wine/scheduler/handle.c
Alexandre Julliard ebe29ef376 Further server optimizations:
- merged request and reply structures
- build requests directly into the buffer to avoid a copy
1999-06-26 08:43:26 +00:00

118 lines
3.5 KiB
C

/*
* Win32 process handles
*
* Copyright 1998 Alexandre Julliard
*/
#include <assert.h>
#include <stdio.h>
#include "winbase.h"
#include "server.h"
#include "winerror.h"
#include "debugtools.h"
DEFAULT_DEBUG_CHANNEL(win32)
/*********************************************************************
* CloseHandle (KERNEL32.23)
*/
BOOL WINAPI CloseHandle( HANDLE handle )
{
struct close_handle_request *req = get_req_buffer();
req->handle = handle;
return !server_call( REQ_CLOSE_HANDLE );
}
/*********************************************************************
* GetHandleInformation (KERNEL32.336)
*/
BOOL WINAPI GetHandleInformation( HANDLE handle, LPDWORD flags )
{
struct get_handle_info_request *req = get_req_buffer();
req->handle = handle;
if (server_call( REQ_GET_HANDLE_INFO )) return FALSE;
if (flags) *flags = req->flags;
return TRUE;
}
/*********************************************************************
* SetHandleInformation (KERNEL32.653)
*/
BOOL WINAPI SetHandleInformation( HANDLE handle, DWORD mask, DWORD flags )
{
struct set_handle_info_request *req = get_req_buffer();
req->handle = handle;
req->flags = flags;
req->mask = mask;
return !server_call( REQ_SET_HANDLE_INFO );
}
/*********************************************************************
* DuplicateHandle (KERNEL32.192)
*/
BOOL WINAPI DuplicateHandle( HANDLE source_process, HANDLE source,
HANDLE dest_process, HANDLE *dest,
DWORD access, BOOL inherit, DWORD options )
{
struct dup_handle_request *req = get_req_buffer();
req->src_process = source_process;
req->src_handle = source;
req->dst_process = dest_process;
req->access = access;
req->inherit = inherit;
req->options = options;
if (server_call( REQ_DUP_HANDLE )) return FALSE;
if (dest) *dest = req->handle;
return TRUE;
}
/***********************************************************************
* ConvertToGlobalHandle (KERNEL32)
*/
HANDLE WINAPI ConvertToGlobalHandle(HANDLE hSrc)
{
struct dup_handle_request *req = get_req_buffer();
req->src_process = GetCurrentProcess();
req->src_handle = hSrc;
req->dst_process = -1;
req->access = 0;
req->inherit = FALSE;
req->options = DUP_HANDLE_MAKE_GLOBAL | DUP_HANDLE_SAME_ACCESS;
server_call( REQ_DUP_HANDLE );
return req->handle;
}
/***********************************************************************
* SetHandleContext (KERNEL32)
*/
BOOL WINAPI SetHandleContext(HANDLE hnd,DWORD context) {
FIXME("(%d,%ld), stub. The external WSOCK32 will not work with WINE, do not use it.\n",hnd,context);
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return FALSE;
}
/***********************************************************************
* GetHandleContext (KERNEL32)
*/
DWORD WINAPI GetHandleContext(HANDLE hnd) {
FIXME("(%d), stub. The external WSOCK32 will not work with WINE, do not use it.\n",hnd);
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return 0;
}
/***********************************************************************
* CreateSocketHandle (KERNEL32)
*/
HANDLE WINAPI CreateSocketHandle(void) {
FIXME("(), stub. The external WSOCK32 will not work with WINE, do not use it.\n");
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return INVALID_HANDLE_VALUE;
}