wine/dlls/opengl32
Zhiyi Zhang 7937596f8f opengl32/tests: Make context current before calling wglCopyContext().
Otherwise, wglCopyContext() crashes on Windows with a NVIDIA GPU and fails on Windows with a AMD GPU.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=51311
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=54103
2023-02-02 18:08:39 +01:00
..
tests opengl32/tests: Make context current before calling wglCopyContext(). 2023-02-02 18:08:39 +01:00
make_opengl opengl32: Use default calling convention for WGL driver entry points. 2022-12-06 17:11:21 +01:00
Makefile.in opengl32: Build without -DWINE_NO_LONG_TYPES. 2022-11-17 16:35:54 +01:00
opengl32.spec
private.h opengl32: Split opengl_ext.h into private.h and unix_private.h. 2022-11-09 16:19:58 +01:00
thunks.c opengl32: Pass the TEB pointer in the Unix call parameters. 2022-12-06 15:18:57 +01:00
unix_private.h opengl32: Pass the TEB pointer in the Unix call parameters. 2022-12-06 15:18:57 +01:00
unix_thunks.c opengl32: Use default calling convention for WGL driver entry points. 2022-12-06 17:11:21 +01:00
unix_wgl.c opengl32: Avoid calling functions that have not been queried yet. 2022-12-09 17:52:25 +01:00
unixlib.h opengl32: Pass the TEB pointer in the Unix call parameters. 2022-12-06 15:18:57 +01:00
version.rc Update copyright info for 2023. 2023-01-08 12:12:25 +01:00
wgl.c opengl32: Avoid calling functions that have not been queried yet. 2022-12-09 17:52:25 +01:00
winegl.xml