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arb_program_shader.c
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wined3d: Remove the unused blit_op parameter to arbfp_blit_surface().
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2011-08-04 09:04:20 +02:00 |
ati_fragment_shader.c
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wined3d: Store a pointer to the state table in the context.
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2011-07-25 11:59:15 +02:00 |
buffer.c
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wined3d: Only invalidate state for the current context in wined3d_buffer_unmap().
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2011-07-29 12:09:17 +02:00 |
clipper.c
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wined3d: Get rid of some IWineD3D* references.
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2011-07-04 13:44:41 +02:00 |
context.c
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wined3d: Get rid of the fglrx point sprite hack.
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2011-08-05 09:17:59 +02:00 |
device.c
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wined3d: Pass a non-NULL rectangle to surface_color_fill() in wined3d_device_clear_rendertarget_view().
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2011-08-05 09:17:51 +02:00 |
directx.c
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wined3d: Add support for Nvidia GTX 550/560 Ti.
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2011-08-05 16:43:24 +02:00 |
drawprim.c
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wined3d: Apply draw state after depth / stencil setup in drawPrimitive().
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2011-08-01 11:15:55 +02:00 |
gl_compat.c
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dlls: Assorted spelling fixes.
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2011-08-03 14:15:50 +02:00 |
glsl_shader.c
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wined3d: Make the shader and ctx_priv parameters to shader_generate_glsl_declarations() const.
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2011-07-25 11:59:11 +02:00 |
Makefile.in
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wined3d: Merge surface_base.c into surface.c.
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2011-04-26 10:46:40 +02:00 |
nvidia_texture_shader.c
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wined3d: Pass a wined3d_state pointer to state handlers.
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2011-07-14 14:11:25 +02:00 |
palette.c
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wined3d: Get rid of the IWineD3DDevice typedefs.
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2011-05-17 10:06:23 +02:00 |
query.c
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wined3d: Make the query parameter to wined3d_event_query_finish() const.
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2011-07-19 14:06:05 +02:00 |
resource.c
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wined3d: Get rid of some IWineD3D* references.
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2011-07-04 13:44:41 +02:00 |
shader.c
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wined3d: Store a pointer to the framebuffer state in struct wined3d_state.
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2011-07-14 14:11:07 +02:00 |
shader_sm1.c
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shader_sm4.c
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wined3d: Make the priv parameter to map_register() const.
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2011-07-19 14:06:01 +02:00 |
state.c
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wined3d: Get rid of the fglrx point sprite hack.
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2011-08-05 09:17:59 +02:00 |
stateblock.c
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wined3d: Get rid of the clip status code.
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2011-07-14 14:11:18 +02:00 |
surface.c
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wined3d: Implement wined3d_surface_bltfast() on top of wined3d_surface_blt().
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2011-08-05 09:17:39 +02:00 |
swapchain.c
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wined3d: Get rid of context_bind_fbo() calls outside context.c.
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2011-08-01 11:16:12 +02:00 |
texture.c
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wined3d: Make the texture parameter to texture_srgb_mode() const.
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2011-07-15 10:08:18 +02:00 |
utils.c
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dlls: Assorted spelling fixes.
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2011-08-03 14:15:50 +02:00 |
version.rc
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vertexdeclaration.c
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wined3d: Get rid of the IWineD3DDevice typedefs.
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2011-05-17 10:06:23 +02:00 |
view.c
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wined3d: Remove object creation methods from the IWineD3DDevice interface.
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2011-05-11 14:56:48 +02:00 |
volume.c
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wined3d: Make the volume parameter to volume_load() const.
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2011-07-13 11:51:52 +02:00 |
wined3d.spec
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wined3d: Get rid of wined3d_device_enum_resources().
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2011-07-25 21:25:11 +02:00 |
wined3d_gl.h
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wined3d: Don't hide GL function pointer typedefs behind extension defines.
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2011-07-29 12:09:26 +02:00 |
wined3d_main.c
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wined3d: Complain about users disabling GLSL.
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2011-07-29 12:11:01 +02:00 |
wined3d_private.h
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wined3d: Add support for Nvidia GTX 550/560 Ti.
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2011-08-05 16:43:24 +02:00 |