wine/dlls/ddraw
2014-02-11 20:22:30 +01:00
..
tests ddraw: Return the D3D identifier when GetDeviceIdentifier is called with no flags. 2014-02-11 20:22:30 +01:00
clipper.c ddraw: Don't leak the window DC. 2012-02-08 17:20:22 -06:00
ddraw.c ddraw: Return the D3D identifier when GetDeviceIdentifier is called with no flags. 2014-02-11 20:22:30 +01:00
ddraw.spec
ddraw_classes.idl makefiles: Add makedep pragmas for registration idl files. 2013-11-05 20:38:18 +01:00
ddraw_private.h ddraw: Unset the primary surface's palette when the palette is released. 2013-12-13 12:36:10 +01:00
device.c ddraw: Create textures for "standalone" surfaces. 2013-11-13 11:27:32 +01:00
executebuffer.c ddraw: Fix double to float conversion warnings. 2013-08-01 20:43:42 +02:00
light.c ddraw: Get rid of dump_light(). 2013-01-14 11:01:46 +01:00
main.c ddraw: Pass the monitor to the callback in ddraw_enumerate_secondary_devices(). 2014-01-10 12:06:22 +01:00
Makefile.in makefiles: Get rid of the MAKE_DLL_RULES variable. 2014-01-02 12:08:18 +01:00
material.c ddraw: Use proper helpers for iface calls. 2012-08-27 19:46:03 +02:00
palette.c wined3d: Get rid of unused palette flags. 2013-12-13 12:36:11 +01:00
surface.c ddraw: Allow attaching surfaces other than depth buffers in ddraw_surface4_AddAttachedSurface(). 2014-01-27 17:39:47 +01:00
utils.c Assorted spelling and typos fixes. 2014-01-27 17:00:11 +01:00
version.rc
vertexbuffer.c ddraw: Don't discard buffers that haven't been used in draws. 2013-01-10 16:05:34 +01:00
viewport.c Assorted spelling and typos fixes. 2014-01-27 17:00:11 +01:00