wine/dlls/gdi32
Piotr Caban 69e37ff05e gdi32: Use advanced graphics mode when setting world transform in PlayEnhMetaFileRecord.
Signed-off-by: Piotr Caban <piotr@codeweavers.com>
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-21 18:26:52 +09:00
..
dibdrv gdi32: Implement DC creation from pre-existing memory. 2016-04-13 23:01:07 +09:00
enhmfdrv gdi32: Implement recording of the GradientFill EMF record. 2016-04-08 23:01:28 +09:00
mfdrv
tests gdi32/tests: A spelling fix in a comment. 2016-04-19 21:30:22 +09:00
bidi.c
bitblt.c
bitmap.c
brush.c
clipping.c
dc.c
dib.c gdi32: Implement DC creation from pre-existing memory. 2016-04-13 23:01:07 +09:00
driver.c
enhmetafile.c gdi32: Use advanced graphics mode when setting world transform in PlayEnhMetaFileRecord. 2016-04-21 18:26:52 +09:00
font.c
freetype.c gdi32: Load system fonts on Android. 2016-04-07 17:08:30 +09:00
gdi32.rc
gdi32.spec gdi32: Implement DC creation from pre-existing memory. 2016-04-13 23:01:07 +09:00
gdi_private.h
gdiobj.c gdi32: Increase first gdi handle value. 2016-04-08 23:00:58 +09:00
icm.c
Makefile.in gdi32: Take into account the fontdir directory specified at build time. 2016-03-17 19:44:01 +09:00
mapping.c
metafile.c
opengl.c
painting.c gdi32: Use abs() on an integer argument to avoid a clang warning. 2016-04-12 21:00:52 +09:00
palette.c
path.c
pen.c
printdrv.c
region.c
resource.h
vertical.c make_unicode: Mark most data tables as hidden. 2016-02-25 00:25:01 +09:00