wine/dlls/d3dx9_36
Paul Gofman 6aced396ba d3dx9: Avoid double freeing samplers.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-18 23:18:00 +01:00
..
tests d3dx9: Use check_texture_requirements() in D3DXCheckVolumeTextureRequirements() with correct resource type. 2019-10-30 11:30:02 +01:00
animation.c d3dx9: Build with msvcrt. 2019-05-30 20:20:09 +02:00
core.c d3dx9: Add a trace to D3DXCreateBuffer. 2019-10-01 09:43:27 +02:00
d3dx9_36.spec
d3dx9_private.h d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory. 2019-09-26 21:04:39 +02:00
effect.c d3dx9: Avoid double freeing samplers. 2019-11-18 23:18:00 +01:00
font.c d3dx9: Build with msvcrt. 2019-05-30 20:20:09 +02:00
line.c d3dx9: Build with msvcrt. 2019-05-30 20:20:09 +02:00
main.c d3dx9: Build with msvcrt. 2019-05-30 20:20:09 +02:00
Makefile.in d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory. 2019-09-26 21:04:39 +02:00
math.c d3dx9: Build with msvcrt. 2019-05-30 20:20:09 +02:00
mesh.c d3dx9: Make qsort() callback functions cdecl. 2019-08-22 09:56:27 +02:00
preshader.c d3dx9: Make qsort() callback functions cdecl. 2019-08-22 09:56:27 +02:00
render.c d3dx9: Build with msvcrt. 2019-05-30 20:20:09 +02:00
shader.c d3dx9: Build with msvcrt. 2019-05-30 20:20:09 +02:00
skin.c d3dx9: Build with msvcrt. 2019-05-30 20:20:09 +02:00
sprite.c d3dx9: Build with msvcrt. 2019-05-30 20:20:09 +02:00
surface.c d3dx9: Fix pitch passed to DXTn [de]compression functions. 2019-10-02 23:48:25 +02:00
texture.c d3dx9: Don't pass usage flags for staging texture in D3DXCreateVolumeTextureFromFileInMemoryEx(). 2019-10-30 11:30:02 +01:00
txc_compress_dxtn.c d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory. 2019-09-26 21:04:39 +02:00
txc_dxtn.h d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory. 2019-09-26 21:04:39 +02:00
txc_fetch_dxtn.c d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory. 2019-09-26 21:04:39 +02:00
util.c d3dx9: Build with msvcrt. 2019-05-30 20:20:09 +02:00
version.rc
volume.c d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory. 2019-09-26 21:04:39 +02:00
xfile.c d3dx9: Build with msvcrt. 2019-05-30 20:20:09 +02:00