wine/include/server.h

855 lines
26 KiB
C

/*
* Wine server definitions
*
* Copyright (C) 1998 Alexandre Julliard
*/
#ifndef __WINE_SERVER_H
#define __WINE_SERVER_H
#include <stdlib.h>
#include <time.h>
/* Request structures */
/* Following are the definitions of all the client<->server */
/* communication format; if you make any change in this file, */
/* you must run tools/make_requests again. */
/* These empty macros are used by tools/make_requests */
/* to generate the request/reply tracing functions */
#define IN /*nothing*/
#define OUT /*nothing*/
/* Create a new process from the context of the parent */
struct new_process_request
{
IN int inherit; /* inherit flag */
IN int inherit_all; /* inherit all handles from parent */
IN int create_flags; /* creation flags */
IN int start_flags; /* flags from startup info */
IN int hstdin; /* handle for stdin */
IN int hstdout; /* handle for stdout */
IN int hstderr; /* handle for stderr */
IN int cmd_show; /* main window show mode */
IN void* env_ptr; /* pointer to environment (FIXME: hack) */
OUT void* pid; /* process id */
OUT int handle; /* process handle (in the current process) */
IN char cmdline[1]; /* command line */
};
/* Create a new thread from the context of the parent */
struct new_thread_request
{
IN void* pid; /* process id for the new thread */
IN int suspend; /* new thread should be suspended on creation */
IN int inherit; /* inherit flag */
OUT void* tid; /* thread id */
OUT int handle; /* thread handle (in the current process) */
};
/* Set the server debug level */
struct set_debug_request
{
IN int level; /* New debug level */
};
/* Initialize a process; called from the new process context */
struct init_process_request
{
OUT int start_flags; /* flags from startup info */
OUT int hstdin; /* handle for stdin */
OUT int hstdout; /* handle for stdout */
OUT int hstderr; /* handle for stderr */
OUT int cmd_show; /* main window show mode */
OUT void* env_ptr; /* pointer to environment (FIXME: hack) */
OUT char cmdline[1]; /* command line */
};
/* Initialize a thread; called from the child after fork()/clone() */
struct init_thread_request
{
IN int unix_pid; /* Unix pid of new thread */
IN void* teb; /* TEB of new thread (in thread address space) */
OUT void* pid; /* process id of the new thread's process */
OUT void* tid; /* thread id of the new thread */
};
/* Retrieve the thread buffer file descriptor */
/* The reply to this request is the first thing a newly */
/* created thread gets (without having to request it) */
struct get_thread_buffer_request
{
IN int dummy;
};
/* Terminate a process */
struct terminate_process_request
{
IN int handle; /* process handle to terminate */
IN int exit_code; /* process exit code */
};
/* Terminate a thread */
struct terminate_thread_request
{
IN int handle; /* thread handle to terminate */
IN int exit_code; /* thread exit code */
};
/* Retrieve information about a process */
struct get_process_info_request
{
IN int handle; /* process handle */
OUT void* pid; /* server process id */
OUT int exit_code; /* process exit code */
OUT int priority; /* priority class */
OUT int process_affinity; /* process affinity mask */
OUT int system_affinity; /* system affinity mask */
};
/* Set a process informations */
struct set_process_info_request
{
IN int handle; /* process handle */
IN int mask; /* setting mask (see below) */
IN int priority; /* priority class */
IN int affinity; /* affinity mask */
};
#define SET_PROCESS_INFO_PRIORITY 0x01
#define SET_PROCESS_INFO_AFFINITY 0x02
/* Retrieve information about a thread */
struct get_thread_info_request
{
IN int handle; /* thread handle */
OUT void* tid; /* server thread id */
OUT int exit_code; /* thread exit code */
OUT int priority; /* thread priority level */
};
/* Set a thread informations */
struct set_thread_info_request
{
IN int handle; /* thread handle */
IN int mask; /* setting mask (see below) */
IN int priority; /* priority class */
IN int affinity; /* affinity mask */
};
#define SET_THREAD_INFO_PRIORITY 0x01
#define SET_THREAD_INFO_AFFINITY 0x02
/* Suspend a thread */
struct suspend_thread_request
{
IN int handle; /* thread handle */
OUT int count; /* new suspend count */
};
/* Resume a thread */
struct resume_thread_request
{
IN int handle; /* thread handle */
OUT int count; /* new suspend count */
};
/* Debugger support: freeze / unfreeze */
struct debugger_request
{
IN int op; /* operation type */
};
enum debugger_op { DEBUGGER_FREEZE_ALL, DEBUGGER_UNFREEZE_ALL };
/* Queue an APC for a thread */
struct queue_apc_request
{
IN int handle; /* thread handle */
IN void* func; /* function to call */
IN void* param; /* param for function to call */
};
/* Get list of APC to call */
struct get_apcs_request
{
OUT int count; /* number of apcs */
OUT void* apcs[1]; /* async procedures to call */
};
/* Close a handle for the current process */
struct close_handle_request
{
IN int handle; /* handle to close */
};
/* Get information about a handle */
struct get_handle_info_request
{
IN int handle; /* handle we are interested in */
OUT int flags; /* handle flags */
};
/* Set a handle information */
struct set_handle_info_request
{
IN int handle; /* handle we are interested in */
IN int flags; /* new handle flags */
IN int mask; /* mask for flags to set */
};
/* Duplicate a handle */
struct dup_handle_request
{
IN int src_process; /* src process handle */
IN int src_handle; /* src handle to duplicate */
IN int dst_process; /* dst process handle */
IN unsigned int access; /* wanted access rights */
IN int inherit; /* inherit flag */
IN int options; /* duplicate options (see below) */
OUT int handle; /* duplicated handle in dst process */
};
#define DUP_HANDLE_CLOSE_SOURCE DUPLICATE_CLOSE_SOURCE
#define DUP_HANDLE_SAME_ACCESS DUPLICATE_SAME_ACCESS
#define DUP_HANDLE_MAKE_GLOBAL 0x80000000 /* Not a Windows flag */
/* Open a handle to a process */
struct open_process_request
{
IN void* pid; /* process id to open */
IN unsigned int access; /* wanted access rights */
IN int inherit; /* inherit flag */
OUT int handle; /* handle to the process */
};
/* Wait for handles */
struct select_request
{
IN int count; /* handles count */
IN int flags; /* wait flags (see below) */
IN int timeout; /* timeout in ms */
OUT int signaled; /* signaled handle */
IN int handles[1]; /* handles to select on */
};
#define SELECT_ALL 1
#define SELECT_ALERTABLE 2
#define SELECT_TIMEOUT 4
/* Create an event */
struct create_event_request
{
IN int manual_reset; /* manual reset event */
IN int initial_state; /* initial state of the event */
IN int inherit; /* inherit flag */
OUT int handle; /* handle to the event */
IN char name[1]; /* event name */
};
/* Event operation */
struct event_op_request
{
IN int handle; /* handle to event */
IN int op; /* event operation (see below) */
};
enum event_op { PULSE_EVENT, SET_EVENT, RESET_EVENT };
/* Open an event */
struct open_event_request
{
IN unsigned int access; /* wanted access rights */
IN int inherit; /* inherit flag */
OUT int handle; /* handle to the event */
IN char name[1]; /* object name */
};
/* Create a mutex */
struct create_mutex_request
{
IN int owned; /* initially owned? */
IN int inherit; /* inherit flag */
OUT int handle; /* handle to the mutex */
IN char name[1]; /* mutex name */
};
/* Release a mutex */
struct release_mutex_request
{
IN int handle; /* handle to the mutex */
};
/* Open a mutex */
struct open_mutex_request
{
IN unsigned int access; /* wanted access rights */
IN int inherit; /* inherit flag */
OUT int handle; /* handle to the mutex */
IN char name[1]; /* object name */
};
/* Create a semaphore */
struct create_semaphore_request
{
IN unsigned int initial; /* initial count */
IN unsigned int max; /* maximum count */
IN int inherit; /* inherit flag */
OUT int handle; /* handle to the semaphore */
IN char name[1]; /* semaphore name */
};
/* Release a semaphore */
struct release_semaphore_request
{
IN int handle; /* handle to the semaphore */
IN unsigned int count; /* count to add to semaphore */
OUT unsigned int prev_count; /* previous semaphore count */
};
/* Open a semaphore */
struct open_semaphore_request
{
IN unsigned int access; /* wanted access rights */
IN int inherit; /* inherit flag */
OUT int handle; /* handle to the semaphore */
IN char name[1]; /* object name */
};
/* Create a file */
struct create_file_request
{
IN unsigned int access; /* wanted access rights */
IN int inherit; /* inherit flag */
IN unsigned int sharing; /* sharing flags */
IN int create; /* file create action */
IN unsigned int attrs; /* file attributes for creation */
OUT int handle; /* handle to the file */
IN char name[1]; /* file name */
};
/* Allocate a file handle for a Unix fd */
struct alloc_file_handle_request
{
IN unsigned int access; /* wanted access rights */
OUT int handle; /* handle to the file */
};
/* Get a Unix fd to read from a file */
struct get_read_fd_request
{
IN int handle; /* handle to the file */
};
/* Get a Unix fd to write to a file */
struct get_write_fd_request
{
IN int handle; /* handle to the file */
};
/* Set a file current position */
struct set_file_pointer_request
{
IN int handle; /* handle to the file */
IN int low; /* position low word */
IN int high; /* position high word */
IN int whence; /* whence to seek */
OUT int new_low; /* new position low word */
OUT int new_high; /* new position high word */
};
/* Truncate (or extend) a file */
struct truncate_file_request
{
IN int handle; /* handle to the file */
};
/* Set a file access and modification times */
struct set_file_time_request
{
IN int handle; /* handle to the file */
IN time_t access_time; /* last access time */
IN time_t write_time; /* last write time */
};
/* Flush a file buffers */
struct flush_file_request
{
IN int handle; /* handle to the file */
};
/* Get information about a file */
struct get_file_info_request
{
IN int handle; /* handle to the file */
OUT int type; /* file type */
OUT int attr; /* file attributes */
OUT time_t access_time; /* last access time */
OUT time_t write_time; /* last write time */
OUT int size_high; /* file size */
OUT int size_low; /* file size */
OUT int links; /* number of links */
OUT int index_high; /* unique index */
OUT int index_low; /* unique index */
OUT unsigned int serial; /* volume serial number */
};
/* Lock a region of a file */
struct lock_file_request
{
IN int handle; /* handle to the file */
IN unsigned int offset_low; /* offset of start of lock */
IN unsigned int offset_high; /* offset of start of lock */
IN unsigned int count_low; /* count of bytes to lock */
IN unsigned int count_high; /* count of bytes to lock */
};
/* Unlock a region of a file */
struct unlock_file_request
{
IN int handle; /* handle to the file */
IN unsigned int offset_low; /* offset of start of unlock */
IN unsigned int offset_high; /* offset of start of unlock */
IN unsigned int count_low; /* count of bytes to unlock */
IN unsigned int count_high; /* count of bytes to unlock */
};
/* Create an anonymous pipe */
struct create_pipe_request
{
IN int inherit; /* inherit flag */
OUT int handle_read; /* handle to the read-side of the pipe */
OUT int handle_write; /* handle to the write-side of the pipe */
};
/* Allocate a console for the current process */
struct alloc_console_request
{
IN unsigned int access; /* wanted access rights */
IN int inherit; /* inherit flag */
OUT int handle_in; /* handle to console input */
OUT int handle_out; /* handle to console output */
};
/* Free the console of the current process */
struct free_console_request
{
IN int dummy;
};
/* Open a handle to the process console */
struct open_console_request
{
IN int output; /* input or output? */
IN unsigned int access; /* wanted access rights */
IN int inherit; /* inherit flag */
OUT int handle; /* handle to the console */
};
/* Set a console file descriptor */
struct set_console_fd_request
{
IN int handle; /* handle to the console */
IN int file_handle; /* handle of file to use as file descriptor */
IN int pid; /* pid of xterm (hack) */
};
/* Get a console mode (input or output) */
struct get_console_mode_request
{
IN int handle; /* handle to the console */
OUT int mode; /* console mode */
};
/* Set a console mode (input or output) */
struct set_console_mode_request
{
IN int handle; /* handle to the console */
IN int mode; /* console mode */
};
/* Set info about a console (output only) */
struct set_console_info_request
{
IN int handle; /* handle to the console */
IN int mask; /* setting mask (see below) */
IN int cursor_size; /* size of cursor (percentage filled) */
IN int cursor_visible;/* cursor visibility flag */
IN char title[1]; /* console title */
};
#define SET_CONSOLE_INFO_CURSOR 0x01
#define SET_CONSOLE_INFO_TITLE 0x02
/* Get info about a console (output only) */
struct get_console_info_request
{
IN int handle; /* handle to the console */
OUT int cursor_size; /* size of cursor (percentage filled) */
OUT int cursor_visible;/* cursor visibility flag */
OUT int pid; /* pid of xterm (hack) */
OUT char title[1]; /* console title */
};
/* Add input records to a console input queue */
struct write_console_input_request
{
IN int handle; /* handle to the console input */
IN int count; /* number of input records */
OUT int written; /* number of records written */
/* INPUT_RECORD records[0]; */ /* input records */
};
/* Fetch input records from a console input queue */
struct read_console_input_request
{
IN int handle; /* handle to the console input */
IN int count; /* max number of records to retrieve */
IN int flush; /* flush the retrieved records from the queue? */
OUT int read; /* number of records read */
/* INPUT_RECORD records[0]; */ /* input records */
};
/* Create a change notification */
struct create_change_notification_request
{
IN int subtree; /* watch all the subtree */
IN int filter; /* notification filter */
OUT int handle; /* handle to the change notification */
};
/* Create a file mapping */
struct create_mapping_request
{
IN int size_high; /* mapping size */
IN int size_low; /* mapping size */
IN int protect; /* protection flags (see below) */
IN int inherit; /* inherit flag */
IN int file_handle; /* file handle */
OUT int handle; /* handle to the mapping */
IN char name[1]; /* object name */
};
/* protection flags */
#define VPROT_READ 0x01
#define VPROT_WRITE 0x02
#define VPROT_EXEC 0x04
#define VPROT_WRITECOPY 0x08
#define VPROT_GUARD 0x10
#define VPROT_NOCACHE 0x20
#define VPROT_COMMITTED 0x40
/* Open a mapping */
struct open_mapping_request
{
IN unsigned int access; /* wanted access rights */
IN int inherit; /* inherit flag */
OUT int handle; /* handle to the mapping */
IN char name[1]; /* object name */
};
/* Get information about a file mapping */
struct get_mapping_info_request
{
IN int handle; /* handle to the mapping */
OUT int size_high; /* mapping size */
OUT int size_low; /* mapping size */
OUT int protect; /* protection flags */
};
/* Create a device */
struct create_device_request
{
IN unsigned int access; /* wanted access rights */
IN int inherit; /* inherit flag */
IN int id; /* client private id */
OUT int handle; /* handle to the device */
};
/* Create a snapshot */
struct create_snapshot_request
{
IN int inherit; /* inherit flag */
IN int flags; /* snapshot flags (TH32CS_*) */
OUT int handle; /* handle to the snapshot */
};
/* Get the next process from a snapshot */
struct next_process_request
{
IN int handle; /* handle to the snapshot */
IN int reset; /* reset snapshot position? */
OUT void* pid; /* process id */
OUT int threads; /* number of threads */
OUT int priority; /* process priority */
};
/* Wait for a debug event */
struct wait_debug_event_request
{
IN int timeout; /* timeout in ms */
OUT int code; /* event code */
OUT void* pid; /* process id */
OUT void* tid; /* thread id */
/* OUT union debug_event_data data; */
};
/* Send a debug event */
struct send_debug_event_request
{
IN int code; /* event code */
OUT int status; /* event continuation status */
/* IN union debug_event_data data; */
};
/* definitions of the event data depending on the event code */
struct debug_event_exception
{
int code; /* exception code */
int flags; /* exception flags */
void *record; /* exception record ptr */
void *addr; /* exception address */
int nb_params; /* exceptions parameters */
int params[15];
int first_chance; /* first chance to handle it? */
};
struct debug_event_create_thread
{
int handle; /* handle to the new thread */
void *teb; /* thread teb (in debugged process address space) */
void *start; /* thread startup routine */
};
struct debug_event_create_process
{
int file; /* handle to the process exe file */
int process; /* handle to the new process */
int thread; /* handle to the new thread */
void *base; /* base of executable image */
int dbg_offset; /* offset of debug info in file */
int dbg_size; /* size of debug info */
void *teb; /* thread teb (in debugged process address space) */
void *start; /* thread startup routine */
void *name; /* image name (optional) */
int unicode; /* is it Unicode? */
};
struct debug_event_exit
{
int exit_code; /* thread or process exit code */
};
struct debug_event_load_dll
{
int handle; /* file handle for the dll */
void *base; /* base address of the dll */
int dbg_offset; /* offset of debug info in file */
int dbg_size; /* size of debug info */
void *name; /* image name (optional) */
int unicode; /* is it Unicode? */
};
struct debug_event_unload_dll
{
void *base; /* base address of the dll */
};
struct debug_event_output_string
{
void *string; /* string to display (in debugged process address space) */
int unicode; /* is it Unicode? */
int length; /* string length */
};
struct debug_event_rip_info
{
int error; /* ??? */
int type; /* ??? */
};
union debug_event_data
{
struct debug_event_exception exception;
struct debug_event_create_thread create_thread;
struct debug_event_create_process create_process;
struct debug_event_exit exit;
struct debug_event_load_dll load_dll;
struct debug_event_unload_dll unload_dll;
struct debug_event_output_string output_string;
struct debug_event_rip_info rip_info;
};
/* Continue a debug event */
struct continue_debug_event_request
{
IN void* pid; /* process id to continue */
IN void* tid; /* thread id to continue */
IN int status; /* continuation status */
};
/* Start debugging an existing process */
struct debug_process_request
{
IN void* pid; /* id of the process to debug */
};
/* Everything below this line is generated automatically by tools/make_requests */
/* ### make_requests begin ### */
enum request
{
REQ_NEW_PROCESS,
REQ_NEW_THREAD,
REQ_SET_DEBUG,
REQ_INIT_PROCESS,
REQ_INIT_THREAD,
REQ_GET_THREAD_BUFFER,
REQ_TERMINATE_PROCESS,
REQ_TERMINATE_THREAD,
REQ_GET_PROCESS_INFO,
REQ_SET_PROCESS_INFO,
REQ_GET_THREAD_INFO,
REQ_SET_THREAD_INFO,
REQ_SUSPEND_THREAD,
REQ_RESUME_THREAD,
REQ_DEBUGGER,
REQ_QUEUE_APC,
REQ_GET_APCS,
REQ_CLOSE_HANDLE,
REQ_GET_HANDLE_INFO,
REQ_SET_HANDLE_INFO,
REQ_DUP_HANDLE,
REQ_OPEN_PROCESS,
REQ_SELECT,
REQ_CREATE_EVENT,
REQ_EVENT_OP,
REQ_OPEN_EVENT,
REQ_CREATE_MUTEX,
REQ_RELEASE_MUTEX,
REQ_OPEN_MUTEX,
REQ_CREATE_SEMAPHORE,
REQ_RELEASE_SEMAPHORE,
REQ_OPEN_SEMAPHORE,
REQ_CREATE_FILE,
REQ_ALLOC_FILE_HANDLE,
REQ_GET_READ_FD,
REQ_GET_WRITE_FD,
REQ_SET_FILE_POINTER,
REQ_TRUNCATE_FILE,
REQ_SET_FILE_TIME,
REQ_FLUSH_FILE,
REQ_GET_FILE_INFO,
REQ_LOCK_FILE,
REQ_UNLOCK_FILE,
REQ_CREATE_PIPE,
REQ_ALLOC_CONSOLE,
REQ_FREE_CONSOLE,
REQ_OPEN_CONSOLE,
REQ_SET_CONSOLE_FD,
REQ_GET_CONSOLE_MODE,
REQ_SET_CONSOLE_MODE,
REQ_SET_CONSOLE_INFO,
REQ_GET_CONSOLE_INFO,
REQ_WRITE_CONSOLE_INPUT,
REQ_READ_CONSOLE_INPUT,
REQ_CREATE_CHANGE_NOTIFICATION,
REQ_CREATE_MAPPING,
REQ_OPEN_MAPPING,
REQ_GET_MAPPING_INFO,
REQ_CREATE_DEVICE,
REQ_CREATE_SNAPSHOT,
REQ_NEXT_PROCESS,
REQ_WAIT_DEBUG_EVENT,
REQ_SEND_DEBUG_EVENT,
REQ_CONTINUE_DEBUG_EVENT,
REQ_DEBUG_PROCESS,
REQ_NB_REQUESTS
};
/* ### make_requests end ### */
/* Everything above this line is generated automatically by tools/make_requests */
/* client-side functions */
#ifndef __WINE_SERVER__
#include "thread.h"
/* client communication functions */
/* get a pointer to the request buffer */
static inline void * WINE_UNUSED get_req_buffer(void)
{
return NtCurrentTeb()->buffer;
}
/* maximum remaining size in the server buffer */
static inline int WINE_UNUSED server_remaining( const void *ptr )
{
return (char *)NtCurrentTeb()->buffer + NtCurrentTeb()->buffer_size - (char *)ptr;
}
extern unsigned int server_call( enum request req );
extern unsigned int server_call_fd( enum request req, int fd_out, int *fd_in );
extern void server_protocol_error( const char *err, ... );
extern int CLIENT_InitServer(void);
extern int CLIENT_SetDebug( int level );
extern int CLIENT_DebuggerRequest( int op );
extern int CLIENT_InitThread(void);
#endif /* __WINE_SERVER__ */
#endif /* __WINE_SERVER_H */