wine/dlls/dsound
Arkadiusz Hiler e1f0318ec4 dsound: Get rid of the global device GUID arrays.
They are not used for anything anymore and just impose limit of 10
devices of a given type (capturer / renderer) without doing bound
checking.
2023-09-15 11:15:56 +02:00
..
tests Remove unused NONAMELESS defines. 2023-08-15 18:56:45 +02:00
buffer.c dsound: Store the frequency of 3D buffers separately. 2023-05-23 14:43:12 +02:00
capture.c dsound: Get rid of DSOUND_capturers and related lock. 2023-09-14 11:12:59 +02:00
dsound.c dsound: Use CRT functions for memory allocation. 2023-02-28 15:07:54 +01:00
dsound.spec
dsound_classes.idl
dsound_convert.c
dsound_main.c dsound: Get rid of the global device GUID arrays. 2023-09-15 11:15:56 +02:00
dsound_private.h dsound: Get rid of the global device GUID arrays. 2023-09-15 11:15:56 +02:00
duplex.c dsound: Use CRT functions for memory allocation. 2023-02-28 15:07:54 +01:00
fir.h
make_fir
Makefile.in
mixer.c dsound: Allocate big enough committedbuff up front. 2023-04-27 18:33:57 +02:00
primary.c Remove unused NONAMELESS defines. 2023-08-15 18:56:45 +02:00
propset.c dsound: Get rid of the global device GUID arrays. 2023-09-15 11:15:56 +02:00
sound3d.c dsound: Take distance and Doppler factor into account. 2023-05-26 11:08:09 +02:00
version.rc