wine/dlls/d3d8/tests
2010-10-25 15:30:46 +02:00
..
buffer.c d3d: Make sure vertexbuffer lock doesn't return a NULL pointer. 2010-02-09 11:33:53 +01:00
d3d8_main.c d3d8: Remove trailing spaces. 2009-08-31 12:41:21 +02:00
device.c d3d8: ApplyStateBlock with a zero token returns D3D_OK. 2010-10-25 15:30:46 +02:00
Makefile.in makefiles: Add a standard header for all makefiles to replace the common variable initializations. 2010-09-19 12:36:48 +02:00
stateblock.c d3d8/tests: Fix some pointer cast warnings on 64-bit. 2009-12-09 12:04:22 +01:00
surface.c d3d8/tests: Use ULONG instead of unsigned long. 2009-03-23 12:41:08 +01:00
texture.c d3d: Make sure the device is properly released when exiting the tests. 2008-12-29 12:16:35 +01:00
visual.c d3d8/tests: Add a shadow sampler test. 2010-05-17 13:19:59 +02:00
volume.c d3d: Make sure the device is properly released when exiting the tests. 2008-12-29 12:16:35 +01:00