wine/relay32/builtin32.c
1999-10-13 15:59:26 +00:00

633 lines
21 KiB
C

/*
* Win32 builtin functions
*
* Copyright 1997 Alexandre Julliard
*/
#include <assert.h>
#include <string.h>
#include <ctype.h>
#include "winuser.h"
#include "builtin32.h"
#include "peexe.h"
#include "neexe.h"
#include "heap.h"
#include "main.h"
#include "snoop.h"
#include "winerror.h"
#include "debugtools.h"
DECLARE_DEBUG_CHANNEL(relay)
DECLARE_DEBUG_CHANNEL(win32)
DECLARE_DEBUG_CHANNEL(module)
typedef struct
{
BYTE call; /* 0xe8 call callfrom32 (relative) */
DWORD callfrom32 WINE_PACKED; /* RELAY_CallFrom32 relative addr */
BYTE ret; /* 0xc2 ret $n or 0xc3 ret */
WORD args; /* nb of args to remove from the stack */
} DEBUG_ENTRY_POINT;
typedef struct
{
const BYTE *restab;
const DWORD nresources;
const DWORD restabsize;
const IMAGE_RESOURCE_DATA_ENTRY *entries;
} BUILTIN32_RESOURCE;
typedef struct
{
const BUILTIN32_DESCRIPTOR *descr; /* DLL descriptor */
DWORD flags;
HMODULE hModule;
const BUILTIN32_RESOURCE *rsc;
} BUILTIN32_DLL;
#define BI32_INSTANTIATED 0x01
#define BI32_DANGER 0x02
extern const BUILTIN32_DESCRIPTOR ADVAPI32_Descriptor;
extern const BUILTIN32_DESCRIPTOR AVIFIL32_Descriptor;
extern const BUILTIN32_DESCRIPTOR COMCTL32_Descriptor;
extern const BUILTIN32_DESCRIPTOR COMDLG32_Descriptor;
extern const BUILTIN32_DESCRIPTOR CRTDLL_Descriptor;
extern const BUILTIN32_DESCRIPTOR DCIMAN32_Descriptor;
extern const BUILTIN32_DESCRIPTOR DDRAW_Descriptor;
extern const BUILTIN32_DESCRIPTOR DINPUT_Descriptor;
extern const BUILTIN32_DESCRIPTOR DPLAY_Descriptor;
extern const BUILTIN32_DESCRIPTOR DPLAYX_Descriptor;
extern const BUILTIN32_DESCRIPTOR DSOUND_Descriptor;
extern const BUILTIN32_DESCRIPTOR GDI32_Descriptor;
extern const BUILTIN32_DESCRIPTOR IMAGEHLP_Descriptor;
extern const BUILTIN32_DESCRIPTOR IMM32_Descriptor;
extern const BUILTIN32_DESCRIPTOR KERNEL32_Descriptor;
extern const BUILTIN32_DESCRIPTOR LZ32_Descriptor;
extern const BUILTIN32_DESCRIPTOR MPR_Descriptor;
extern const BUILTIN32_DESCRIPTOR MCIANIM_Descriptor;
extern const BUILTIN32_DESCRIPTOR MCIAVI_Descriptor;
extern const BUILTIN32_DESCRIPTOR MCICDA_Descriptor;
extern const BUILTIN32_DESCRIPTOR MCISEQ_Descriptor;
extern const BUILTIN32_DESCRIPTOR MCIWAVE_Descriptor;
extern const BUILTIN32_DESCRIPTOR MSACM32_Descriptor;
extern const BUILTIN32_DESCRIPTOR MSNET32_Descriptor;
extern const BUILTIN32_DESCRIPTOR MSVFW32_Descriptor;
extern const BUILTIN32_DESCRIPTOR NTDLL_Descriptor;
extern const BUILTIN32_DESCRIPTOR OLE32_Descriptor;
extern const BUILTIN32_DESCRIPTOR OLEAUT32_Descriptor;
extern const BUILTIN32_DESCRIPTOR OLECLI32_Descriptor;
extern const BUILTIN32_DESCRIPTOR OLEDLG_Descriptor;
extern const BUILTIN32_DESCRIPTOR OLESVR32_Descriptor;
extern const BUILTIN32_DESCRIPTOR PSAPI_Descriptor;
extern const BUILTIN32_DESCRIPTOR RASAPI32_Descriptor;
extern const BUILTIN32_DESCRIPTOR SHELL32_Descriptor;
extern const BUILTIN32_DESCRIPTOR SHLWAPI_Descriptor;
extern const BUILTIN32_DESCRIPTOR TAPI32_Descriptor;
extern const BUILTIN32_DESCRIPTOR USER32_Descriptor;
extern const BUILTIN32_DESCRIPTOR VERSION_Descriptor;
extern const BUILTIN32_DESCRIPTOR W32SKRNL_Descriptor;
extern const BUILTIN32_DESCRIPTOR WINEOSS_Descriptor;
extern const BUILTIN32_DESCRIPTOR WINMM_Descriptor;
extern const BUILTIN32_DESCRIPTOR WINSPOOL_Descriptor;
extern const BUILTIN32_DESCRIPTOR WNASPI32_Descriptor;
extern const BUILTIN32_DESCRIPTOR WOW32_Descriptor;
extern const BUILTIN32_DESCRIPTOR WSOCK32_Descriptor;
extern const BUILTIN32_RESOURCE comctl32_ResourceDescriptor;
extern const BUILTIN32_RESOURCE comdlg32_ResourceDescriptor;
extern const BUILTIN32_RESOURCE shell32_ResourceDescriptor;
extern const BUILTIN32_RESOURCE user32_ResourceDescriptor;
extern const BUILTIN32_RESOURCE winmm_ResourceDescriptor;
static BUILTIN32_DLL BuiltinDLLs[] =
{
{ &ADVAPI32_Descriptor, 0, 0, NULL },
{ &AVIFIL32_Descriptor, 0, 0, NULL },
{ &COMCTL32_Descriptor, BI32_DANGER, 0, &comctl32_ResourceDescriptor },
{ &COMDLG32_Descriptor, BI32_DANGER, 0, &comdlg32_ResourceDescriptor },
{ &CRTDLL_Descriptor, BI32_DANGER, 0, NULL },
{ &DCIMAN32_Descriptor, 0, 0, NULL },
{ &DDRAW_Descriptor, 0, 0, NULL },
{ &DINPUT_Descriptor, 0, 0, NULL },
{ &DPLAY_Descriptor, 0, 0, NULL },
{ &DPLAYX_Descriptor, 0, 0, NULL },
{ &DSOUND_Descriptor, 0, 0, NULL },
{ &GDI32_Descriptor, 0, 0, NULL },
{ &IMAGEHLP_Descriptor, BI32_DANGER, 0, NULL },
{ &IMM32_Descriptor, 0, 0, NULL },
{ &KERNEL32_Descriptor, 0, 0, NULL },
{ &LZ32_Descriptor, 0, 0, NULL },
{ &MCIANIM_Descriptor, 0, 0, NULL },
{ &MCIAVI_Descriptor, 0, 0, NULL },
{ &MCICDA_Descriptor, 0, 0, NULL },
{ &MCISEQ_Descriptor, 0, 0, NULL },
{ &MCIWAVE_Descriptor, 0, 0, NULL },
{ &MPR_Descriptor, 0, 0, NULL },
{ &MSACM32_Descriptor, BI32_DANGER, 0, NULL },
{ &MSNET32_Descriptor, 0, 0, NULL },
{ &MSVFW32_Descriptor, 0, 0, NULL },
{ &NTDLL_Descriptor, 0, 0, NULL },
{ &OLE32_Descriptor, 0, 0, NULL },
{ &OLEAUT32_Descriptor, 0, 0, NULL },
{ &OLECLI32_Descriptor, 0, 0, NULL },
{ &OLEDLG_Descriptor, 0, 0, NULL },
{ &OLESVR32_Descriptor, 0, 0, NULL },
{ &PSAPI_Descriptor, 0, 0, NULL },
{ &RASAPI32_Descriptor, 0, 0, NULL },
{ &SHELL32_Descriptor, BI32_DANGER, 0, &shell32_ResourceDescriptor },
{ &SHLWAPI_Descriptor, 0, 0, NULL },
{ &TAPI32_Descriptor, 0, 0, NULL },
{ &USER32_Descriptor, 0, 0, &user32_ResourceDescriptor },
{ &VERSION_Descriptor, 0, 0, NULL },
{ &W32SKRNL_Descriptor, 0, 0, NULL },
{ &WINMM_Descriptor, 0, 0, &winmm_ResourceDescriptor },
{ &WINSPOOL_Descriptor, 0, 0, NULL },
{ &WINEOSS_Descriptor, 0, 0, NULL },
{ &WNASPI32_Descriptor, 0, 0, NULL },
{ &WOW32_Descriptor, 0, 0, NULL },
{ &WSOCK32_Descriptor, 0, 0, NULL },
/* Last entry */
{ NULL, 0, 0, NULL }
};
extern void RELAY_CallFrom32();
extern void RELAY_CallFrom32Regs();
/***********************************************************************
* BUILTIN32_DoLoadImage
*
* Load a built-in Win32 module. Helper function for BUILTIN32_LoadImage.
*/
static HMODULE BUILTIN32_DoLoadImage( BUILTIN32_DLL *dll )
{
IMAGE_DATA_DIRECTORY *dir;
IMAGE_DOS_HEADER *dos;
IMAGE_NT_HEADERS *nt;
IMAGE_SECTION_HEADER *sec;
IMAGE_EXPORT_DIRECTORY *exp;
IMAGE_IMPORT_DESCRIPTOR *imp;
LPVOID *funcs;
LPSTR *names;
LPSTR pfwd;
DEBUG_ENTRY_POINT *debug;
INT i, size, nb_sections;
BYTE *addr;
/* Allocate the module */
nb_sections = 2; /* exports + code */
if (dll->descr->nb_imports) nb_sections++;
size = (sizeof(IMAGE_DOS_HEADER)
+ sizeof(IMAGE_NT_HEADERS)
+ nb_sections * sizeof(IMAGE_SECTION_HEADER)
+ (dll->descr->nb_imports+1) * sizeof(IMAGE_IMPORT_DESCRIPTOR)
+ sizeof(IMAGE_EXPORT_DIRECTORY)
+ dll->descr->nb_funcs * sizeof(LPVOID)
+ dll->descr->nb_names * sizeof(LPSTR)
+ dll->descr->fwd_size);
#ifdef __i386__
if (WARN_ON(relay) || TRACE_ON(relay))
size += dll->descr->nb_funcs * sizeof(DEBUG_ENTRY_POINT);
#endif
addr = VirtualAlloc( NULL, size, MEM_COMMIT, PAGE_EXECUTE_READWRITE );
if (!addr) return 0;
dos = (IMAGE_DOS_HEADER *)addr;
nt = (IMAGE_NT_HEADERS *)(dos + 1);
sec = (IMAGE_SECTION_HEADER *)(nt + 1);
imp = (IMAGE_IMPORT_DESCRIPTOR *)(sec + nb_sections);
exp = (IMAGE_EXPORT_DIRECTORY *)(imp + dll->descr->nb_imports + 1);
funcs = (LPVOID *)(exp + 1);
names = (LPSTR *)(funcs + dll->descr->nb_funcs);
pfwd = (LPSTR)(names + dll->descr->nb_names);
debug = (DEBUG_ENTRY_POINT *)(pfwd + dll->descr->fwd_size);
/* Build the DOS and NT headers */
dos->e_magic = IMAGE_DOS_SIGNATURE;
dos->e_lfanew = sizeof(*dos);
nt->Signature = IMAGE_NT_SIGNATURE;
nt->FileHeader.Machine = IMAGE_FILE_MACHINE_I386;
nt->FileHeader.NumberOfSections = nb_sections;
nt->FileHeader.SizeOfOptionalHeader = sizeof(nt->OptionalHeader);
nt->FileHeader.Characteristics = IMAGE_FILE_DLL;
nt->OptionalHeader.Magic = IMAGE_NT_OPTIONAL_HDR_MAGIC;
nt->OptionalHeader.SizeOfCode = 0x1000;
nt->OptionalHeader.SizeOfInitializedData = 0;
nt->OptionalHeader.SizeOfUninitializedData = 0;
nt->OptionalHeader.ImageBase = (DWORD)addr;
nt->OptionalHeader.SectionAlignment = 0x1000;
nt->OptionalHeader.FileAlignment = 0x1000;
nt->OptionalHeader.MajorOperatingSystemVersion = 1;
nt->OptionalHeader.MinorOperatingSystemVersion = 0;
nt->OptionalHeader.MajorSubsystemVersion = 4;
nt->OptionalHeader.MinorSubsystemVersion = 0;
nt->OptionalHeader.SizeOfImage = size;
nt->OptionalHeader.SizeOfHeaders = (BYTE *)exp - addr;
nt->OptionalHeader.NumberOfRvaAndSizes = IMAGE_NUMBEROF_DIRECTORY_ENTRIES;
if (dll->descr->dllentrypoint)
nt->OptionalHeader.AddressOfEntryPoint = (DWORD)dll->descr->dllentrypoint - (DWORD)addr;
/* Build the code section */
strcpy( sec->Name, ".code" );
sec->SizeOfRawData = 0;
#ifdef __i386__
if (WARN_ON(relay) || TRACE_ON(relay))
sec->SizeOfRawData += dll->descr->nb_funcs * sizeof(DEBUG_ENTRY_POINT);
#endif
sec->Misc.VirtualSize = sec->SizeOfRawData;
sec->VirtualAddress = (BYTE *)debug - addr;
sec->PointerToRawData = (BYTE *)debug - addr;
sec->Characteristics = (IMAGE_SCN_CNT_INITIALIZED_DATA |
IMAGE_SCN_MEM_EXECUTE | IMAGE_SCN_MEM_READ);
sec++;
/* Build the import directory */
if (dll->descr->nb_imports)
{
dir = &nt->OptionalHeader.DataDirectory[IMAGE_FILE_IMPORT_DIRECTORY];
dir->VirtualAddress = (BYTE *)imp - addr;
dir->Size = sizeof(*imp) * (dll->descr->nb_imports + 1);
/* Build the imports section */
strcpy( sec->Name, ".idata" );
sec->Misc.VirtualSize = dir->Size;
sec->VirtualAddress = (BYTE *)imp - addr;
sec->SizeOfRawData = dir->Size;
sec->PointerToRawData = (BYTE *)imp - addr;
sec->Characteristics = (IMAGE_SCN_CNT_INITIALIZED_DATA |
IMAGE_SCN_MEM_EXECUTE | IMAGE_SCN_MEM_READ |
IMAGE_SCN_MEM_WRITE);
sec++;
/* Build the imports */
for (i = 0; i < dll->descr->nb_imports; i++)
{
imp[i].u.Characteristics = 0;
imp[i].ForwarderChain = -1;
imp[i].Name = (BYTE *)dll->descr->imports[i] - addr;
/* hack: make first thunk point to some zero value */
imp[i].FirstThunk = (PIMAGE_THUNK_DATA)((BYTE *)&imp[i].u.Characteristics - addr);
}
}
/* Build the export directory */
dir = &nt->OptionalHeader.DataDirectory[IMAGE_FILE_EXPORT_DIRECTORY];
dir->VirtualAddress = (BYTE *)exp - addr;
dir->Size = sizeof(*exp)
+ dll->descr->nb_funcs * sizeof(LPVOID)
+ dll->descr->nb_names * sizeof(LPSTR)
+ dll->descr->fwd_size;
/* Build the exports section */
strcpy( sec->Name, ".edata" );
sec->Misc.VirtualSize = dir->Size;
sec->VirtualAddress = (BYTE *)exp - addr;
sec->SizeOfRawData = dir->Size;
sec->PointerToRawData = (BYTE *)exp - addr;
sec->Characteristics = (IMAGE_SCN_CNT_INITIALIZED_DATA |
IMAGE_SCN_MEM_EXECUTE | IMAGE_SCN_MEM_READ |
IMAGE_SCN_MEM_WRITE);
sec++;
/* Build the resource directory */
if(dll->rsc)
{
int i;
void *rtab;
IMAGE_RESOURCE_DATA_ENTRY *rdep;
rtab = HeapAlloc(GetProcessHeap(), 0, dll->rsc->restabsize);
if(!rtab)
{
ERR_(module)("Failed to get memory for resource directory\n");
VirtualFree(addr, size, MEM_RELEASE);
return 0;
}
/*
* The resource directory has to be copied because it contains
* RVAs. These would be invalid if the dll is instantiated twice.
*/
memcpy(rtab, dll->rsc->restab, dll->rsc->restabsize);
dir = &nt->OptionalHeader.DataDirectory[IMAGE_FILE_RESOURCE_DIRECTORY];
dir->VirtualAddress = (DWORD)rtab - (DWORD)addr;
dir->Size = dll->rsc->restabsize;
rdep = (IMAGE_RESOURCE_DATA_ENTRY *)((DWORD)rtab + (DWORD)dll->rsc->entries - (DWORD)dll->rsc->restab);
for(i = 0; i < dll->rsc->nresources; i++)
{
rdep[i].OffsetToData += (DWORD)dll->rsc->restab - (DWORD)addr;
}
}
/* Build the exports section data */
exp->Name = ((BYTE *)dll->descr->name) - addr; /*??*/
exp->Base = dll->descr->base;
exp->NumberOfFunctions = dll->descr->nb_funcs;
exp->NumberOfNames = dll->descr->nb_names;
exp->AddressOfFunctions = (LPDWORD *)((BYTE *)funcs - addr);
exp->AddressOfNames = (LPDWORD *)((BYTE *)names - addr);
exp->AddressOfNameOrdinals = (LPWORD *)((BYTE *)dll->descr->ordinals - addr);
/* Build the funcs table */
for (i = 0; i < dll->descr->nb_funcs; i++, funcs++, debug++)
{
BYTE args = dll->descr->args[i];
int j;
if (!dll->descr->functions[i]) continue;
if (args == 0xfd) /* forward func */
{
strcpy( pfwd, (LPSTR)dll->descr->functions[i] );
*funcs = (LPVOID)((BYTE *)pfwd - addr);
pfwd += strlen(pfwd) + 1;
}
else *funcs = (LPVOID)((BYTE *)dll->descr->functions[i] - addr);
#ifdef __i386__
if (!(WARN_ON(relay) || TRACE_ON(relay))) continue;
for (j=0;j<dll->descr->nb_names;j++)
if (dll->descr->ordinals[j] == i)
break;
if (j<dll->descr->nb_names) {
if (dll->descr->names[j]) {
char buffer[200];
sprintf(buffer,"%s.%d: %s",dll->descr->name,i,dll->descr->names[j]);
if (!RELAY_ShowDebugmsgRelay(buffer))
continue;
}
}
switch(args)
{
case 0xfd: /* forward */
case 0xff: /* stub or extern */
break;
default: /* normal function (stdcall or cdecl or register) */
if (TRACE_ON(relay)) {
debug->call = 0xe8; /* lcall relative */
if (args & 0x40) /* register func */
debug->callfrom32 = (DWORD)RELAY_CallFrom32Regs -
(DWORD)&debug->ret;
else
debug->callfrom32 = (DWORD)RELAY_CallFrom32 -
(DWORD)&debug->ret;
} else {
debug->call = 0xe9; /* ljmp relative */
debug->callfrom32 = (DWORD)dll->descr->functions[i] -
(DWORD)&debug->ret;
}
debug->ret = (args & 0x80) ? 0xc3 : 0xc2; /*ret/ret $n*/
debug->args = (args & 0x3f) * sizeof(int);
*funcs = (LPVOID)((BYTE *)debug - addr);
break;
}
#endif /* __i386__ */
}
/* Build the names table */
for (i = 0; i < exp->NumberOfNames; i++, names++)
if (dll->descr->names[i])
*names = (LPSTR)((BYTE *)dll->descr->names[i] - addr);
return (HMODULE)addr;
}
/***********************************************************************
* BUILTIN32_LoadImage
*
* Load a built-in module.
*/
HMODULE BUILTIN32_LoadImage( LPCSTR name, OFSTRUCT *ofs)
{
BUILTIN32_DLL *table;
char dllname[16], *p;
/* Fix the name in case we have a full path and extension */
if ((p = strrchr( name, '\\' ))) name = p + 1;
lstrcpynA( dllname, name, sizeof(dllname) );
p = strrchr( dllname, '.' );
if (!p) strcat( dllname, ".dll" );
for (table = BuiltinDLLs; table->descr; table++)
{
if (!lstrcmpiA( table->descr->filename, dllname )) break;
}
if (!table->descr) return 0;
if ( (table->flags & BI32_INSTANTIATED) && (table->flags & BI32_DANGER) )
{
ERR_(module)("Attemp to instantiate built-in dll '%s' twice in the same address-space. Expect trouble!\n",
table->descr->name);
}
strcpy( ofs->szPathName, table->descr->filename );
if ( !table->hModule )
table->hModule = BUILTIN32_DoLoadImage( table );
if ( table->hModule )
table->flags |= BI32_INSTANTIATED;
return table->hModule;
}
/***********************************************************************
* BUILTIN32_LoadLibraryExA
*
* Partly copied from the original PE_ version.
*
* Note: This implementation is not very nice and should be one with
* the BUILTIN32_LoadImage function. But, we don't care too much
* because this code will obsolete itself shortly when we get the
* modularization of wine implemented (BS 05-Mar-1999).
*/
WINE_MODREF *BUILTIN32_LoadLibraryExA(LPCSTR path, DWORD flags, DWORD *err)
{
LPCSTR modName = NULL;
OFSTRUCT ofs;
HMODULE hModule32;
HMODULE16 hModule16;
NE_MODULE *pModule;
WINE_MODREF *wm;
char dllname[256], *p;
/* Append .DLL to name if no extension present */
strcpy( dllname, path );
if (!(p = strrchr( dllname, '.')) || strchr( p, '/' ) || strchr( p, '\\'))
strcat( dllname, ".DLL" );
hModule32 = BUILTIN32_LoadImage(path, &ofs);
if(!hModule32)
{
*err = ERROR_FILE_NOT_FOUND;
return NULL;
}
/* Create 16-bit dummy module */
if ((hModule16 = MODULE_CreateDummyModule( &ofs, modName )) < 32)
{
*err = (DWORD)hModule16;
return NULL; /* FIXME: Should unload the builtin module */
}
pModule = (NE_MODULE *)GlobalLock16( hModule16 );
pModule->flags = NE_FFLAGS_LIBMODULE | NE_FFLAGS_SINGLEDATA | NE_FFLAGS_WIN32 | NE_FFLAGS_BUILTIN;
pModule->module32 = hModule32;
/* Create 32-bit MODREF */
if ( !(wm = PE_CreateModule( hModule32, &ofs, flags, TRUE )) )
{
ERR_(win32)("can't load %s\n",ofs.szPathName);
FreeLibrary16( hModule16 ); /* FIXME: Should unload the builtin module */
*err = ERROR_OUTOFMEMORY;
return NULL;
}
if (wm->binfmt.pe.pe_export)
SNOOP_RegisterDLL(wm->module,wm->modname,wm->binfmt.pe.pe_export->NumberOfFunctions);
*err = 0;
return wm;
}
/***********************************************************************
* BUILTIN32_UnloadLibrary
*
* Unload the built-in library and free the modref.
*/
void BUILTIN32_UnloadLibrary(WINE_MODREF *wm)
{
/* FIXME: do something here */
}
/***********************************************************************
* BUILTIN32_GetEntryPoint
*
* Return the name of the DLL entry point corresponding
* to a relay entry point address. This is used only by relay debugging.
*
* This function _must_ return the real entry point to call
* after the debug info is printed.
*/
ENTRYPOINT32 BUILTIN32_GetEntryPoint( char *buffer, void *relay,
unsigned int *typemask )
{
BUILTIN32_DLL *dll;
int ordinal = 0, i;
/* First find the module */
for (dll = BuiltinDLLs; dll->descr; dll++)
if ( dll->flags & BI32_INSTANTIATED )
{
IMAGE_SECTION_HEADER *sec = PE_SECTIONS(dll->hModule);
DEBUG_ENTRY_POINT *debug =
(DEBUG_ENTRY_POINT *)((DWORD)dll->hModule + sec[0].VirtualAddress);
DEBUG_ENTRY_POINT *func = (DEBUG_ENTRY_POINT *)relay;
if (debug <= func && func < debug + dll->descr->nb_funcs)
{
ordinal = func - debug;
break;
}
}
if (!dll->descr)
return (ENTRYPOINT32)NULL;
/* Now find the function */
for (i = 0; i < dll->descr->nb_names; i++)
if (dll->descr->ordinals[i] == ordinal) break;
assert( i < dll->descr->nb_names );
sprintf( buffer, "%s.%d: %s", dll->descr->name, ordinal + dll->descr->base,
dll->descr->names[i] );
*typemask = dll->descr->argtypes[ordinal];
return dll->descr->functions[ordinal];
}
/***********************************************************************
* BUILTIN32_SwitchRelayDebug
*
* FIXME: enhance to do it module relative.
*/
void BUILTIN32_SwitchRelayDebug(BOOL onoff) {
BUILTIN32_DLL *dll;
int i;
#ifdef __i386__
if (!(TRACE_ON(relay) || WARN_ON(relay)))
return;
for (dll = BuiltinDLLs; dll->descr; dll++) {
IMAGE_SECTION_HEADER *sec;
DEBUG_ENTRY_POINT *debug;
if (!(dll->flags & BI32_INSTANTIATED))
continue;
sec = PE_SECTIONS(dll->hModule);
debug = (DEBUG_ENTRY_POINT *)((DWORD)dll->hModule + sec[1].VirtualAddress);
for (i = 0; i < dll->descr->nb_funcs; i++,debug++) {
if (!dll->descr->functions[i]) continue;
if ((dll->descr->args[i]==0xff) || (dll->descr->args[i]==0xfe))
continue;
if (onoff) {
debug->call = 0xe8; /* lcall relative */
debug->callfrom32 = (DWORD)RELAY_CallFrom32 -
(DWORD)&debug->ret;
} else {
debug->call = 0xe9; /* ljmp relative */
debug->callfrom32 = (DWORD)dll->descr->functions[i] -
(DWORD)&debug->ret;
}
}
}
#endif /* __i386__ */
return;
}
/***********************************************************************
* BUILTIN32_Unimplemented
*
* This function is called for unimplemented 32-bit entry points (declared
* as 'stub' in the spec file).
*/
void BUILTIN32_Unimplemented( const BUILTIN32_DESCRIPTOR *descr, int ordinal )
{
const char *func_name = "???";
int i;
__RESTORE_ES; /* Just in case */
for (i = 0; i < descr->nb_names; i++)
if (descr->ordinals[i] + descr->base == ordinal) break;
if (i < descr->nb_names) func_name = descr->names[i];
MESSAGE( "No handler for Win32 routine %s.%d: %s",
descr->name, ordinal, func_name );
#ifdef __GNUC__
MESSAGE( " (called from %p)", __builtin_return_address(1) );
#endif
MESSAGE( "\n" );
ExitProcess(1);
}