.. |
arb_program_shader.c
|
wined3d: Mark constants dirty in the EXT_gpu_program_parameters path.
|
2008-03-07 11:01:07 +01:00 |
baseshader.c
|
wined3d: Support more than one texbem instruction per shader.
|
2008-03-05 19:22:44 +01:00 |
basetexture.c
|
wined3d: D3DTADDRESS_WRAP on conditional NP2 textures clamps to edge.
|
2008-02-05 12:37:49 +01:00 |
clipper.c
|
d3d: Move clippers from DDraw to wined3d.
|
2007-05-08 18:27:44 +02:00 |
context.c
|
wined3d: Fix a small bug in a patch from yesterday.
|
2008-03-05 11:21:51 +01:00 |
cubetexture.c
|
wined3d: Move some UnLoad code to the base texture class.
|
2008-02-05 12:32:58 +01:00 |
device.c
|
wined3d: Set the fullscreen flag before the display Mode.
|
2008-03-11 12:11:52 +01:00 |
directx.c
|
wined3d: Report software processing in CheckDeviceFormat.
|
2008-03-19 17:21:59 +01:00 |
drawprim.c
|
wined3d: Make Clear aware of the depth stencil sharing.
|
2008-02-05 12:37:01 +01:00 |
glsl_shader.c
|
Assorted spelling fixes.
|
2008-03-19 11:21:27 +01:00 |
indexbuffer.c
|
wined3d: Remove unneeded casts.
|
2008-01-24 11:41:36 +01:00 |
Makefile.in
|
makefiles: Simplify the use of the IMPORTLIB variable in the DLL makefiles.
|
2008-03-04 20:55:01 +01:00 |
palette.c
|
wined3d: When DDCAPS_ALLOW256 is set, palette entry 0 and 255 are filled with black and white.
|
2008-02-19 12:06:25 +01:00 |
pixelshader.c
|
wined3d: Support more than one texbem instruction per shader.
|
2008-03-05 19:22:44 +01:00 |
query.c
|
wined3d: Give occlusion queries their own vtable.
|
2008-03-03 11:58:10 +01:00 |
resource.c
|
Assorted spelling fixes.
|
2008-01-23 21:16:22 +01:00 |
state.c
|
wined3d: Support shininess > 128 if opengl does.
|
2008-03-05 19:23:06 +01:00 |
stateblock.c
|
wined3d: Move the dummy texture creation to the device.
|
2008-02-26 11:31:47 +01:00 |
surface.c
|
wined3d: Use primary_render_target_is_p8 in read_from_framebuffer.
|
2008-03-10 12:55:02 +01:00 |
surface_base.c
|
wined3d: Catch NOP palette changes.
|
2008-03-03 11:59:05 +01:00 |
surface_gdi.c
|
wined3d: General cross format blitting infrastrucutre, R32F->R16F blits.
|
2008-02-26 11:31:19 +01:00 |
swapchain.c
|
wined3d: Disable the SWAPEFFECT_DISCARD clear.
|
2007-12-18 13:23:00 +01:00 |
texture.c
|
wined3d: Move some UnLoad code to the base texture class.
|
2008-02-05 12:32:58 +01:00 |
utils.c
|
wined3d: Add D32F_LOCKABLE to getDepthStencilBits.
|
2008-03-03 12:00:39 +01:00 |
vertexbuffer.c
|
wined3d: Remove VBFLAG_LOAD.
|
2008-02-28 20:10:40 +01:00 |
vertexdeclaration.c
|
wined3d: Use unsigned int instead of size_t for element counts.
|
2008-01-07 17:17:04 +01:00 |
vertexshader.c
|
janitorial: Remove links to any microsoft site.
|
2008-03-01 12:17:07 +01:00 |
volume.c
|
wined3d: Implement IWineD3DVolume::UnLoad.
|
2008-01-14 15:11:07 +01:00 |
volumetexture.c
|
wined3d: Move some UnLoad code to the base texture class.
|
2008-02-05 12:32:58 +01:00 |
wined3d.spec
|
d3d: Move clippers from DDraw to wined3d.
|
2007-05-08 18:27:44 +02:00 |
wined3d_main.c
|
wined3d: Default to GLSL. This is safe because we now have proper ps2.0/vs2.0 detection.
|
2007-10-29 13:04:58 +01:00 |
wined3d_private.h
|
wined3d: Check the render target capabilities of a resource type.
|
2008-03-17 11:42:19 +01:00 |
wined3d_private_types.h
|
wined3d: Implement texldb.
|
2007-09-11 13:47:58 +02:00 |