wine/dlls/ntdll/sync.c
Zebediah Figura 8bd95a80f2 ntdll: Read the condition variable and manipulate the lock on the PE side.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=49712
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-08-24 11:17:04 +02:00

557 lines
20 KiB
C

/*
* Process synchronisation
*
* Copyright 1996, 1997, 1998 Marcus Meissner
* Copyright 1997, 1999 Alexandre Julliard
* Copyright 1999, 2000 Juergen Schmied
* Copyright 2003 Eric Pouech
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <limits.h>
#include <string.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include "ntstatus.h"
#define WIN32_NO_STATUS
#define NONAMELESSUNION
#include "windef.h"
#include "winternl.h"
#include "wine/server.h"
#include "wine/debug.h"
#include "ntdll_misc.h"
/******************************************************************
* RtlRunOnceInitialize (NTDLL.@)
*/
void WINAPI RtlRunOnceInitialize( RTL_RUN_ONCE *once )
{
once->Ptr = NULL;
}
/******************************************************************
* RtlRunOnceBeginInitialize (NTDLL.@)
*/
DWORD WINAPI RtlRunOnceBeginInitialize( RTL_RUN_ONCE *once, ULONG flags, void **context )
{
if (flags & RTL_RUN_ONCE_CHECK_ONLY)
{
ULONG_PTR val = (ULONG_PTR)once->Ptr;
if (flags & RTL_RUN_ONCE_ASYNC) return STATUS_INVALID_PARAMETER;
if ((val & 3) != 2) return STATUS_UNSUCCESSFUL;
if (context) *context = (void *)(val & ~3);
return STATUS_SUCCESS;
}
for (;;)
{
ULONG_PTR next, val = (ULONG_PTR)once->Ptr;
switch (val & 3)
{
case 0: /* first time */
if (!InterlockedCompareExchangePointer( &once->Ptr,
(flags & RTL_RUN_ONCE_ASYNC) ? (void *)3 : (void *)1, 0 ))
return STATUS_PENDING;
break;
case 1: /* in progress, wait */
if (flags & RTL_RUN_ONCE_ASYNC) return STATUS_INVALID_PARAMETER;
next = val & ~3;
if (InterlockedCompareExchangePointer( &once->Ptr, (void *)((ULONG_PTR)&next | 1),
(void *)val ) == (void *)val)
NtWaitForKeyedEvent( 0, &next, FALSE, NULL );
break;
case 2: /* done */
if (context) *context = (void *)(val & ~3);
return STATUS_SUCCESS;
case 3: /* in progress, async */
if (!(flags & RTL_RUN_ONCE_ASYNC)) return STATUS_INVALID_PARAMETER;
return STATUS_PENDING;
}
}
}
/******************************************************************
* RtlRunOnceComplete (NTDLL.@)
*/
DWORD WINAPI RtlRunOnceComplete( RTL_RUN_ONCE *once, ULONG flags, void *context )
{
if ((ULONG_PTR)context & 3) return STATUS_INVALID_PARAMETER;
if (flags & RTL_RUN_ONCE_INIT_FAILED)
{
if (context) return STATUS_INVALID_PARAMETER;
if (flags & RTL_RUN_ONCE_ASYNC) return STATUS_INVALID_PARAMETER;
}
else context = (void *)((ULONG_PTR)context | 2);
for (;;)
{
ULONG_PTR val = (ULONG_PTR)once->Ptr;
switch (val & 3)
{
case 1: /* in progress */
if (InterlockedCompareExchangePointer( &once->Ptr, context, (void *)val ) != (void *)val) break;
val &= ~3;
while (val)
{
ULONG_PTR next = *(ULONG_PTR *)val;
NtReleaseKeyedEvent( 0, (void *)val, FALSE, NULL );
val = next;
}
return STATUS_SUCCESS;
case 3: /* in progress, async */
if (!(flags & RTL_RUN_ONCE_ASYNC)) return STATUS_INVALID_PARAMETER;
if (InterlockedCompareExchangePointer( &once->Ptr, context, (void *)val ) != (void *)val) break;
return STATUS_SUCCESS;
default:
return STATUS_UNSUCCESSFUL;
}
}
}
/******************************************************************
* RtlRunOnceExecuteOnce (NTDLL.@)
*/
DWORD WINAPI RtlRunOnceExecuteOnce( RTL_RUN_ONCE *once, PRTL_RUN_ONCE_INIT_FN func,
void *param, void **context )
{
DWORD ret = RtlRunOnceBeginInitialize( once, 0, context );
if (ret != STATUS_PENDING) return ret;
if (!func( once, param, context ))
{
RtlRunOnceComplete( once, RTL_RUN_ONCE_INIT_FAILED, NULL );
return STATUS_UNSUCCESSFUL;
}
return RtlRunOnceComplete( once, 0, context ? *context : NULL );
}
/* SRW locks implementation
*
* The memory layout used by the lock is:
*
* 32 31 16 0
* ________________ ________________
* | X| #exclusive | #shared |
* ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
* Since there is no space left for a separate counter of shared access
* threads inside the locked section the #shared field is used for multiple
* purposes. The following table lists all possible states the lock can be
* in, notation: [X, #exclusive, #shared]:
*
* [0, 0, N] -> locked by N shared access threads, if N=0 it's unlocked
* [0, >=1, >=1] -> threads are requesting exclusive locks, but there are
* still shared access threads inside. #shared should not be incremented
* anymore!
* [1, >=1, >=0] -> lock is owned by an exclusive thread and the #shared
* counter can be used again to count the number of threads waiting in the
* queue for shared access.
*
* the following states are invalid and will never occur:
* [0, >=1, 0], [1, 0, >=0]
*
* The main problem arising from the fact that we have no separate counter
* of shared access threads inside the locked section is that in the state
* [0, >=1, >=1] above we cannot add additional waiting threads to the
* shared access queue - it wouldn't be possible to distinguish waiting
* threads and those that are still inside. To solve this problem the lock
* uses the following approach: a thread that isn't able to allocate a
* shared lock just uses the exclusive queue instead. As soon as the thread
* is woken up it is in the state [1, >=1, >=0]. In this state it's again
* possible to use the shared access queue. The thread atomically moves
* itself to the shared access queue and releases the exclusive lock, so
* that the "real" exclusive access threads have a chance. As soon as they
* are all ready the shared access threads are processed.
*/
#define SRWLOCK_MASK_IN_EXCLUSIVE 0x80000000
#define SRWLOCK_MASK_EXCLUSIVE_QUEUE 0x7fff0000
#define SRWLOCK_MASK_SHARED_QUEUE 0x0000ffff
#define SRWLOCK_RES_EXCLUSIVE 0x00010000
#define SRWLOCK_RES_SHARED 0x00000001
#ifdef WORDS_BIGENDIAN
#define srwlock_key_exclusive(lock) ((void *)(((ULONG_PTR)&lock->Ptr + 1) & ~1))
#define srwlock_key_shared(lock) ((void *)(((ULONG_PTR)&lock->Ptr + 3) & ~1))
#else
#define srwlock_key_exclusive(lock) ((void *)(((ULONG_PTR)&lock->Ptr + 3) & ~1))
#define srwlock_key_shared(lock) ((void *)(((ULONG_PTR)&lock->Ptr + 1) & ~1))
#endif
static inline void srwlock_check_invalid( unsigned int val )
{
/* Throw exception if it's impossible to acquire/release this lock. */
if ((val & SRWLOCK_MASK_EXCLUSIVE_QUEUE) == SRWLOCK_MASK_EXCLUSIVE_QUEUE ||
(val & SRWLOCK_MASK_SHARED_QUEUE) == SRWLOCK_MASK_SHARED_QUEUE)
RtlRaiseStatus(STATUS_RESOURCE_NOT_OWNED);
}
static inline unsigned int srwlock_lock_exclusive( unsigned int *dest, int incr )
{
unsigned int val, tmp;
/* Atomically modifies the value of *dest by adding incr. If the shared
* queue is empty and there are threads waiting for exclusive access, then
* sets the mark SRWLOCK_MASK_IN_EXCLUSIVE to signal other threads that
* they are allowed again to use the shared queue counter. */
for (val = *dest;; val = tmp)
{
tmp = val + incr;
srwlock_check_invalid( tmp );
if ((tmp & SRWLOCK_MASK_EXCLUSIVE_QUEUE) && !(tmp & SRWLOCK_MASK_SHARED_QUEUE))
tmp |= SRWLOCK_MASK_IN_EXCLUSIVE;
if ((tmp = InterlockedCompareExchange( (int *)dest, tmp, val )) == val)
break;
}
return val;
}
static inline unsigned int srwlock_unlock_exclusive( unsigned int *dest, int incr )
{
unsigned int val, tmp;
/* Atomically modifies the value of *dest by adding incr. If the queue of
* threads waiting for exclusive access is empty, then remove the
* SRWLOCK_MASK_IN_EXCLUSIVE flag (only the shared queue counter will
* remain). */
for (val = *dest;; val = tmp)
{
tmp = val + incr;
srwlock_check_invalid( tmp );
if (!(tmp & SRWLOCK_MASK_EXCLUSIVE_QUEUE))
tmp &= SRWLOCK_MASK_SHARED_QUEUE;
if ((tmp = InterlockedCompareExchange( (int *)dest, tmp, val )) == val)
break;
}
return val;
}
static inline void srwlock_leave_exclusive( RTL_SRWLOCK *lock, unsigned int val )
{
/* Used when a thread leaves an exclusive section. If there are other
* exclusive access threads they are processed first, followed by
* the shared waiters. */
if (val & SRWLOCK_MASK_EXCLUSIVE_QUEUE)
NtReleaseKeyedEvent( 0, srwlock_key_exclusive(lock), FALSE, NULL );
else
{
val &= SRWLOCK_MASK_SHARED_QUEUE; /* remove SRWLOCK_MASK_IN_EXCLUSIVE */
while (val--)
NtReleaseKeyedEvent( 0, srwlock_key_shared(lock), FALSE, NULL );
}
}
static inline void srwlock_leave_shared( RTL_SRWLOCK *lock, unsigned int val )
{
/* Wake up one exclusive thread as soon as the last shared access thread
* has left. */
if ((val & SRWLOCK_MASK_EXCLUSIVE_QUEUE) && !(val & SRWLOCK_MASK_SHARED_QUEUE))
NtReleaseKeyedEvent( 0, srwlock_key_exclusive(lock), FALSE, NULL );
}
/***********************************************************************
* RtlInitializeSRWLock (NTDLL.@)
*
* NOTES
* Please note that SRWLocks do not keep track of the owner of a lock.
* It doesn't make any difference which thread for example unlocks an
* SRWLock (see corresponding tests). This implementation uses two
* keyed events (one for the exclusive waiters and one for the shared
* waiters) and is limited to 2^15-1 waiting threads.
*/
void WINAPI RtlInitializeSRWLock( RTL_SRWLOCK *lock )
{
lock->Ptr = NULL;
}
/***********************************************************************
* RtlAcquireSRWLockExclusive (NTDLL.@)
*
* NOTES
* Unlike RtlAcquireResourceExclusive this function doesn't allow
* nested calls from the same thread. "Upgrading" a shared access lock
* to an exclusive access lock also doesn't seem to be supported.
*/
void WINAPI RtlAcquireSRWLockExclusive( RTL_SRWLOCK *lock )
{
if (unix_funcs->fast_RtlAcquireSRWLockExclusive( lock ) != STATUS_NOT_IMPLEMENTED)
return;
if (srwlock_lock_exclusive( (unsigned int *)&lock->Ptr, SRWLOCK_RES_EXCLUSIVE ))
NtWaitForKeyedEvent( 0, srwlock_key_exclusive(lock), FALSE, NULL );
}
/***********************************************************************
* RtlAcquireSRWLockShared (NTDLL.@)
*
* NOTES
* Do not call this function recursively - it will only succeed when
* there are no threads waiting for an exclusive lock!
*/
void WINAPI RtlAcquireSRWLockShared( RTL_SRWLOCK *lock )
{
unsigned int val, tmp;
if (unix_funcs->fast_RtlAcquireSRWLockShared( lock ) != STATUS_NOT_IMPLEMENTED)
return;
/* Acquires a shared lock. If it's currently not possible to add elements to
* the shared queue, then request exclusive access instead. */
for (val = *(unsigned int *)&lock->Ptr;; val = tmp)
{
if ((val & SRWLOCK_MASK_EXCLUSIVE_QUEUE) && !(val & SRWLOCK_MASK_IN_EXCLUSIVE))
tmp = val + SRWLOCK_RES_EXCLUSIVE;
else
tmp = val + SRWLOCK_RES_SHARED;
if ((tmp = InterlockedCompareExchange( (int *)&lock->Ptr, tmp, val )) == val)
break;
}
/* Drop exclusive access again and instead requeue for shared access. */
if ((val & SRWLOCK_MASK_EXCLUSIVE_QUEUE) && !(val & SRWLOCK_MASK_IN_EXCLUSIVE))
{
NtWaitForKeyedEvent( 0, srwlock_key_exclusive(lock), FALSE, NULL );
val = srwlock_unlock_exclusive( (unsigned int *)&lock->Ptr, (SRWLOCK_RES_SHARED
- SRWLOCK_RES_EXCLUSIVE) ) - SRWLOCK_RES_EXCLUSIVE;
srwlock_leave_exclusive( lock, val );
}
if (val & SRWLOCK_MASK_EXCLUSIVE_QUEUE)
NtWaitForKeyedEvent( 0, srwlock_key_shared(lock), FALSE, NULL );
}
/***********************************************************************
* RtlReleaseSRWLockExclusive (NTDLL.@)
*/
void WINAPI RtlReleaseSRWLockExclusive( RTL_SRWLOCK *lock )
{
if (unix_funcs->fast_RtlReleaseSRWLockExclusive( lock ) != STATUS_NOT_IMPLEMENTED)
return;
srwlock_leave_exclusive( lock, srwlock_unlock_exclusive( (unsigned int *)&lock->Ptr,
- SRWLOCK_RES_EXCLUSIVE ) - SRWLOCK_RES_EXCLUSIVE );
}
/***********************************************************************
* RtlReleaseSRWLockShared (NTDLL.@)
*/
void WINAPI RtlReleaseSRWLockShared( RTL_SRWLOCK *lock )
{
if (unix_funcs->fast_RtlReleaseSRWLockShared( lock ) != STATUS_NOT_IMPLEMENTED)
return;
srwlock_leave_shared( lock, srwlock_lock_exclusive( (unsigned int *)&lock->Ptr,
- SRWLOCK_RES_SHARED ) - SRWLOCK_RES_SHARED );
}
/***********************************************************************
* RtlTryAcquireSRWLockExclusive (NTDLL.@)
*
* NOTES
* Similarly to AcquireSRWLockExclusive, recursive calls are not allowed
* and will fail with a FALSE return value.
*/
BOOLEAN WINAPI RtlTryAcquireSRWLockExclusive( RTL_SRWLOCK *lock )
{
NTSTATUS ret;
if ((ret = unix_funcs->fast_RtlTryAcquireSRWLockExclusive( lock )) != STATUS_NOT_IMPLEMENTED)
return (ret == STATUS_SUCCESS);
return InterlockedCompareExchange( (int *)&lock->Ptr, SRWLOCK_MASK_IN_EXCLUSIVE |
SRWLOCK_RES_EXCLUSIVE, 0 ) == 0;
}
/***********************************************************************
* RtlTryAcquireSRWLockShared (NTDLL.@)
*/
BOOLEAN WINAPI RtlTryAcquireSRWLockShared( RTL_SRWLOCK *lock )
{
unsigned int val, tmp;
NTSTATUS ret;
if ((ret = unix_funcs->fast_RtlTryAcquireSRWLockShared( lock )) != STATUS_NOT_IMPLEMENTED)
return (ret == STATUS_SUCCESS);
for (val = *(unsigned int *)&lock->Ptr;; val = tmp)
{
if (val & SRWLOCK_MASK_EXCLUSIVE_QUEUE)
return FALSE;
if ((tmp = InterlockedCompareExchange( (int *)&lock->Ptr, val + SRWLOCK_RES_SHARED, val )) == val)
break;
}
return TRUE;
}
/***********************************************************************
* RtlInitializeConditionVariable (NTDLL.@)
*
* Initializes the condition variable with NULL.
*
* PARAMS
* variable [O] condition variable
*
* RETURNS
* Nothing.
*/
void WINAPI RtlInitializeConditionVariable( RTL_CONDITION_VARIABLE *variable )
{
variable->Ptr = NULL;
}
/***********************************************************************
* RtlWakeConditionVariable (NTDLL.@)
*
* Wakes up one thread waiting on the condition variable.
*
* PARAMS
* variable [I/O] condition variable to wake up.
*
* RETURNS
* Nothing.
*
* NOTES
* The calling thread does not have to own any lock in order to call
* this function.
*/
void WINAPI RtlWakeConditionVariable( RTL_CONDITION_VARIABLE *variable )
{
if (unix_funcs->fast_RtlWakeConditionVariable( variable, 1 ) == STATUS_NOT_IMPLEMENTED)
{
InterlockedIncrement( (int *)&variable->Ptr );
RtlWakeAddressSingle( variable );
}
}
/***********************************************************************
* RtlWakeAllConditionVariable (NTDLL.@)
*
* See WakeConditionVariable, wakes up all waiting threads.
*/
void WINAPI RtlWakeAllConditionVariable( RTL_CONDITION_VARIABLE *variable )
{
if (unix_funcs->fast_RtlWakeConditionVariable( variable, INT_MAX ) == STATUS_NOT_IMPLEMENTED)
{
InterlockedIncrement( (int *)&variable->Ptr );
RtlWakeAddressAll( variable );
}
}
/***********************************************************************
* RtlSleepConditionVariableCS (NTDLL.@)
*
* Atomically releases the critical section and suspends the thread,
* waiting for a Wake(All)ConditionVariable event. Afterwards it enters
* the critical section again and returns.
*
* PARAMS
* variable [I/O] condition variable
* crit [I/O] critical section to leave temporarily
* timeout [I] timeout
*
* RETURNS
* see NtWaitForKeyedEvent for all possible return values.
*/
NTSTATUS WINAPI RtlSleepConditionVariableCS( RTL_CONDITION_VARIABLE *variable, RTL_CRITICAL_SECTION *crit,
const LARGE_INTEGER *timeout )
{
const void *value = variable->Ptr;
NTSTATUS status;
RtlLeaveCriticalSection( crit );
if ((status = unix_funcs->fast_wait_cv( variable, value, timeout )) == STATUS_NOT_IMPLEMENTED)
status = RtlWaitOnAddress( &variable->Ptr, &value, sizeof(value), timeout );
RtlEnterCriticalSection( crit );
return status;
}
/***********************************************************************
* RtlSleepConditionVariableSRW (NTDLL.@)
*
* Atomically releases the SRWLock and suspends the thread,
* waiting for a Wake(All)ConditionVariable event. Afterwards it enters
* the SRWLock again with the same access rights and returns.
*
* PARAMS
* variable [I/O] condition variable
* lock [I/O] SRWLock to leave temporarily
* timeout [I] timeout
* flags [I] type of the current lock (exclusive / shared)
*
* RETURNS
* see NtWaitForKeyedEvent for all possible return values.
*
* NOTES
* the behaviour is undefined if the thread doesn't own the lock.
*/
NTSTATUS WINAPI RtlSleepConditionVariableSRW( RTL_CONDITION_VARIABLE *variable, RTL_SRWLOCK *lock,
const LARGE_INTEGER *timeout, ULONG flags )
{
const void *value = variable->Ptr;
NTSTATUS status;
if (flags & RTL_CONDITION_VARIABLE_LOCKMODE_SHARED)
RtlReleaseSRWLockShared( lock );
else
RtlReleaseSRWLockExclusive( lock );
if ((status = unix_funcs->fast_wait_cv( variable, value, timeout )) == STATUS_NOT_IMPLEMENTED)
status = RtlWaitOnAddress( variable, &value, sizeof(value), timeout );
if (flags & RTL_CONDITION_VARIABLE_LOCKMODE_SHARED)
RtlAcquireSRWLockShared( lock );
else
RtlAcquireSRWLockExclusive( lock );
return status;
}
/***********************************************************************
* RtlWaitOnAddress (NTDLL.@)
*/
NTSTATUS WINAPI RtlWaitOnAddress( const void *addr, const void *cmp, SIZE_T size,
const LARGE_INTEGER *timeout )
{
return unix_funcs->RtlWaitOnAddress( addr, cmp, size, timeout );
}
/***********************************************************************
* RtlWakeAddressAll (NTDLL.@)
*/
void WINAPI RtlWakeAddressAll( const void *addr )
{
return unix_funcs->RtlWakeAddressAll( addr );
}
/***********************************************************************
* RtlWakeAddressSingle (NTDLL.@)
*/
void WINAPI RtlWakeAddressSingle( const void *addr )
{
return unix_funcs->RtlWakeAddressSingle( addr );
}