wine/dlls/d3d10
Nikolay Sivov 850660ada0 d3d10/tests: Add a test for effect compilation containing empty buffers.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2024-03-28 19:49:37 +01:00
..
tests d3d10/tests: Add a test for effect compilation containing empty buffers. 2024-03-28 19:49:37 +01:00
d3d10.spec d3d10: Fix D3D10CompileEffectFromMemory spec file entry. 2022-01-13 17:16:41 +01:00
d3d10_main.c d3d10: Use older compiler for D3D10CompileEffectFromMemory(). 2024-03-28 19:49:35 +01:00
d3d10_private.h d3d10: Use older compiler for D3D10CompileEffectFromMemory(). 2024-03-28 19:49:35 +01:00
effect.c d3d10/effect: Clarify constant buffer flags field meaning. 2024-02-01 22:14:19 +01:00
Makefile.in d3d10: Use older compiler for D3D10CompileEffectFromMemory(). 2024-03-28 19:49:35 +01:00
shader.c d3d10: Use older compiler for D3D10CompileEffectFromMemory(). 2024-03-28 19:49:35 +01:00
stateblock.c d3d10: Use CRT allocation functions. 2022-07-12 22:51:30 +02:00
version.rc