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Or with a static factory, as Windows.Input.Gamepad for instance. Signed-off-by: Rémi Bernon <rbernon@codeweavers.com> Signed-off-by: Jacek Caban <jacek@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org> |
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.. | ||
tests | ||
classes.idl | ||
main.c | ||
Makefile.in | ||
windows.media.speech.spec |