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tests
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d2d1: Fix GetPropertyNameLength() return value.
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2024-04-11 09:00:45 -05:00 |
bitmap.c
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d2d1: Support GUID_WICPixelFormat32bppRGB.
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2023-09-26 21:20:06 +02:00 |
bitmap_render_target.c
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d2d1: Use CRT memory allocation functions.
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2022-06-20 10:38:19 +02:00 |
brush.c
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d2d1: Remove superfluous casts to self.
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2023-05-10 17:08:48 +02:00 |
command_list.c
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d2d1/commandlist: Implement layer commands.
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2022-08-09 15:53:27 +02:00 |
d2d1.spec
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d2d1_private.h
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d2d1: Implement GetEffectProperties().
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2024-04-11 09:00:44 -05:00 |
dc_render_target.c
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d2d1: Use device instance pointer in device context structure.
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2023-08-03 20:42:27 +09:00 |
device.c
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d2d1: Fix a double free on error path (Valgrind).
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2024-03-25 12:57:04 +01:00 |
effect.c
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d2d1: Fix GetPropertyNameLength() return value.
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2024-04-11 09:00:45 -05:00 |
factory.c
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d2d1: Implement GetEffectProperties().
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2024-04-11 09:00:44 -05:00 |
geometry.c
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d2d1: Fix double free bug when d2d_geometry_sink_Close fails.
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2024-01-26 10:59:42 +01:00 |
hwnd_render_target.c
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d2d1: Use device instance pointer in device context structure.
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2023-08-03 20:42:27 +09:00 |
layer.c
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d2d1: Use CRT memory allocation functions.
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2022-06-20 10:38:19 +02:00 |
Makefile.in
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d2d1: Compile vertex shaders with D3DCompile().
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2024-02-06 22:56:42 +01:00 |
mesh.c
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d2d1: Use CRT memory allocation functions.
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2022-06-20 10:38:19 +02:00 |
state_block.c
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d2d1: Silently ignore non-default state block implementations.
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2022-11-15 21:21:27 +01:00 |
stroke.c
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d2d1: Scale stroke width for D2D1_STROKE_TRANSFORM_TYPE_FIXED in DrawGeometry::ID2D1DeviceContext1().
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2023-09-12 20:11:31 +02:00 |
version.rc
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wic_render_target.c
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d2d1: Use device instance pointer in device context structure.
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2023-08-03 20:42:27 +09:00 |