wine/dlls/d3d10core
Henri Verbeet f870cf9282 wined3d: Load/invalidate entire views in ffp_blitter_clear_rendertargets().
In particular, clearing a multi-layer view affects all layers, not just the
first.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-02-25 08:54:31 +01:00
..
tests wined3d: Load/invalidate entire views in ffp_blitter_clear_rendertargets(). 2021-02-25 08:54:31 +01:00
d3d10core.spec
d3d10core_main.c d3d10core: Directly call DXGID3D10CreateDevice(). 2020-06-02 11:14:58 +02:00
Makefile.in d3d10core: Directly call DXGID3D10CreateDevice(). 2020-06-02 11:14:58 +02:00
version.rc