4 = 0;
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}
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else
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{
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our_caps = *Caps;
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}
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|
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TRACE("(%p): Looking for caps: %x,%x,%x,%x\n", This, our_caps.dwCaps, our_caps.dwCaps2, our_caps.dwCaps3, our_caps.dwCaps4); /* FIXME: Better debugging */
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|
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for(i = 0; i < MAX_COMPLEX_ATTACHED; i++)
|
|
{
|
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surf = This->complex_array[i];
|
|
if(!surf) break;
|
|
|
|
if (TRACE_ON(ddraw))
|
|
{
|
|
TRACE("Surface: (%p) caps: %x,%x,%x,%x\n", surf,
|
|
surf->surface_desc.ddsCaps.dwCaps,
|
|
surf->surface_desc.ddsCaps.dwCaps2,
|
|
surf->surface_desc.ddsCaps.dwCaps3,
|
|
surf->surface_desc.ddsCaps.dwCaps4);
|
|
}
|
|
|
|
if (((surf->surface_desc.ddsCaps.dwCaps & our_caps.dwCaps) == our_caps.dwCaps) &&
|
|
((surf->surface_desc.ddsCaps.dwCaps2 & our_caps.dwCaps2) == our_caps.dwCaps2)) {
|
|
|
|
/* MSDN: "This method fails if more than one surface is attached
|
|
* that matches the capabilities requested."
|
|
*
|
|
* Not sure how to test this.
|
|
*/
|
|
|
|
TRACE("(%p): Returning surface %p\n", This, surf);
|
|
TRACE("(%p): mipmapcount=%d\n", This, surf->mipmap_level);
|
|
*Surface = (IDirectDrawSurface7 *)surf;
|
|
IDirectDrawSurface7_AddRef(*Surface);
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return DD_OK;
|
|
}
|
|
}
|
|
|
|
/* Next, look at the attachment chain */
|
|
surf = This;
|
|
|
|
while( (surf = surf->next_attached) )
|
|
{
|
|
if (TRACE_ON(ddraw))
|
|
{
|
|
TRACE("Surface: (%p) caps: %x,%x,%x,%x\n", surf,
|
|
surf->surface_desc.ddsCaps.dwCaps,
|
|
surf->surface_desc.ddsCaps.dwCaps2,
|
|
surf->surface_desc.ddsCaps.dwCaps3,
|
|
surf->surface_desc.ddsCaps.dwCaps4);
|
|
}
|
|
|
|
if (((surf->surface_desc.ddsCaps.dwCaps & our_caps.dwCaps) == our_caps.dwCaps) &&
|
|
((surf->surface_desc.ddsCaps.dwCaps2 & our_caps.dwCaps2) == our_caps.dwCaps2)) {
|
|
|
|
TRACE("(%p): Returning surface %p\n", This, surf);
|
|
*Surface = (IDirectDrawSurface7 *)surf;
|
|
IDirectDrawSurface7_AddRef(*Surface);
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return DD_OK;
|
|
}
|
|
}
|
|
|
|
TRACE("(%p) Didn't find a valid surface\n", This);
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
|
|
*Surface = NULL;
|
|
return DDERR_NOTFOUND;
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* IDirectDrawSurface7::Lock
|
|
*
|
|
* Locks the surface and returns a pointer to the surface's memory
|
|
*
|
|
* Params:
|
|
* Rect: Rectangle to lock. If NULL, the whole surface is locked
|
|
* DDSD: Pointer to a DDSURFACEDESC2 which shall receive the surface's desc.
|
|
* Flags: Locking flags, e.g Read only or write only
|
|
* h: An event handle that's not used and must be NULL
|
|
*
|
|
* Returns:
|
|
* DD_OK on success
|
|
* DDERR_INVALIDPARAMS if DDSD is NULL
|
|
* For more details, see IWineD3DSurface::LockRect
|
|
*
|
|
*****************************************************************************/
|
|
static HRESULT WINAPI
|
|
IDirectDrawSurfaceImpl_Lock(IDirectDrawSurface7 *iface,
|
|
RECT *Rect,
|
|
DDSURFACEDESC2 *DDSD,
|
|
DWORD Flags,
|
|
HANDLE h)
|
|
{
|
|
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
|
|
WINED3DLOCKED_RECT LockedRect;
|
|
HRESULT hr;
|
|
TRACE("(%p)->(%p,%p,%x,%p)\n", This, Rect, DDSD, Flags, h);
|
|
|
|
if(!DDSD)
|
|
return DDERR_INVALIDPARAMS;
|
|
|
|
/* This->surface_desc.dwWidth and dwHeight are changeable, thus lock */
|
|
EnterCriticalSection(&ddraw_cs);
|
|
|
|
/* Should I check for the handle to be NULL?
|
|
*
|
|
* The DDLOCK flags and the D3DLOCK flags are equal
|
|
* for the supported values. The others are ignored by WineD3D
|
|
*/
|
|
|
|
if(DDSD->dwSize != sizeof(DDSURFACEDESC) &&
|
|
DDSD->dwSize != sizeof(DDSURFACEDESC2))
|
|
{
|
|
WARN("Invalid structure size %d, returning DDERR_INVALIDPARAMS\n", DDERR_INVALIDPARAMS);
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return DDERR_INVALIDPARAMS;
|
|
}
|
|
|
|
/* Windows zeroes this if the rect is invalid */
|
|
DDSD->lpSurface = 0;
|
|
|
|
if (Rect)
|
|
{
|
|
if ((Rect->left < 0)
|
|
|| (Rect->top < 0)
|
|
|| (Rect->left > Rect->right)
|
|
|| (Rect->top > Rect->bottom)
|
|
|| (Rect->right > This->surface_desc.dwWidth)
|
|
|| (Rect->bottom > This->surface_desc.dwHeight))
|
|
{
|
|
WARN("Trying to lock an invalid rectangle, returning DDERR_INVALIDPARAMS\n");
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return DDERR_INVALIDPARAMS;
|
|
}
|
|
}
|
|
|
|
hr = IWineD3DSurface_LockRect(This->WineD3DSurface,
|
|
&LockedRect,
|
|
Rect,
|
|
Flags);
|
|
if(hr != D3D_OK)
|
|
{
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
switch(hr)
|
|
{
|
|
/* D3D8 and D3D9 return the general D3DERR_INVALIDCALL error, but ddraw has a more
|
|
* specific error. But since IWineD3DSurface::LockRect returns that error in this
|
|
* only occasion, keep d3d8 and d3d9 free from the return value override. There are
|
|
* many different places where d3d8/9 would have to catch the DDERR_SURFACEBUSY, it
|
|
* is much easier to do it in one place in ddraw
|
|
*/
|
|
case WINED3DERR_INVALIDCALL: return DDERR_SURFACEBUSY;
|
|
default: return hr;
|
|
}
|
|
}
|
|
|
|
/* Override the memory area. The pitch should be set already. Strangely windows
|
|
* does not set the LPSURFACE flag on locked surfaces !?!.
|
|
* DDSD->dwFlags |= DDSD_LPSURFACE;
|
|
*/
|
|
This->surface_desc.lpSurface = LockedRect.pBits;
|
|
DD_STRUCT_COPY_BYSIZE(DDSD,&(This->surface_desc));
|
|
|
|
TRACE("locked surface returning description :\n");
|
|
if (TRACE_ON(ddraw)) DDRAW_dump_surface_desc(DDSD);
|
|
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return DD_OK;
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* IDirectDrawSurface7::Unlock
|
|
*
|
|
* Unlocks an locked surface
|
|
*
|
|
* Params:
|
|
* Rect: Not used by this implementation
|
|
*
|
|
* Returns:
|
|
* D3D_OK on success
|
|
* For more details, see IWineD3DSurface::UnlockRect
|
|
*
|
|
*****************************************************************************/
|
|
static HRESULT WINAPI
|
|
IDirectDrawSurfaceImpl_Unlock(IDirectDrawSurface7 *iface,
|
|
RECT *pRect)
|
|
{
|
|
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
|
|
HRESULT hr;
|
|
TRACE("(%p)->(%p)\n", This, pRect);
|
|
|
|
EnterCriticalSection(&ddraw_cs);
|
|
hr = IWineD3DSurface_UnlockRect(This->WineD3DSurface);
|
|
if(SUCCEEDED(hr))
|
|
{
|
|
This->surface_desc.lpSurface = NULL;
|
|
}
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return hr;
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* IDirectDrawSurface7::Flip
|
|
*
|
|
* Flips a surface with the DDSCAPS_FLIP flag. The flip is relayed to
|
|
* IWineD3DSurface::Flip. Because WineD3D doesn't handle attached surfaces,
|
|
* the flip target is passed to WineD3D, even if the app didn't specify one
|
|
*
|
|
* Params:
|
|
* DestOverride: Specifies the surface that will become the new front
|
|
* buffer. If NULL, the current back buffer is used
|
|
* Flags: some DirectDraw flags, see include/ddraw.h
|
|
*
|
|
* Returns:
|
|
* DD_OK on success
|
|
* DDERR_NOTFLIPPABLE if no flip target could be found
|
|
* DDERR_INVALIDOBJECT if the surface isn't a front buffer
|
|
* For more details, see IWineD3DSurface::Flip
|
|
*
|
|
*****************************************************************************/
|
|
static HRESULT WINAPI
|
|
IDirectDrawSurfaceImpl_Flip(IDirectDrawSurface7 *iface,
|
|
IDirectDrawSurface7 *DestOverride,
|
|
DWORD Flags)
|
|
{
|
|
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
|
|
IDirectDrawSurfaceImpl *Override = (IDirectDrawSurfaceImpl *)DestOverride;
|
|
IDirectDrawSurface7 *Override7;
|
|
HRESULT hr;
|
|
TRACE("(%p)->(%p,%x)\n", This, DestOverride, Flags);
|
|
|
|
/* Flip has to be called from a front buffer
|
|
* What about overlay surfaces, AFAIK they can flip too?
|
|
*/
|
|
if( !(This->surface_desc.ddsCaps.dwCaps & (DDSCAPS_FRONTBUFFER | DDSCAPS_OVERLAY)) )
|
|
return DDERR_INVALIDOBJECT; /* Unchecked */
|
|
|
|
EnterCriticalSection(&ddraw_cs);
|
|
|
|
/* WineD3D doesn't keep track of attached surface, so find the target */
|
|
if(!Override)
|
|
{
|
|
DDSCAPS2 Caps;
|
|
|
|
memset(&Caps, 0, sizeof(Caps));
|
|
Caps.dwCaps |= DDSCAPS_BACKBUFFER;
|
|
hr = IDirectDrawSurface7_GetAttachedSurface(iface, &Caps, &Override7);
|
|
if(hr != DD_OK)
|
|
{
|
|
ERR("Can't find a flip target\n");
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return DDERR_NOTFLIPPABLE; /* Unchecked */
|
|
}
|
|
Override = (IDirectDrawSurfaceImpl *)Override7;
|
|
|
|
/* For the GetAttachedSurface */
|
|
IDirectDrawSurface7_Release(Override7);
|
|
}
|
|
|
|
hr = IWineD3DSurface_Flip(This->WineD3DSurface,
|
|
Override->WineD3DSurface,
|
|
Flags);
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return hr;
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* IDirectDrawSurface7::Blt
|
|
*
|
|
* Performs a blit on the surface
|
|
*
|
|
* Params:
|
|
* DestRect: Destination rectangle, can be NULL
|
|
* SrcSurface: Source surface, can be NULL
|
|
* SrcRect: Source rectangle, can be NULL
|
|
* Flags: Blt flags
|
|
* DDBltFx: Some extended blt parameters, connected to the flags
|
|
*
|
|
* Returns:
|
|
* D3D_OK on success
|
|
* See IWineD3DSurface::Blt for more details
|
|
*
|
|
*****************************************************************************/
|
|
static HRESULT WINAPI
|
|
IDirectDrawSurfaceImpl_Blt(IDirectDrawSurface7 *iface,
|
|
RECT *DestRect,
|
|
IDirectDrawSurface7 *SrcSurface,
|
|
RECT *SrcRect,
|
|
DWORD Flags,
|
|
DDBLTFX *DDBltFx)
|
|
{
|
|
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
|
|
IDirectDrawSurfaceImpl *Src = (IDirectDrawSurfaceImpl *)SrcSurface;
|
|
HRESULT hr;
|
|
TRACE("(%p)->(%p,%p,%p,%x,%p)\n", This, DestRect, Src, SrcRect, Flags, DDBltFx);
|
|
|
|
/* Check for validity of the flags here. WineD3D Has the software-opengl selection path and would have
|
|
* to check at 2 places, and sometimes do double checks. This also saves the call to wined3d :-)
|
|
*/
|
|
if((Flags & DDBLT_KEYSRCOVERRIDE) && (!DDBltFx || Flags & DDBLT_KEYSRC)) {
|
|
WARN("Invalid source color key parameters, returning DDERR_INVALIDPARAMS\n");
|
|
return DDERR_INVALIDPARAMS;
|
|
}
|
|
|
|
if((Flags & DDBLT_KEYDESTOVERRIDE) && (!DDBltFx || Flags & DDBLT_KEYDEST)) {
|
|
WARN("Invalid destination color key parameters, returning DDERR_INVALIDPARAMS\n");
|
|
return DDERR_INVALIDPARAMS;
|
|
}
|
|
|
|
/* Sizes can change, therefore hold the lock when testing the rectangles */
|
|
EnterCriticalSection(&ddraw_cs);
|
|
if(DestRect)
|
|
{
|
|
if(DestRect->top >= DestRect->bottom || DestRect->left >= DestRect->right ||
|
|
DestRect->right > This->surface_desc.dwWidth ||
|
|
DestRect->bottom > This->surface_desc.dwHeight)
|
|
{
|
|
WARN("Destination rectangle is invalid, returning DDERR_INVALIDRECT\n");
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return DDERR_INVALIDRECT;
|
|
}
|
|
}
|
|
if(Src && SrcRect)
|
|
{
|
|
if(SrcRect->top >= SrcRect->bottom || SrcRect->left >=SrcRect->right ||
|
|
SrcRect->right > Src->surface_desc.dwWidth ||
|
|
SrcRect->bottom > Src->surface_desc.dwHeight)
|
|
{
|
|
WARN("Source rectangle is invalid, returning DDERR_INVALIDRECT\n");
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return DDERR_INVALIDRECT;
|
|
}
|
|
}
|
|
|
|
if(Flags & DDBLT_KEYSRC && (!Src || !(Src->surface_desc.dwFlags & DDSD_CKSRCBLT))) {
|
|
WARN("DDBLT_KEYDEST blit without color key in surface, returning DDERR_INVALIDPARAMS\n");
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return DDERR_INVALIDPARAMS;
|
|
}
|
|
|
|
/* TODO: Check if the DDBltFx contains any ddraw surface pointers. If it does, copy the struct,
|
|
* and replace the ddraw surfaces with the wined3d surfaces
|
|
* So far no blitting operations using surfaces in the bltfx struct are supported anyway.
|
|
*/
|
|
hr = IWineD3DSurface_Blt(This->WineD3DSurface,
|
|
DestRect,
|
|
Src ? Src->WineD3DSurface : NULL,
|
|
SrcRect,
|
|
Flags,
|
|
(WINEDDBLTFX *) DDBltFx,
|
|
WINED3DTEXF_POINT);
|
|
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
switch(hr)
|
|
{
|
|
case WINED3DERR_NOTAVAILABLE: return DDERR_UNSUPPORTED;
|
|
case WINED3DERR_WRONGTEXTUREFORMAT: return DDERR_INVALIDPIXELFORMAT;
|
|
default: return hr;
|
|
}
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* IDirectDrawSurface7::AddAttachedSurface
|
|
*
|
|
* Attaches a surface to another surface. How the surface attachments work
|
|
* is not totally understood yet, and this method is prone to problems.
|
|
* he surface that is attached is AddRef-ed.
|
|
*
|
|
* Tests with complex surfaces suggest that the surface attachments form a
|
|
* tree, but no method to test this has been found yet.
|
|
*
|
|
* The attachment list consists of a first surface (first_attached) and
|
|
* for each surface a pointer to the next attached surface (next_attached).
|
|
* For the first surface, and a surface that has no attachments
|
|
* first_attached points to the surface itself. A surface that has
|
|
* no successors in the chain has next_attached set to NULL.
|
|
*
|
|
* Newly attached surfaces are attached right after the root surface.
|
|
* If a surface is attached to a complex surface compound, it's attached to
|
|
* the surface that the app requested, not the complex root. See
|
|
* GetAttachedSurface for a description how surfaces are found.
|
|
*
|
|
* This is how the current implementation works, and it was coded by looking
|
|
* at the needs of the applications.
|
|
*
|
|
* So far only Z-Buffer attachments are tested, and they are activated in
|
|
* WineD3D. Mipmaps could be tricky to activate in WineD3D.
|
|
* Back buffers should work in 2D mode, but they are not tested(They can be
|
|
* attached in older iface versions). Rendering to the front buffer and
|
|
* switching between that and double buffering is not yet implemented in
|
|
* WineD3D, so for 3D it might have unexpected results.
|
|
*
|
|
* IDirectDrawSurfaceImpl_AddAttachedSurface is the real thing,
|
|
* IDirectDrawSurface7Impl_AddAttachedSurface is a wrapper around it that
|
|
* performs additional checks. Version 7 of this interface is much more restrictive
|
|
* than its predecessors.
|
|
*
|
|
* Params:
|
|
* Attach: Surface to attach to iface
|
|
*
|
|
* Returns:
|
|
* DD_OK on success
|
|
* DDERR_CANNOTATTACHSURFACE if the surface can't be attached for some reason
|
|
*
|
|
*****************************************************************************/
|
|
HRESULT WINAPI
|
|
IDirectDrawSurfaceImpl_AddAttachedSurface(IDirectDrawSurfaceImpl *This,
|
|
IDirectDrawSurfaceImpl *Surf)
|
|
{
|
|
TRACE("(%p)->(%p)\n", This, Surf);
|
|
|
|
if(Surf == This)
|
|
return DDERR_CANNOTATTACHSURFACE; /* unchecked */
|
|
|
|
EnterCriticalSection(&ddraw_cs);
|
|
|
|
/* Check if the surface is already attached somewhere */
|
|
if( (Surf->next_attached != NULL) ||
|
|
(Surf->first_attached != Surf) )
|
|
{
|
|
/* TODO: Test for the structure of the manual attachment. Is it a chain or a list?
|
|
* What happens if one surface is attached to 2 different surfaces?
|
|
*/
|
|
FIXME("(%p) The Surface %p is already attached somewhere else: next_attached = %p, first_attached = %p, can't handle by now\n", This, Surf, Surf->next_attached, Surf->first_attached);
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return DDERR_SURFACEALREADYATTACHED;
|
|
}
|
|
|
|
/* This inserts the new surface at the 2nd position in the chain, right after the root surface */
|
|
Surf->next_attached = This->next_attached;
|
|
Surf->first_attached = This->first_attached;
|
|
This->next_attached = Surf;
|
|
|
|
/* Check if the WineD3D depth stencil needs updating */
|
|
if(This->ddraw->d3ddevice)
|
|
{
|
|
IDirect3DDeviceImpl_UpdateDepthStencil(This->ddraw->d3ddevice);
|
|
}
|
|
|
|
/* MSDN:
|
|
* "This method increments the reference count of the surface being attached."
|
|
*/
|
|
IDirectDrawSurface7_AddRef((IDirectDrawSurface7 *)Surf);
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return DD_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI
|
|
IDirectDrawSurface7Impl_AddAttachedSurface(IDirectDrawSurface7 *iface,
|
|
IDirectDrawSurface7 *Attach)
|
|
{
|
|
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
|
|
IDirectDrawSurfaceImpl *Surf = (IDirectDrawSurfaceImpl *)Attach;
|
|
|
|
/* Version 7 of this interface seems to refuse everything except z buffers, as per msdn */
|
|
if(!(Surf->surface_desc.ddsCaps.dwCaps & DDSCAPS_ZBUFFER))
|
|
{
|
|
|
|
WARN("Application tries to attach a non Z buffer surface. caps %08x\n",
|
|
Surf->surface_desc.ddsCaps.dwCaps);
|
|
return DDERR_CANNOTATTACHSURFACE;
|
|
}
|
|
|
|
return IDirectDrawSurfaceImpl_AddAttachedSurface(This,
|
|
Surf);
|
|
}
|
|
/*****************************************************************************
|
|
* IDirectDrawSurface7::DeleteAttachedSurface
|
|
*
|
|
* Removes a surface from the attachment chain. The surface's refcount
|
|
* is decreased by one after it has been removed
|
|
*
|
|
* Params:
|
|
* Flags: Some flags, not used by this implementation
|
|
* Attach: Surface to detach
|
|
*
|
|
* Returns:
|
|
* DD_OK on success
|
|
* DDERR_SURFACENOTATTACHED if the surface isn't attached to
|
|
*
|
|
*****************************************************************************/
|
|
static HRESULT WINAPI
|
|
IDirectDrawSurfaceImpl_DeleteAttachedSurface(IDirectDrawSurface7 *iface,
|
|
DWORD Flags,
|
|
IDirectDrawSurface7 *Attach)
|
|
{
|
|
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
|
|
IDirectDrawSurfaceImpl *Surf = (IDirectDrawSurfaceImpl *)Attach;
|
|
IDirectDrawSurfaceImpl *Prev = This;
|
|
TRACE("(%p)->(%08x,%p)\n", This, Flags, Surf);
|
|
|
|
EnterCriticalSection(&ddraw_cs);
|
|
if (!Surf || (Surf->first_attached != This) || (Surf == This) )
|
|
{
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return DDERR_CANNOTDETACHSURFACE;
|
|
}
|
|
|
|
/* Remove MIPMAPSUBLEVEL if this seemed to be one */
|
|
if (This->surface_desc.ddsCaps.dwCaps &
|
|
Surf->surface_desc.ddsCaps.dwCaps & DDSCAPS_MIPMAP)
|
|
{
|
|
Surf->surface_desc.ddsCaps.dwCaps2 &= ~DDSCAPS2_MIPMAPSUBLEVEL;
|
|
/* FIXME: we should probably also subtract from dwMipMapCount of this
|
|
* and all parent surfaces */
|
|
}
|
|
|
|
/* Find the predecessor of the detached surface */
|
|
while(Prev)
|
|
{
|
|
if(Prev->next_attached == Surf) break;
|
|
Prev = Prev->next_attached;
|
|
}
|
|
|
|
/* There must be a surface, otherwise there's a bug */
|
|
assert(Prev != NULL);
|
|
|
|
/* Unchain the surface */
|
|
Prev->next_attached = Surf->next_attached;
|
|
Surf->next_attached = NULL;
|
|
Surf->first_attached = Surf;
|
|
|
|
/* Check if the WineD3D depth stencil needs updating */
|
|
if(This->ddraw->d3ddevice)
|
|
{
|
|
IDirect3DDeviceImpl_UpdateDepthStencil(This->ddraw->d3ddevice);
|
|
}
|
|
|
|
IDirectDrawSurface7_Release(Attach);
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return DD_OK;
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* IDirectDrawSurface7::AddOverlayDirtyRect
|
|
*
|
|
* "This method is not currently implemented"
|
|
*
|
|
* Params:
|
|
* Rect: ?
|
|
*
|
|
* Returns:
|
|
* DDERR_UNSUPPORTED
|
|
*
|
|
*****************************************************************************/
|
|
static HRESULT WINAPI
|
|
IDirectDrawSurfaceImpl_AddOverlayDirtyRect(IDirectDrawSurface7 *iface,
|
|
LPRECT Rect)
|
|
{
|
|
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
|
|
TRACE("(%p)->(%p)\n",This,Rect);
|
|
|
|
/* MSDN says it's not implemented. I could forward it to WineD3D,
|
|
* then we'd implement it, but I don't think that's a good idea
|
|
* (Stefan Dösinger)
|
|
*/
|
|
#if 0
|
|
return IWineD3DSurface_AddOverlayDirtyRect(This->WineD3DSurface, pRect);
|
|
#endif
|
|
return DDERR_UNSUPPORTED; /* unchecked */
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* IDirectDrawSurface7::GetDC
|
|
*
|
|
* Returns a GDI device context for the surface
|
|
*
|
|
* Params:
|
|
* hdc: Address of a HDC variable to store the dc to
|
|
*
|
|
* Returns:
|
|
* DD_OK on success
|
|
* DDERR_INVALIDPARAMS if hdc is NULL
|
|
* For details, see IWineD3DSurface::GetDC
|
|
*
|
|
*****************************************************************************/
|
|
static HRESULT WINAPI
|
|
IDirectDrawSurfaceImpl_GetDC(IDirectDrawSurface7 *iface,
|
|
HDC *hdc)
|
|
{
|
|
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
|
|
HRESULT hr;
|
|
TRACE("(%p)->(%p): Relay\n", This, hdc);
|
|
|
|
if(!hdc)
|
|
return DDERR_INVALIDPARAMS;
|
|
|
|
EnterCriticalSection(&ddraw_cs);
|
|
hr = IWineD3DSurface_GetDC(This->WineD3DSurface,
|
|
hdc);
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return hr;
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* IDirectDrawSurface7::ReleaseDC
|
|
*
|
|
* Releases the DC that was constructed with GetDC
|
|
*
|
|
* Params:
|
|
* hdc: HDC to release
|
|
*
|
|
* Returns:
|
|
* DD_OK on success
|
|
* For more details, see IWineD3DSurface::ReleaseDC
|
|
*
|
|
*****************************************************************************/
|
|
static HRESULT WINAPI
|
|
IDirectDrawSurfaceImpl_ReleaseDC(IDirectDrawSurface7 *iface,
|
|
HDC hdc)
|
|
{
|
|
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
|
|
HRESULT hr;
|
|
TRACE("(%p)->(%p): Relay\n", This, hdc);
|
|
|
|
EnterCriticalSection(&ddraw_cs);
|
|
hr = IWineD3DSurface_ReleaseDC(This->WineD3DSurface, hdc);
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return hr;
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* IDirectDrawSurface7::GetCaps
|
|
*
|
|
* Returns the surface's caps
|
|
*
|
|
* Params:
|
|
* Caps: Address to write the caps to
|
|
*
|
|
* Returns:
|
|
* DD_OK on success
|
|
* DDERR_INVALIDPARAMS if Caps is NULL
|
|
*
|
|
*****************************************************************************/
|
|
static HRESULT WINAPI
|
|
IDirectDrawSurfaceImpl_GetCaps(IDirectDrawSurface7 *iface,
|
|
DDSCAPS2 *Caps)
|
|
{
|
|
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
|
|
TRACE("(%p)->(%p)\n",This,Caps);
|
|
|
|
if(!Caps)
|
|
return DDERR_INVALIDPARAMS;
|
|
|
|
*Caps = This->surface_desc.ddsCaps;
|
|
return DD_OK;
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* IDirectDrawSurface7::SetPriority
|
|
*
|
|
* Sets a texture priority for managed textures.
|
|
*
|
|
* Params:
|
|
* Priority: The new priority
|
|
*
|
|
* Returns:
|
|
* DD_OK on success
|
|
* For more details, see IWineD3DSurface::SetPriority
|
|
*
|
|
*****************************************************************************/
|
|
static HRESULT WINAPI
|
|
IDirectDrawSurfaceImpl_SetPriority(IDirectDrawSurface7 *iface, DWORD Priority)
|
|
{
|
|
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
|
|
HRESULT hr;
|
|
TRACE("(%p)->(%d): Relay!\n",This,Priority);
|
|
|
|
EnterCriticalSection(&ddraw_cs);
|
|
hr = IWineD3DSurface_SetPriority(This->WineD3DSurface, Priority);
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return hr;
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* IDirectDrawSurface7::GetPriority
|
|
*
|
|
* Returns the surface's priority
|
|
*
|
|
* Params:
|
|
* Priority: Address of a variable to write the priority to
|
|
*
|
|
* Returns:
|
|
* D3D_OK on success
|
|
* DDERR_INVALIDPARAMS if Priority == NULL
|
|
* For more details, see IWineD3DSurface::GetPriority
|
|
*
|
|
*****************************************************************************/
|
|
static HRESULT WINAPI
|
|
IDirectDrawSurfaceImpl_GetPriority(IDirectDrawSurface7 *iface,
|
|
DWORD *Priority)
|
|
{
|
|
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
|
|
TRACE("(%p)->(%p): Relay\n",This,Priority);
|
|
|
|
if(!Priority)
|
|
{
|
|
return DDERR_INVALIDPARAMS;
|
|
}
|
|
|
|
EnterCriticalSection(&ddraw_cs);
|
|
*Priority = IWineD3DSurface_GetPriority(This->WineD3DSurface);
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return DD_OK;
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* IDirectDrawSurface7::SetPrivateData
|
|
*
|
|
* Stores some data in the surface that is intended for the application's
|
|
* use.
|
|
*
|
|
* Params:
|
|
* tag: GUID that identifies the data
|
|
* Data: Pointer to the private data
|
|
* Size: Size of the private data
|
|
* Flags: Some flags
|
|
*
|
|
* Returns:
|
|
* D3D_OK on success
|
|
* For more details, see IWineD3DSurface::SetPrivateData
|
|
*
|
|
*****************************************************************************/
|
|
static HRESULT WINAPI
|
|
IDirectDrawSurfaceImpl_SetPrivateData(IDirectDrawSurface7 *iface,
|
|
REFGUID tag,
|
|
void *Data,
|
|
DWORD Size,
|
|
DWORD Flags)
|
|
{
|
|
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
|
|
HRESULT hr;
|
|
TRACE("(%p)->(%s,%p,%d,%x): Relay\n", This, debugstr_guid(tag), Data, Size, Flags);
|
|
|
|
EnterCriticalSection(&ddraw_cs);
|
|
hr = IWineD3DSurface_SetPrivateData(This->WineD3DSurface,
|
|
tag,
|
|
Data,
|
|
Size,
|
|
Flags);
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
switch(hr)
|
|
{
|
|
case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS;
|
|
default: return hr;
|
|
}
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* IDirectDrawSurface7::GetPrivateData
|
|
*
|
|
* Returns the private data set with IDirectDrawSurface7::SetPrivateData
|
|
*
|
|
* Params:
|
|
* tag: GUID of the data to return
|
|
* Data: Address where to write the data to
|
|
* Size: Size of the buffer at Data
|
|
*
|
|
* Returns:
|
|
* DD_OK on success
|
|
* DDERR_INVALIDPARAMS if Data is NULL
|
|
* For more details, see IWineD3DSurface::GetPrivateData
|
|
*
|
|
*****************************************************************************/
|
|
static HRESULT WINAPI
|
|
IDirectDrawSurfaceImpl_GetPrivateData(IDirectDrawSurface7 *iface,
|
|
REFGUID tag,
|
|
void *Data,
|
|
DWORD *Size)
|
|
{
|
|
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
|
|
HRESULT hr;
|
|
TRACE("(%p)->(%s,%p,%p): Relay\n", This, debugstr_guid(tag), Data, Size);
|
|
|
|
if(!Data)
|
|
return DDERR_INVALIDPARAMS;
|
|
|
|
EnterCriticalSection(&ddraw_cs);
|
|
hr = IWineD3DSurface_GetPrivateData(This->WineD3DSurface,
|
|
tag,
|
|
Data,
|
|
Size);
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return hr;
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* IDirectDrawSurface7::FreePrivateData
|
|
*
|
|
* Frees private data stored in the surface
|
|
*
|
|
* Params:
|
|
* tag: Tag of the data to free
|
|
*
|
|
* Returns:
|
|
* D3D_OK on success
|
|
* For more details, see IWineD3DSurface::FreePrivateData
|
|
*
|
|
*****************************************************************************/
|
|
static HRESULT WINAPI
|
|
IDirectDrawSurfaceImpl_FreePrivateData(IDirectDrawSurface7 *iface,
|
|
REFGUID tag)
|
|
{
|
|
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
|
|
HRESULT hr;
|
|
TRACE("(%p)->(%s): Relay\n", This, debugstr_guid(tag));
|
|
|
|
EnterCriticalSection(&ddraw_cs);
|
|
hr = IWineD3DSurface_FreePrivateData(This->WineD3DSurface, tag);
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return hr;
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* IDirectDrawSurface7::PageLock
|
|
*
|
|
* Prevents a sysmem surface from being paged out
|
|
*
|
|
* Params:
|
|
* Flags: Not used, must be 0(unchecked)
|
|
*
|
|
* Returns:
|
|
* DD_OK, because it's a stub
|
|
*
|
|
*****************************************************************************/
|
|
static HRESULT WINAPI
|
|
IDirectDrawSurfaceImpl_PageLock(IDirectDrawSurface7 *iface,
|
|
DWORD Flags)
|
|
{
|
|
TRACE("(%p)->(%x)\n", iface, Flags);
|
|
|
|
/* This is Windows memory management related - we don't need this */
|
|
return DD_OK;
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* IDirectDrawSurface7::PageUnlock
|
|
*
|
|
* Allows a sysmem surface to be paged out
|
|
*
|
|
* Params:
|
|
* Flags: Not used, must be 0(unchecked)
|
|
*
|
|
* Returns:
|
|
* DD_OK, because it's a stub
|
|
*
|
|
*****************************************************************************/
|
|
static HRESULT WINAPI
|
|
IDirectDrawSurfaceImpl_PageUnlock(IDirectDrawSurface7 *iface,
|
|
DWORD Flags)
|
|
{
|
|
TRACE("(%p)->(%x)\n", iface, Flags);
|
|
|
|
return DD_OK;
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* IDirectDrawSurface7::BltBatch
|
|
*
|
|
* An unimplemented function
|
|
*
|
|
* Params:
|
|
* ?
|
|
*
|
|
* Returns:
|
|
* DDERR_UNSUPPORTED
|
|
*
|
|
*****************************************************************************/
|
|
static HRESULT WINAPI IDirectDrawSurfaceImpl_BltBatch(IDirectDrawSurface7 *iface, DDBLTBATCH *Batch, DWORD Count, DWORD Flags)
|
|
{
|
|
TRACE("(%p)->(%p,%d,%08x)\n",iface,Batch,Count,Flags);
|
|
|
|
/* MSDN: "not currently implemented" */
|
|
return DDERR_UNSUPPORTED;
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* IDirectDrawSurface7::EnumAttachedSurfaces
|
|
*
|
|
* Enumerates all surfaces attached to this surface
|
|
*
|
|
* Params:
|
|
* context: Pointer to pass unmodified to the callback
|
|
* cb: Callback function to call for each surface
|
|
*
|
|
* Returns:
|
|
* DD_OK on success
|
|
* DDERR_INVALIDPARAMS if cb is NULL
|
|
*
|
|
*****************************************************************************/
|
|
static HRESULT WINAPI
|
|
IDirectDrawSurfaceImpl_EnumAttachedSurfaces(IDirectDrawSurface7 *iface,
|
|
void *context,
|
|
LPDDENUMSURFACESCALLBACK7 cb)
|
|
{
|
|
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
|
|
IDirectDrawSurfaceImpl *surf;
|
|
DDSURFACEDESC2 desc;
|
|
int i;
|
|
|
|
/* Attached surfaces aren't handled in WineD3D */
|
|
TRACE("(%p)->(%p,%p)\n",This,context,cb);
|
|
|
|
if(!cb)
|
|
return DDERR_INVALIDPARAMS;
|
|
|
|
EnterCriticalSection(&ddraw_cs);
|
|
for(i = 0; i < MAX_COMPLEX_ATTACHED; i++)
|
|
{
|
|
surf = This->complex_array[i];
|
|
if(!surf) break;
|
|
|
|
IDirectDrawSurface7_AddRef((IDirectDrawSurface7 *)surf);
|
|
desc = surf->surface_desc;
|
|
/* check: != DDENUMRET_OK or == DDENUMRET_CANCEL? */
|
|
if (cb((IDirectDrawSurface7 *)surf, &desc, context) == DDENUMRET_CANCEL)
|
|
{
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return DD_OK;
|
|
}
|
|
}
|
|
|
|
for (surf = This->next_attached; surf != NULL; surf = surf->next_attached)
|
|
{
|
|
IDirectDrawSurface7_AddRef((IDirectDrawSurface7 *)surf);
|
|
desc = surf->surface_desc;
|
|
/* check: != DDENUMRET_OK or == DDENUMRET_CANCEL? */
|
|
if (cb((IDirectDrawSurface7 *)surf, &desc, context) == DDENUMRET_CANCEL)
|
|
{
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return DD_OK;
|
|
}
|
|
}
|
|
|
|
TRACE(" end of enumeration.\n");
|
|
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return DD_OK;
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* IDirectDrawSurface7::EnumOverlayZOrders
|
|
*
|
|
* "Enumerates the overlay surfaces on the specified destination"
|
|
*
|
|
* Params:
|
|
* Flags: DDENUMOVERLAYZ_BACKTOFRONT or DDENUMOVERLAYZ_FRONTTOBACK
|
|
* context: context to pass back to the callback
|
|
* cb: callback function to call for each enumerated surface
|
|
*
|
|
* Returns:
|
|
* DD_OK, because it's a stub
|
|
*
|
|
*****************************************************************************/
|
|
static HRESULT WINAPI
|
|
IDirectDrawSurfaceImpl_EnumOverlayZOrders(IDirectDrawSurface7 *iface,
|
|
DWORD Flags,
|
|
void *context,
|
|
LPDDENUMSURFACESCALLBACK7 cb)
|
|
{
|
|
FIXME("(%p)->(%x,%p,%p): Stub!\n", iface, Flags, context, cb);
|
|
|
|
return DD_OK;
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* IDirectDrawSurface7::GetBltStatus
|
|
*
|
|
* Returns the blitting status
|
|
*
|
|
* Params:
|
|
* Flags: DDGBS_CANBLT or DDGBS_ISBLTDONE
|
|
*
|
|
* Returns:
|
|
* See IWineD3DSurface::Blt
|
|
*
|
|
*****************************************************************************/
|
|
static HRESULT WINAPI
|
|
IDirectDrawSurfaceImpl_GetBltStatus(IDirectDrawSurface7 *iface,
|
|
DWORD Flags)
|
|
{
|
|
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
|
|
HRESULT hr;
|
|
TRACE("(%p)->(%x): Relay\n", This, Flags);
|
|
|
|
EnterCriticalSection(&ddraw_cs);
|
|
hr = IWineD3DSurface_GetBltStatus(This->WineD3DSurface, Flags);
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
switch(hr)
|
|
{
|
|
case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS;
|
|
default: return hr;
|
|
}
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* IDirectDrawSurface7::GetColorKey
|
|
*
|
|
* Returns the color key assigned to the surface
|
|
*
|
|
* Params:
|
|
* Flags: Some flags
|
|
* CKey: Address to store the key to
|
|
*
|
|
* Returns:
|
|
* DD_OK on success
|
|
* DDERR_INVALIDPARAMS if CKey is NULL
|
|
*
|
|
*****************************************************************************/
|
|
static HRESULT WINAPI
|
|
IDirectDrawSurfaceImpl_GetColorKey(IDirectDrawSurface7 *iface,
|
|
DWORD Flags,
|
|
DDCOLORKEY *CKey)
|
|
{
|
|
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
|
|
TRACE("(%p)->(%08x,%p)\n", This, Flags, CKey);
|
|
|
|
if(!CKey)
|
|
return DDERR_INVALIDPARAMS;
|
|
|
|
EnterCriticalSection(&ddraw_cs);
|
|
|
|
switch (Flags)
|
|
{
|
|
case DDCKEY_DESTBLT:
|
|
if (!(This->surface_desc.dwFlags & DDSD_CKDESTBLT))
|
|
{
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return DDERR_NOCOLORKEY;
|
|
}
|
|
*CKey = This->surface_desc.ddckCKDestBlt;
|
|
break;
|
|
|
|
case DDCKEY_DESTOVERLAY:
|
|
if (!(This->surface_desc.dwFlags & DDSD_CKDESTOVERLAY))
|
|
{
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return DDERR_NOCOLORKEY;
|
|
}
|
|
*CKey = This->surface_desc.u3.ddckCKDestOverlay;
|
|
break;
|
|
|
|
case DDCKEY_SRCBLT:
|
|
if (!(This->surface_desc.dwFlags & DDSD_CKSRCBLT))
|
|
{
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return DDERR_NOCOLORKEY;
|
|
}
|
|
*CKey = This->surface_desc.ddckCKSrcBlt;
|
|
break;
|
|
|
|
case DDCKEY_SRCOVERLAY:
|
|
if (!(This->surface_desc.dwFlags & DDSD_CKSRCOVERLAY))
|
|
{
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return DDERR_NOCOLORKEY;
|
|
}
|
|
*CKey = This->surface_desc.ddckCKSrcOverlay;
|
|
break;
|
|
|
|
default:
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return DDERR_INVALIDPARAMS;
|
|
}
|
|
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return DD_OK;
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* IDirectDrawSurface7::GetFlipStatus
|
|
*
|
|
* Returns the flipping status of the surface
|
|
*
|
|
* Params:
|
|
* Flags: DDGFS_CANFLIP of DDGFS_ISFLIPDONE
|
|
*
|
|
* Returns:
|
|
* See IWineD3DSurface::GetFlipStatus
|
|
*
|
|
*****************************************************************************/
|
|
static HRESULT WINAPI
|
|
IDirectDrawSurfaceImpl_GetFlipStatus(IDirectDrawSurface7 *iface,
|
|
DWORD Flags)
|
|
{
|
|
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
|
|
HRESULT hr;
|
|
TRACE("(%p)->(%x): Relay\n", This, Flags);
|
|
|
|
EnterCriticalSection(&ddraw_cs);
|
|
hr = IWineD3DSurface_GetFlipStatus(This->WineD3DSurface, Flags);
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
switch(hr)
|
|
{
|
|
case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS;
|
|
default: return hr;
|
|
}
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* IDirectDrawSurface7::GetOverlayPosition
|
|
*
|
|
* Returns the display coordinates of a visible and active overlay surface
|
|
*
|
|
* Params:
|
|
* X
|
|
* Y
|
|
*
|
|
* Returns:
|
|
* DDERR_NOTAOVERLAYSURFACE, because it's a stub
|
|
*****************************************************************************/
|
|
static HRESULT WINAPI
|
|
IDirectDrawSurfaceImpl_GetOverlayPosition(IDirectDrawSurface7 *iface,
|
|
LONG *X,
|
|
LONG *Y) {
|
|
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
|
|
HRESULT hr;
|
|
TRACE("(%p)->(%p,%p): Relay\n", This, X, Y);
|
|
|
|
EnterCriticalSection(&ddraw_cs);
|
|
hr = IWineD3DSurface_GetOverlayPosition(This->WineD3DSurface,
|
|
X,
|
|
Y);
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return hr;
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* IDirectDrawSurface7::GetPixelFormat
|
|
*
|
|
* Returns the pixel format of the Surface
|
|
*
|
|
* Params:
|
|
* PixelFormat: Pointer to a DDPIXELFORMAT structure to which the pixel
|
|
* format should be written
|
|
*
|
|
* Returns:
|
|
* DD_OK on success
|
|
* DDERR_INVALIDPARAMS if PixelFormat is NULL
|
|
*
|
|
*****************************************************************************/
|
|
static HRESULT WINAPI
|
|
IDirectDrawSurfaceImpl_GetPixelFormat(IDirectDrawSurface7 *iface,
|
|
DDPIXELFORMAT *PixelFormat)
|
|
{
|
|
/* What is DDERR_INVALIDSURFACETYPE for here? */
|
|
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
|
|
TRACE("(%p)->(%p)\n",This,PixelFormat);
|
|
|
|
if(!PixelFormat)
|
|
return DDERR_INVALIDPARAMS;
|
|
|
|
EnterCriticalSection(&ddraw_cs);
|
|
DD_STRUCT_COPY_BYSIZE(PixelFormat,&This->surface_desc.u4.ddpfPixelFormat);
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
|
|
return DD_OK;
|
|
}
|
|
|
|
|
|
/*****************************************************************************
|
|
* IDirectDrawSurface7::GetSurfaceDesc
|
|
*
|
|
* Returns the description of this surface
|
|
*
|
|
* Params:
|
|
* DDSD: Address of a DDSURFACEDESC2 structure that is to be filled with the
|
|
* surface desc
|
|
*
|
|
* Returns:
|
|
* DD_OK on success
|
|
* DDERR_INVALIDPARAMS if DDSD is NULL
|
|
*
|
|
*****************************************************************************/
|
|
static HRESULT WINAPI
|
|
IDirectDrawSurfaceImpl_GetSurfaceDesc(IDirectDrawSurface7 *iface,
|
|
DDSURFACEDESC2 *DDSD)
|
|
{
|
|
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
|
|
|
|
TRACE("(%p)->(%p)\n",This,DDSD);
|
|
|
|
if(!DDSD)
|
|
return DDERR_INVALIDPARAMS;
|
|
|
|
if (DDSD->dwSize != sizeof(DDSURFACEDESC2))
|
|
{
|
|
WARN("Incorrect struct size %d, returning DDERR_INVALIDPARAMS\n",DDSD->dwSize);
|
|
return DDERR_INVALIDPARAMS;
|
|
}
|
|
|
|
EnterCriticalSection(&ddraw_cs);
|
|
DD_STRUCT_COPY_BYSIZE(DDSD,&This->surface_desc);
|
|
TRACE("Returning surface desc:\n");
|
|
if (TRACE_ON(ddraw)) DDRAW_dump_surface_desc(DDSD);
|
|
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return DD_OK;
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* IDirectDrawSurface7::Initialize
|
|
*
|
|
* Initializes the surface. This is a no-op in Wine
|
|
*
|
|
* Params:
|
|
* DD: Pointer to an DirectDraw interface
|
|
* DDSD: Surface description for initialization
|
|
*
|
|
* Returns:
|
|
* DDERR_ALREADYINITIALIZED
|
|
*
|
|
*****************************************************************************/
|
|
static HRESULT WINAPI
|
|
IDirectDrawSurfaceImpl_Initialize(IDirectDrawSurface7 *iface,
|
|
IDirectDraw *DD,
|
|
DDSURFACEDESC2 *DDSD)
|
|
{
|
|
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
|
|
IDirectDrawImpl *ddimpl = DD ? ddraw_from_ddraw1(DD) : NULL;
|
|
TRACE("(%p)->(%p,%p)\n",This,ddimpl,DDSD);
|
|
|
|
return DDERR_ALREADYINITIALIZED;
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* IDirectDrawSurface7::IsLost
|
|
*
|
|
* Checks if the surface is lost
|
|
*
|
|
* Returns:
|
|
* DD_OK, if the surface is usable
|
|
* DDERR_ISLOST if the surface is lost
|
|
* See IWineD3DSurface::IsLost for more details
|
|
*
|
|
*****************************************************************************/
|
|
static HRESULT WINAPI
|
|
IDirectDrawSurfaceImpl_IsLost(IDirectDrawSurface7 *iface)
|
|
{
|
|
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
|
|
HRESULT hr;
|
|
TRACE("(%p)\n", This);
|
|
|
|
EnterCriticalSection(&ddraw_cs);
|
|
/* We lose the surface if the implementation was changed */
|
|
if(This->ImplType != This->ddraw->ImplType)
|
|
{
|
|
/* But this shouldn't happen. When we change the implementation,
|
|
* all surfaces are re-created automatically, and their content
|
|
* is copied
|
|
*/
|
|
ERR(" (%p) Implementation was changed from %d to %d\n", This, This->ImplType, This->ddraw->ImplType);
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return DDERR_SURFACELOST;
|
|
}
|
|
|
|
hr = IWineD3DSurface_IsLost(This->WineD3DSurface);
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
switch(hr)
|
|
{
|
|
/* D3D8 and 9 loose full devices, thus there's only a DEVICELOST error.
|
|
* WineD3D uses the same error for surfaces
|
|
*/
|
|
case WINED3DERR_DEVICELOST: return DDERR_SURFACELOST;
|
|
default: return hr;
|
|
}
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* IDirectDrawSurface7::Restore
|
|
*
|
|
* Restores a lost surface. This makes the surface usable again, but
|
|
* doesn't reload its old contents
|
|
*
|
|
* Returns:
|
|
* DD_OK on success
|
|
* See IWineD3DSurface::Restore for more details
|
|
*
|
|
*****************************************************************************/
|
|
static HRESULT WINAPI
|
|
IDirectDrawSurfaceImpl_Restore(IDirectDrawSurface7 *iface)
|
|
{
|
|
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
|
|
HRESULT hr;
|
|
TRACE("(%p)\n", This);
|
|
|
|
EnterCriticalSection(&ddraw_cs);
|
|
if(This->ImplType != This->ddraw->ImplType)
|
|
{
|
|
/* Call the recreation callback. Make sure to AddRef first */
|
|
IDirectDrawSurface_AddRef(iface);
|
|
IDirectDrawImpl_RecreateSurfacesCallback(iface,
|
|
&This->surface_desc,
|
|
NULL /* Not needed */);
|
|
}
|
|
hr = IWineD3DSurface_Restore(This->WineD3DSurface);
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return hr;
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* IDirectDrawSurface7::SetOverlayPosition
|
|
*
|
|
* Changes the display coordinates of an overlay surface
|
|
*
|
|
* Params:
|
|
* X:
|
|
* Y:
|
|
*
|
|
* Returns:
|
|
* DDERR_NOTAOVERLAYSURFACE, because we don't support overlays right now
|
|
*****************************************************************************/
|
|
static HRESULT WINAPI
|
|
IDirectDrawSurfaceImpl_SetOverlayPosition(IDirectDrawSurface7 *iface,
|
|
LONG X,
|
|
LONG Y)
|
|
{
|
|
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
|
|
HRESULT hr;
|
|
TRACE("(%p)->(%d,%d): Relay\n", This, X, Y);
|
|
|
|
EnterCriticalSection(&ddraw_cs);
|
|
hr = IWineD3DSurface_SetOverlayPosition(This->WineD3DSurface,
|
|
X,
|
|
Y);
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return hr;
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* IDirectDrawSurface7::UpdateOverlay
|
|
*
|
|
* Modifies the attributes of an overlay surface.
|
|
*
|
|
* Params:
|
|
* SrcRect: The section of the source being used for the overlay
|
|
* DstSurface: Address of the surface that is overlaid
|
|
* DstRect: Place of the overlay
|
|
* Flags: some DDOVER_* flags
|
|
*
|
|
* Returns:
|
|
* DDERR_UNSUPPORTED, because we don't support overlays
|
|
*
|
|
*****************************************************************************/
|
|
static HRESULT WINAPI
|
|
IDirectDrawSurfaceImpl_UpdateOverlay(IDirectDrawSurface7 *iface,
|
|
LPRECT SrcRect,
|
|
IDirectDrawSurface7 *DstSurface,
|
|
LPRECT DstRect,
|
|
DWORD Flags,
|
|
LPDDOVERLAYFX FX)
|
|
{
|
|
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
|
|
IDirectDrawSurfaceImpl *Dst = (IDirectDrawSurfaceImpl *)DstSurface;
|
|
HRESULT hr;
|
|
TRACE("(%p)->(%p,%p,%p,%x,%p): Relay\n", This, SrcRect, Dst, DstRect, Flags, FX);
|
|
|
|
EnterCriticalSection(&ddraw_cs);
|
|
hr = IWineD3DSurface_UpdateOverlay(This->WineD3DSurface,
|
|
SrcRect,
|
|
Dst ? Dst->WineD3DSurface : NULL,
|
|
DstRect,
|
|
Flags,
|
|
(WINEDDOVERLAYFX *) FX);
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
switch(hr) {
|
|
case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS;
|
|
case WINEDDERR_NOTAOVERLAYSURFACE: return DDERR_NOTAOVERLAYSURFACE;
|
|
case WINEDDERR_OVERLAYNOTVISIBLE: return DDERR_OVERLAYNOTVISIBLE;
|
|
default:
|
|
return hr;
|
|
}
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* IDirectDrawSurface7::UpdateOverlayDisplay
|
|
*
|
|
* The DX7 sdk says that it's not implemented
|
|
*
|
|
* Params:
|
|
* Flags: ?
|
|
*
|
|
* Returns: DDERR_UNSUPPORTED, because we don't support overlays
|
|
*
|
|
*****************************************************************************/
|
|
static HRESULT WINAPI
|
|
IDirectDrawSurfaceImpl_UpdateOverlayDisplay(IDirectDrawSurface7 *iface,
|
|
DWORD Flags)
|
|
{
|
|
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
|
|
TRACE("(%p)->(%x)\n", This, Flags);
|
|
return DDERR_UNSUPPORTED;
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* IDirectDrawSurface7::UpdateOverlayZOrder
|
|
*
|
|
* Sets an overlay's Z order
|
|
*
|
|
* Params:
|
|
* Flags: DDOVERZ_* flags
|
|
* DDSRef: Defines the relative position in the overlay chain
|
|
*
|
|
* Returns:
|
|
* DDERR_NOTOVERLAYSURFACE, because we don't support overlays
|
|
*
|
|
*****************************************************************************/
|
|
static HRESULT WINAPI
|
|
IDirectDrawSurfaceImpl_UpdateOverlayZOrder(IDirectDrawSurface7 *iface,
|
|
DWORD Flags,
|
|
IDirectDrawSurface7 *DDSRef)
|
|
{
|
|
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
|
|
IDirectDrawSurfaceImpl *Ref = (IDirectDrawSurfaceImpl *)DDSRef;
|
|
HRESULT hr;
|
|
|
|
TRACE("(%p)->(%x,%p): Relay\n", This, Flags, Ref);
|
|
EnterCriticalSection(&ddraw_cs);
|
|
hr = IWineD3DSurface_UpdateOverlayZOrder(This->WineD3DSurface,
|
|
Flags,
|
|
Ref ? Ref->WineD3DSurface : NULL);
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return hr;
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* IDirectDrawSurface7::GetDDInterface
|
|
*
|
|
* Returns the IDirectDraw7 interface pointer of the DirectDraw object this
|
|
* surface belongs to
|
|
*
|
|
* Params:
|
|
* DD: Address to write the interface pointer to
|
|
*
|
|
* Returns:
|
|
* DD_OK on success
|
|
* DDERR_INVALIDPARAMS if DD is NULL
|
|
*
|
|
*****************************************************************************/
|
|
static HRESULT WINAPI
|
|
IDirectDrawSurfaceImpl_GetDDInterface(IDirectDrawSurface7 *iface,
|
|
void **DD)
|
|
{
|
|
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
|
|
|
|
TRACE("(%p)->(%p)\n",This,DD);
|
|
|
|
if(!DD)
|
|
return DDERR_INVALIDPARAMS;
|
|
|
|
switch(This->version)
|
|
{
|
|
case 7:
|
|
*DD = This->ddraw;
|
|
break;
|
|
|
|
case 4:
|
|
*DD = &This->ddraw->IDirectDraw4_vtbl;
|
|
break;
|
|
|
|
case 2:
|
|
*DD = &This->ddraw->IDirectDraw2_vtbl;
|
|
break;
|
|
|
|
case 1:
|
|
*DD = &This->ddraw->IDirectDraw_vtbl;
|
|
break;
|
|
|
|
}
|
|
IUnknown_AddRef((IUnknown *)*DD);
|
|
|
|
return DD_OK;
|
|
}
|
|
|
|
/* This seems also windows implementation specific - I don't think WineD3D needs this */
|
|
static HRESULT WINAPI IDirectDrawSurfaceImpl_ChangeUniquenessValue(IDirectDrawSurface7 *iface)
|
|
{
|
|
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
|
|
volatile IDirectDrawSurfaceImpl* vThis = This;
|
|
|
|
TRACE("(%p)\n",This);
|
|
EnterCriticalSection(&ddraw_cs);
|
|
/* A uniqueness value of 0 is apparently special.
|
|
* This needs to be checked.
|
|
* TODO: Write tests for this code and check if the volatile, interlocked stuff is really needed
|
|
*/
|
|
while (1) {
|
|
DWORD old_uniqueness_value = vThis->uniqueness_value;
|
|
DWORD new_uniqueness_value = old_uniqueness_value+1;
|
|
|
|
if (old_uniqueness_value == 0) break;
|
|
if (new_uniqueness_value == 0) new_uniqueness_value = 1;
|
|
|
|
if (InterlockedCompareExchange((LONG*)&vThis->uniqueness_value,
|
|
old_uniqueness_value,
|
|
new_uniqueness_value)
|
|
== old_uniqueness_value)
|
|
break;
|
|
}
|
|
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return DD_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirectDrawSurfaceImpl_GetUniquenessValue(IDirectDrawSurface7 *iface, LPDWORD pValue)
|
|
{
|
|
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
|
|
|
|
TRACE("(%p)->(%p)\n",This,pValue);
|
|
EnterCriticalSection(&ddraw_cs);
|
|
*pValue = This->uniqueness_value;
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return DD_OK;
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* IDirectDrawSurface7::SetLOD
|
|
*
|
|
* Sets the level of detail of a texture
|
|
*
|
|
* Params:
|
|
* MaxLOD: LOD to set
|
|
*
|
|
* Returns:
|
|
* DD_OK on success
|
|
* DDERR_INVALIDOBJECT if the surface is invalid for this method
|
|
*
|
|
*****************************************************************************/
|
|
static HRESULT WINAPI
|
|
IDirectDrawSurfaceImpl_SetLOD(IDirectDrawSurface7 *iface,
|
|
DWORD MaxLOD)
|
|
{
|
|
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
|
|
HRESULT hr;
|
|
TRACE("(%p)->(%d)\n", This, MaxLOD);
|
|
|
|
EnterCriticalSection(&ddraw_cs);
|
|
if (!(This->surface_desc.ddsCaps.dwCaps2 & DDSCAPS2_TEXTUREMANAGE))
|
|
{
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return DDERR_INVALIDOBJECT;
|
|
}
|
|
|
|
if(!This->wineD3DTexture)
|
|
{
|
|
ERR("(%p) The DirectDraw texture has no WineD3DTexture!\n", This);
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return DDERR_INVALIDOBJECT;
|
|
}
|
|
|
|
hr = IWineD3DBaseTexture_SetLOD(This->wineD3DTexture,
|
|
MaxLOD);
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return hr;
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* IDirectDrawSurface7::GetLOD
|
|
*
|
|
* Returns the level of detail of a Direct3D texture
|
|
*
|
|
* Params:
|
|
* MaxLOD: Address to write the LOD to
|
|
*
|
|
* Returns:
|
|
* DD_OK on success
|
|
* DDERR_INVALIDPARAMS if MaxLOD is NULL
|
|
* DDERR_INVALIDOBJECT if the surface is invalid for this method
|
|
*
|
|
*****************************************************************************/
|
|
static HRESULT WINAPI
|
|
IDirectDrawSurfaceImpl_GetLOD(IDirectDrawSurface7 *iface,
|
|
DWORD *MaxLOD)
|
|
{
|
|
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
|
|
TRACE("(%p)->(%p)\n", This, MaxLOD);
|
|
|
|
if(!MaxLOD)
|
|
return DDERR_INVALIDPARAMS;
|
|
|
|
EnterCriticalSection(&ddraw_cs);
|
|
if (!(This->surface_desc.ddsCaps.dwCaps2 & DDSCAPS2_TEXTUREMANAGE))
|
|
{
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return DDERR_INVALIDOBJECT;
|
|
}
|
|
|
|
*MaxLOD = IWineD3DBaseTexture_GetLOD(This->wineD3DTexture);
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return DD_OK;
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* IDirectDrawSurface7::BltFast
|
|
*
|
|
* Performs a fast Blit.
|
|
*
|
|
* Params:
|
|
* dstx: The x coordinate to blit to on the destination
|
|
* dsty: The y coordinate to blit to on the destination
|
|
* Source: The source surface
|
|
* rsrc: The source rectangle
|
|
* trans: Type of transfer. Some DDBLTFAST_* flags
|
|
*
|
|
* Returns:
|
|
* DD_OK on success
|
|
* For more details, see IWineD3DSurface::BltFast
|
|
*
|
|
*****************************************************************************/
|
|
static HRESULT WINAPI
|
|
IDirectDrawSurfaceImpl_BltFast(IDirectDrawSurface7 *iface,
|
|
DWORD dstx,
|
|
DWORD dsty,
|
|
IDirectDrawSurface7 *Source,
|
|
RECT *rsrc,
|
|
DWORD trans)
|
|
{
|
|
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
|
|
IDirectDrawSurfaceImpl *src = (IDirectDrawSurfaceImpl *)Source;
|
|
HRESULT hr;
|
|
TRACE("(%p)->(%d,%d,%p,%p,%d): Relay\n", This, dstx, dsty, Source, rsrc, trans);
|
|
|
|
/* Source must be != NULL, This is not checked by windows. Windows happily throws a 0xc0000005
|
|
* in that case
|
|
*/
|
|
if(rsrc)
|
|
{
|
|
if(rsrc->top > rsrc->bottom || rsrc->left > rsrc->right ||
|
|
rsrc->right > src->surface_desc.dwWidth ||
|
|
rsrc->bottom > src->surface_desc.dwHeight)
|
|
{
|
|
WARN("Source rectangle is invalid, returning DDERR_INVALIDRECT\n");
|
|
return DDERR_INVALIDRECT;
|
|
}
|
|
if(dstx + rsrc->right - rsrc->left > This->surface_desc.dwWidth ||
|
|
dsty + rsrc->bottom - rsrc->top > This->surface_desc.dwHeight)
|
|
{
|
|
WARN("Destination area out of bounds, returning DDERR_INVALIDRECT\n");
|
|
return DDERR_INVALIDRECT;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if(dstx + src->surface_desc.dwWidth > This->surface_desc.dwWidth ||
|
|
dsty + src->surface_desc.dwHeight > This->surface_desc.dwHeight)
|
|
{
|
|
WARN("Destination area out of bounds, returning DDERR_INVALIDRECT\n");
|
|
return DDERR_INVALIDRECT;
|
|
}
|
|
}
|
|
|
|
EnterCriticalSection(&ddraw_cs);
|
|
hr = IWineD3DSurface_BltFast(This->WineD3DSurface,
|
|
dstx, dsty,
|
|
src ? src->WineD3DSurface : NULL,
|
|
rsrc,
|
|
trans);
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
switch(hr)
|
|
{
|
|
case WINED3DERR_NOTAVAILABLE: return DDERR_UNSUPPORTED;
|
|
case WINED3DERR_WRONGTEXTUREFORMAT: return DDERR_INVALIDPIXELFORMAT;
|
|
default: return hr;
|
|
}
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* IDirectDrawSurface7::GetClipper
|
|
*
|
|
* Returns the IDirectDrawClipper interface of the clipper assigned to this
|
|
* surface
|
|
*
|
|
* Params:
|
|
* Clipper: Address to store the interface pointer at
|
|
*
|
|
* Returns:
|
|
* DD_OK on success
|
|
* DDERR_INVALIDPARAMS if Clipper is NULL
|
|
* DDERR_NOCLIPPERATTACHED if there's no clipper attached
|
|
*
|
|
*****************************************************************************/
|
|
static HRESULT WINAPI
|
|
IDirectDrawSurfaceImpl_GetClipper(IDirectDrawSurface7 *iface,
|
|
IDirectDrawClipper **Clipper)
|
|
{
|
|
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
|
|
TRACE("(%p)->(%p)\n", This, Clipper);
|
|
|
|
if(!Clipper)
|
|
{
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return DDERR_INVALIDPARAMS;
|
|
}
|
|
|
|
EnterCriticalSection(&ddraw_cs);
|
|
if(This->clipper == NULL)
|
|
{
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return DDERR_NOCLIPPERATTACHED;
|
|
}
|
|
|
|
*Clipper = (IDirectDrawClipper *)This->clipper;
|
|
IDirectDrawClipper_AddRef(*Clipper);
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return DD_OK;
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* IDirectDrawSurface7::SetClipper
|
|
*
|
|
* Sets a clipper for the surface
|
|
*
|
|
* Params:
|
|
* Clipper: IDirectDrawClipper interface of the clipper to set
|
|
*
|
|
* Returns:
|
|
* DD_OK on success
|
|
*
|
|
*****************************************************************************/
|
|
static HRESULT WINAPI
|
|
IDirectDrawSurfaceImpl_SetClipper(IDirectDrawSurface7 *iface,
|
|
IDirectDrawClipper *Clipper)
|
|
{
|
|
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
|
|
IDirectDrawClipperImpl *oldClipper = This->clipper;
|
|
HWND clipWindow;
|
|
HRESULT hr;
|
|
TRACE("(%p)->(%p)\n",This,Clipper);
|
|
|
|
EnterCriticalSection(&ddraw_cs);
|
|
if ((IDirectDrawClipperImpl *)Clipper == This->clipper)
|
|
{
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return DD_OK;
|
|
}
|
|
|
|
This->clipper = (IDirectDrawClipperImpl *)Clipper;
|
|
|
|
if (Clipper != NULL)
|
|
IDirectDrawClipper_AddRef(Clipper);
|
|
if(oldClipper)
|
|
IDirectDrawClipper_Release((IDirectDrawClipper *)oldClipper);
|
|
|
|
hr = IWineD3DSurface_SetClipper(This->WineD3DSurface, This->clipper ? This->clipper->wineD3DClipper : NULL);
|
|
|
|
if(This->wineD3DSwapChain) {
|
|
clipWindow = NULL;
|
|
if(Clipper) {
|
|
IDirectDrawClipper_GetHWnd(Clipper, &clipWindow);
|
|
}
|
|
|
|
if(clipWindow) {
|
|
IWineD3DSwapChain_SetDestWindowOverride(This->wineD3DSwapChain,
|
|
clipWindow);
|
|
} else {
|
|
IWineD3DSwapChain_SetDestWindowOverride(This->wineD3DSwapChain,
|
|
This->ddraw->d3d_window);
|
|
}
|
|
}
|
|
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return hr;
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* IDirectDrawSurface7::SetSurfaceDesc
|
|
*
|
|
* Sets the surface description. It can override the pixel format, the surface
|
|
* memory, ...
|
|
* It's not really tested.
|
|
*
|
|
* Params:
|
|
* DDSD: Pointer to the new surface description to set
|
|
* Flags: Some flags
|
|
*
|
|
* Returns:
|
|
* DD_OK on success
|
|
* DDERR_INVALIDPARAMS if DDSD is NULL
|
|
*
|
|
*****************************************************************************/
|
|
static HRESULT WINAPI
|
|
IDirectDrawSurfaceImpl_SetSurfaceDesc(IDirectDrawSurface7 *iface,
|
|
DDSURFACEDESC2 *DDSD,
|
|
DWORD Flags)
|
|
{
|
|
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
|
|
WINED3DFORMAT newFormat = WINED3DFMT_UNKNOWN;
|
|
HRESULT hr;
|
|
TRACE("(%p)->(%p,%x)\n", This, DDSD, Flags);
|
|
|
|
if(!DDSD)
|
|
return DDERR_INVALIDPARAMS;
|
|
|
|
EnterCriticalSection(&ddraw_cs);
|
|
if (DDSD->dwFlags & DDSD_PIXELFORMAT)
|
|
{
|
|
newFormat = PixelFormat_DD2WineD3D(&DDSD->u4.ddpfPixelFormat);
|
|
|
|
if(newFormat == WINED3DFMT_UNKNOWN)
|
|
{
|
|
ERR("Requested to set an unknown pixelformat\n");
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return DDERR_INVALIDPARAMS;
|
|
}
|
|
if(newFormat != PixelFormat_DD2WineD3D(&This->surface_desc.u4.ddpfPixelFormat) )
|
|
{
|
|
hr = IWineD3DSurface_SetFormat(This->WineD3DSurface,
|
|
newFormat);
|
|
if(hr != DD_OK)
|
|
{
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return hr;
|
|
}
|
|
}
|
|
}
|
|
if (DDSD->dwFlags & DDSD_CKDESTOVERLAY)
|
|
{
|
|
IWineD3DSurface_SetColorKey(This->WineD3DSurface,
|
|
DDCKEY_DESTOVERLAY,
|
|
(WINEDDCOLORKEY *) &DDSD->u3.ddckCKDestOverlay);
|
|
}
|
|
if (DDSD->dwFlags & DDSD_CKDESTBLT)
|
|
{
|
|
IWineD3DSurface_SetColorKey(This->WineD3DSurface,
|
|
DDCKEY_DESTBLT,
|
|
(WINEDDCOLORKEY *) &DDSD->ddckCKDestBlt);
|
|
}
|
|
if (DDSD->dwFlags & DDSD_CKSRCOVERLAY)
|
|
{
|
|
IWineD3DSurface_SetColorKey(This->WineD3DSurface,
|
|
DDCKEY_SRCOVERLAY,
|
|
(WINEDDCOLORKEY *) &DDSD->ddckCKSrcOverlay);
|
|
}
|
|
if (DDSD->dwFlags & DDSD_CKSRCBLT)
|
|
{
|
|
IWineD3DSurface_SetColorKey(This->WineD3DSurface,
|
|
DDCKEY_SRCBLT,
|
|
(WINEDDCOLORKEY *) &DDSD->ddckCKSrcBlt);
|
|
}
|
|
if (DDSD->dwFlags & DDSD_LPSURFACE && DDSD->lpSurface)
|
|
{
|
|
hr = IWineD3DSurface_SetMem(This->WineD3DSurface, DDSD->lpSurface);
|
|
if(hr != WINED3D_OK)
|
|
{
|
|
/* No need for a trace here, wined3d does that for us */
|
|
switch(hr)
|
|
{
|
|
case WINED3DERR_INVALIDCALL:
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return DDERR_INVALIDPARAMS;
|
|
default:
|
|
break; /* Go on */
|
|
}
|
|
}
|
|
}
|
|
|
|
This->surface_desc = *DDSD;
|
|
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return DD_OK;
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* IDirectDrawSurface7::GetPalette
|
|
*
|
|
* Returns the IDirectDrawPalette interface of the palette currently assigned
|
|
* to the surface
|
|
*
|
|
* Params:
|
|
* Pal: Address to write the interface pointer to
|
|
*
|
|
* Returns:
|
|
* DD_OK on success
|
|
* DDERR_INVALIDPARAMS if Pal is NULL
|
|
*
|
|
*****************************************************************************/
|
|
static HRESULT WINAPI
|
|
IDirectDrawSurfaceImpl_GetPalette(IDirectDrawSurface7 *iface,
|
|
IDirectDrawPalette **Pal)
|
|
{
|
|
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
|
|
IWineD3DPalette *wPal;
|
|
HRESULT hr;
|
|
TRACE("(%p)->(%p): Relay\n", This, Pal);
|
|
|
|
if(!Pal)
|
|
return DDERR_INVALIDPARAMS;
|
|
|
|
EnterCriticalSection(&ddraw_cs);
|
|
hr = IWineD3DSurface_GetPalette(This->WineD3DSurface, &wPal);
|
|
if(hr != DD_OK)
|
|
{
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return hr;
|
|
}
|
|
|
|
if(wPal)
|
|
{
|
|
hr = IWineD3DPalette_GetParent(wPal, (IUnknown **) Pal);
|
|
}
|
|
else
|
|
{
|
|
*Pal = NULL;
|
|
hr = DDERR_NOPALETTEATTACHED;
|
|
}
|
|
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return hr;
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* SetColorKeyEnum
|
|
*
|
|
* EnumAttachedSurface callback for SetColorKey. Used to set color keys
|
|
* recursively in the surface tree
|
|
*
|
|
*****************************************************************************/
|
|
struct SCKContext
|
|
{
|
|
HRESULT ret;
|
|
WINEDDCOLORKEY *CKey;
|
|
DWORD Flags;
|
|
};
|
|
|
|
static HRESULT WINAPI
|
|
SetColorKeyEnum(IDirectDrawSurface7 *surface,
|
|
DDSURFACEDESC2 *desc,
|
|
void *context)
|
|
{
|
|
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)surface;
|
|
struct SCKContext *ctx = context;
|
|
HRESULT hr;
|
|
|
|
hr = IWineD3DSurface_SetColorKey(This->WineD3DSurface,
|
|
ctx->Flags,
|
|
ctx->CKey);
|
|
if(hr != DD_OK)
|
|
{
|
|
WARN("IWineD3DSurface_SetColorKey failed, hr = %08x\n", hr);
|
|
ctx->ret = hr;
|
|
}
|
|
|
|
IDirectDrawSurface7_EnumAttachedSurfaces(surface,
|
|
context,
|
|
SetColorKeyEnum);
|
|
IDirectDrawSurface7_Release(surface);
|
|
return DDENUMRET_OK;
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* IDirectDrawSurface7::SetColorKey
|
|
*
|
|
* Sets the color keying options for the surface. Observations showed that
|
|
* in case of complex surfaces the color key has to be assigned to all
|
|
* sublevels.
|
|
*
|
|
* Params:
|
|
* Flags: DDCKEY_*
|
|
* CKey: The new color key
|
|
*
|
|
* Returns:
|
|
* DD_OK on success
|
|
* See IWineD3DSurface::SetColorKey for details
|
|
*
|
|
*****************************************************************************/
|
|
static HRESULT WINAPI
|
|
IDirectDrawSurfaceImpl_SetColorKey(IDirectDrawSurface7 *iface,
|
|
DWORD Flags,
|
|
DDCOLORKEY *CKey)
|
|
{
|
|
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
|
|
struct SCKContext ctx = { DD_OK, (WINEDDCOLORKEY *) CKey, Flags };
|
|
TRACE("(%p)->(%x,%p)\n", This, Flags, CKey);
|
|
|
|
EnterCriticalSection(&ddraw_cs);
|
|
if (CKey)
|
|
{
|
|
switch (Flags & ~DDCKEY_COLORSPACE)
|
|
{
|
|
case DDCKEY_DESTBLT:
|
|
This->surface_desc.ddckCKDestBlt = *CKey;
|
|
This->surface_desc.dwFlags |= DDSD_CKDESTBLT;
|
|
break;
|
|
|
|
case DDCKEY_DESTOVERLAY:
|
|
This->surface_desc.u3.ddckCKDestOverlay = *CKey;
|
|
This->surface_desc.dwFlags |= DDSD_CKDESTOVERLAY;
|
|
break;
|
|
|
|
case DDCKEY_SRCOVERLAY:
|
|
This->surface_desc.ddckCKSrcOverlay = *CKey;
|
|
This->surface_desc.dwFlags |= DDSD_CKSRCOVERLAY;
|
|
break;
|
|
|
|
case DDCKEY_SRCBLT:
|
|
This->surface_desc.ddckCKSrcBlt = *CKey;
|
|
This->surface_desc.dwFlags |= DDSD_CKSRCBLT;
|
|
break;
|
|
|
|
default:
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return DDERR_INVALIDPARAMS;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
switch (Flags & ~DDCKEY_COLORSPACE)
|
|
{
|
|
case DDCKEY_DESTBLT:
|
|
This->surface_desc.dwFlags &= ~DDSD_CKDESTBLT;
|
|
break;
|
|
|
|
case DDCKEY_DESTOVERLAY:
|
|
This->surface_desc.dwFlags &= ~DDSD_CKDESTOVERLAY;
|
|
break;
|
|
|
|
case DDCKEY_SRCOVERLAY:
|
|
This->surface_desc.dwFlags &= ~DDSD_CKSRCOVERLAY;
|
|
break;
|
|
|
|
case DDCKEY_SRCBLT:
|
|
This->surface_desc.dwFlags &= ~DDSD_CKSRCBLT;
|
|
break;
|
|
|
|
default:
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return DDERR_INVALIDPARAMS;
|
|
}
|
|
}
|
|
ctx.ret = IWineD3DSurface_SetColorKey(This->WineD3DSurface,
|
|
Flags,
|
|
ctx.CKey);
|
|
IDirectDrawSurface7_EnumAttachedSurfaces(iface,
|
|
&ctx,
|
|
SetColorKeyEnum);
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
switch(ctx.ret)
|
|
{
|
|
case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS;
|
|
default: return ctx.ret;
|
|
}
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* IDirectDrawSurface7::SetPalette
|
|
*
|
|
* Assigns a DirectDrawPalette object to the surface
|
|
*
|
|
* Params:
|
|
* Pal: Interface to the palette to set
|
|
*
|
|
* Returns:
|
|
* DD_OK on success
|
|
*
|
|
*****************************************************************************/
|
|
static HRESULT WINAPI
|
|
IDirectDrawSurfaceImpl_SetPalette(IDirectDrawSurface7 *iface,
|
|
IDirectDrawPalette *Pal)
|
|
{
|
|
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
|
|
IDirectDrawPalette *oldPal;
|
|
IDirectDrawSurfaceImpl *surf;
|
|
IDirectDrawPaletteImpl *PalImpl = (IDirectDrawPaletteImpl *)Pal;
|
|
HRESULT hr;
|
|
TRACE("(%p)->(%p)\n", This, Pal);
|
|
|
|
if (!(This->surface_desc.u4.ddpfPixelFormat.dwFlags & (DDPF_PALETTEINDEXED1 | DDPF_PALETTEINDEXED2 |
|
|
DDPF_PALETTEINDEXED4 | DDPF_PALETTEINDEXED8 | DDPF_PALETTEINDEXEDTO8))) {
|
|
return DDERR_INVALIDPIXELFORMAT;
|
|
}
|
|
|
|
/* Find the old palette */
|
|
EnterCriticalSection(&ddraw_cs);
|
|
hr = IDirectDrawSurface_GetPalette(iface, &oldPal);
|
|
if(hr != DD_OK && hr != DDERR_NOPALETTEATTACHED)
|
|
{
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return hr;
|
|
}
|
|
if(oldPal) IDirectDrawPalette_Release(oldPal); /* For the GetPalette */
|
|
|
|
/* Set the new Palette */
|
|
IWineD3DSurface_SetPalette(This->WineD3DSurface,
|
|
PalImpl ? PalImpl->wineD3DPalette : NULL);
|
|
/* AddRef the Palette */
|
|
if(Pal) IDirectDrawPalette_AddRef(Pal);
|
|
|
|
/* Release the old palette */
|
|
if(oldPal) IDirectDrawPalette_Release(oldPal);
|
|
|
|
/* If this is a front buffer, also update the back buffers
|
|
* TODO: How do things work for palettized cube textures?
|
|
*/
|
|
if(This->surface_desc.ddsCaps.dwCaps & DDSCAPS_FRONTBUFFER)
|
|
{
|
|
/* For primary surfaces the tree is just a list, so the simpler scheme fits too */
|
|
DDSCAPS2 caps2 = { DDSCAPS_PRIMARYSURFACE, 0, 0, 0 };
|
|
|
|
surf = This;
|
|
while(1)
|
|
{
|
|
IDirectDrawSurface7 *attach;
|
|
HRESULT hr;
|
|
hr = IDirectDrawSurface7_GetAttachedSurface((IDirectDrawSurface7 *)surf, &caps2, &attach);
|
|
if(hr != DD_OK)
|
|
{
|
|
break;
|
|
}
|
|
|
|
TRACE("Setting palette on %p\n", attach);
|
|
IDirectDrawSurface7_SetPalette(attach,
|
|
Pal);
|
|
surf = (IDirectDrawSurfaceImpl *)attach;
|
|
IDirectDrawSurface7_Release(attach);
|
|
}
|
|
}
|
|
|
|
LeaveCriticalSection(&ddraw_cs);
|
|
return DD_OK;
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* The VTable
|
|
*****************************************************************************/
|
|
|
|
const IDirectDrawSurface7Vtbl IDirectDrawSurface7_Vtbl =
|
|
{
|
|
/*** IUnknown ***/
|
|
IDirectDrawSurfaceImpl_QueryInterface,
|
|
IDirectDrawSurfaceImpl_AddRef,
|
|
IDirectDrawSurfaceImpl_Release,
|
|
/*** IDirectDrawSurface ***/
|
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IDirectDrawSurface7Impl_AddAttachedSurface,
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IDirectDrawSurfaceImpl_AddOverlayDirtyRect,
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IDirectDrawSurfaceImpl_Blt,
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IDirectDrawSurfaceImpl_BltBatch,
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IDirectDrawSurfaceImpl_BltFast,
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IDirectDrawSurfaceImpl_DeleteAttachedSurface,
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IDirectDrawSurfaceImpl_EnumAttachedSurfaces,
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IDirectDrawSurfaceImpl_EnumOverlayZOrders,
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IDirectDrawSurfaceImpl_Flip,
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IDirectDrawSurfaceImpl_GetAttachedSurface,
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IDirectDrawSurfaceImpl_GetBltStatus,
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IDirectDrawSurfaceImpl_GetCaps,
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IDirectDrawSurfaceImpl_GetClipper,
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IDirectDrawSurfaceImpl_GetColorKey,
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IDirectDrawSurfaceImpl_GetDC,
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IDirectDrawSurfaceImpl_GetFlipStatus,
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IDirectDrawSurfaceImpl_GetOverlayPosition,
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IDirectDrawSurfaceImpl_GetPalette,
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IDirectDrawSurfaceImpl_GetPixelFormat,
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IDirectDrawSurfaceImpl_GetSurfaceDesc,
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IDirectDrawSurfaceImpl_Initialize,
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IDirectDrawSurfaceImpl_IsLost,
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IDirectDrawSurfaceImpl_Lock,
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IDirectDrawSurfaceImpl_ReleaseDC,
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IDirectDrawSurfaceImpl_Restore,
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IDirectDrawSurfaceImpl_SetClipper,
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IDirectDrawSurfaceImpl_SetColorKey,
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IDirectDrawSurfaceImpl_SetOverlayPosition,
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IDirectDrawSurfaceImpl_SetPalette,
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IDirectDrawSurfaceImpl_Unlock,
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IDirectDrawSurfaceImpl_UpdateOverlay,
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IDirectDrawSurfaceImpl_UpdateOverlayDisplay,
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IDirectDrawSurfaceImpl_UpdateOverlayZOrder,
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/*** IDirectDrawSurface2 ***/
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IDirectDrawSurfaceImpl_GetDDInterface,
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IDirectDrawSurfaceImpl_PageLock,
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IDirectDrawSurfaceImpl_PageUnlock,
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/*** IDirectDrawSurface3 ***/
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IDirectDrawSurfaceImpl_SetSurfaceDesc,
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/*** IDirectDrawSurface4 ***/
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IDirectDrawSurfaceImpl_SetPrivateData,
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IDirectDrawSurfaceImpl_GetPrivateData,
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IDirectDrawSurfaceImpl_FreePrivateData,
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IDirectDrawSurfaceImpl_GetUniquenessValue,
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IDirectDrawSurfaceImpl_ChangeUniquenessValue,
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/*** IDirectDrawSurface7 ***/
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IDirectDrawSurfaceImpl_SetPriority,
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IDirectDrawSurfaceImpl_GetPriority,
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IDirectDrawSurfaceImpl_SetLOD,
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IDirectDrawSurfaceImpl_GetLOD
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};
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