wine/dlls/d3d8
Zhiyi Zhang f91dd56ccd wined3d: Do not clip the cursor after changing display modes.
DirectDraw should clip the cursor to the primary monitor only when the
cooperative level is DDSCL_EXCLUSIVE. For Direct3D 8, 9 and DXGI,
changing display modes shouldn't clip the cursor as tests showed.

Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-09 21:04:04 +02:00
..
tests wined3d: Do not clip the cursor after changing display modes. 2020-04-09 21:04:04 +02:00
buffer.c d3d8: Build with msvcrt. 2019-07-02 10:00:29 +02:00
d3d8.spec
d3d8_main.c d3d8: Build with msvcrt. 2019-07-02 10:00:29 +02:00
d3d8_private.h d3d8: Introduce a helper to convert d3d8 device types to wined3d types. 2020-03-31 17:25:26 +02:00
device.c d3d8: Explicitly cast FourCC formats in d3dformat_from_wined3dformat() and wined3dformat_from_d3dformat(). 2020-04-06 21:21:42 +02:00
directx.c d3d8: Introduce a helper to convert d3d8 device types to wined3d types. 2020-03-31 17:25:26 +02:00
Makefile.in d3d8: Build with msvcrt. 2019-07-02 10:00:29 +02:00
shader.c d3d8: Build with msvcrt. 2019-07-02 10:00:29 +02:00
surface.c d3d8: Introduce helpers to convert between d3d8 and wined3d multisample types. 2020-03-31 17:25:24 +02:00
swapchain.c d3d8: Build with msvcrt. 2019-07-02 10:00:29 +02:00
texture.c d3d8: Introduce helpers to convert between d3d8 and wined3d multisample types. 2020-03-31 17:25:24 +02:00
version.rc
vertexdeclaration.c d3d8: Fix stream data skip count in convert_to_wined3d_declaration(). 2019-10-29 23:30:47 +01:00
volume.c d3d8: Build with msvcrt. 2019-07-02 10:00:29 +02:00