wine/dlls/d3dx10_40/d3dx10_40_main.c
Alexandre Julliard 174bfbc1c1 d3dx10: Use --prefer-native instead of DLL_WINE_PREATTACH.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-02-22 14:42:08 +01:00

44 lines
1.3 KiB
C

/*
* D3DX10 main file
*
* Copyright (c) 2010 Owen Rudge for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*
*/
#include <stdarg.h>
#define COBJMACROS
#include "windef.h"
#include "winbase.h"
#include "winuser.h"
#include "objbase.h"
#include "d3d10.h"
/***********************************************************************
* D3DX10CheckVersion
*
* Checks whether we are compiling against the correct d3d and d3dx library.
*/
BOOL WINAPI D3DX10CheckVersion(UINT d3dsdkvers, UINT d3dxsdkvers)
{
if ((d3dsdkvers == D3D10_SDK_VERSION) && (d3dxsdkvers == 40))
return TRUE;
return FALSE;
}