wine/dlls/ddraw
Zebediah Figura 655af198df ddraw: Move pitch validation to ddraw_surface_create_wined3d_texture().
It makes use of the wined3d_format, and we want to move wined3d desc creation to
ddraw_surface_create_wined3d_texture() so that we can use it to recreate the
wined3d texture in SetSurfaceDesc().
2023-03-08 18:07:01 +01:00
..
tests ddraw: Forbid DDSD_MIPMAPCOUNT without DDSCAPS_COMPLEX. 2023-03-02 19:43:07 +01:00
clipper.c
ddraw.c ddraw: Do not report D3DDEVCAPS_HWRASTERIZATION for RGB emulation device. 2023-01-24 20:42:10 +01:00
ddraw.spec
ddraw_classes.idl
ddraw_private.h ddraw: Sync draw textures even for hardware device. 2022-12-06 17:04:50 +01:00
device.c ddraw: Sync draw textures even for hardware device. 2022-12-06 17:04:50 +01:00
executebuffer.c
light.c
main.c
Makefile.in
material.c
palette.c
surface.c ddraw: Move pitch validation to ddraw_surface_create_wined3d_texture(). 2023-03-08 18:07:01 +01:00
utils.c
version.rc
vertexbuffer.c
viewport.c