wine/dlls/ddraw/d3ddevice
Lionel Ulmer 5f49e78e35 - start of support for device locking / unlocking via glReadPixels /
glDrawPixels interface (slow but should be enough for a start)
 - implement one vertex case for the D3D3/7 DrawPrimitive functions
 - fix a missing \n in a TRACE call
2002-11-30 19:06:52 +00:00
..
main.c Implemented GetRenderTarget. 2002-11-30 02:20:31 +00:00
main.h - Clean up all the D3D COM handling (but the underlaying code is still 2002-11-21 21:04:16 +00:00
mesa.c - start of support for device locking / unlocking via glReadPixels / 2002-11-30 19:06:52 +00:00