wine/include/d3dx8mesh.h
Francois Gouget 1bfdf232d9 d3dx8: Add the d3dx8mesh.h header and move the relevant function declarations there.
Include d3dx8mesh.h in d3dx8.h and add some commented out ones as reminders.
2008-02-05 12:19:38 +01:00

36 lines
1.1 KiB
C

/*
* Copyright (C) 2008 Francois Gouget
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __WINE_D3DX8MESH_H
#define __WINE_D3DX8MESH_H
#include <d3d8.h>
#include <dxfile.h>
#ifdef __cplusplus
extern "C" {
#endif
HRESULT WINAPI D3DXCreateBuffer(DWORD,LPD3DXBUFFER*);
UINT WINAPI D3DXGetFVFVertexSize(DWORD);
#ifdef __cplusplus
}
#endif
#endif /* __WINE_D3DX8MESH_H */