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59fb130369
handling of keyboard up and down arrow.
38 lines
988 B
C
38 lines
988 B
C
/*
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* Up-down class extra info
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*
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* Copyright 1997 Dimitrie O. Paun
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*/
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#ifndef __WINE_UPDOWN_H
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#define __WINE_UPDOWN_H
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#include "windef.h"
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#include "commctrl.h"
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#define UPDOWN_BUDDYCLASSNAMELEN 40
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typedef struct
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{
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UINT AccelCount; /* Number of elements in AccelVect */
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UDACCEL* AccelVect; /* Vector containing AccelCount elements */
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INT Base; /* Base to display nr in the buddy window */
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INT CurVal; /* Current up-down value */
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INT MinVal; /* Minimum up-down value */
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INT MaxVal; /* Maximum up-down value */
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HWND Buddy; /* Handle to the buddy window */
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CHAR szBuddyClass[UPDOWN_BUDDYCLASSNAMELEN]; /* Buddy window class name */
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INT Flags; /* Internal Flags FLAG_* */
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} UPDOWN_INFO;
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typedef struct tagNM_UPDOWN
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{
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NMHDR hdr;
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int iPos;
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int iDelta;
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} NM_UPDOWN;
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extern VOID UPDOWN_Register (VOID);
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extern VOID UPDOWN_Unregister (VOID);
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#endif /* __WINE_UPDOWN_H */
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