wine/dlls/d3d10core
2011-12-12 10:21:01 +01:00
..
tests d3d10core/tests: Add some shader creation tests. 2011-09-26 17:57:57 +02:00
async.c d3d10core: COM cleanup for the ID3D10Query iface. 2011-06-02 16:24:07 +02:00
buffer.c wined3d: Remove object creation methods from the IWineD3DDevice interface. 2011-05-11 14:56:48 +02:00
d3d10core.spec dxgi: The "unknown0" parameter to DXGID3D10CreateDevice() is a pointer. 2009-12-08 12:33:43 +01:00
d3d10core_main.c dxgi: The "unknown0" parameter to DXGID3D10CreateDevice() is a pointer. 2009-12-08 12:33:43 +01:00
d3d10core_private.h d3d10core: COM cleanup for the ID3D10InputLayout iface. 2011-07-12 13:25:43 +02:00
device.c wined3d: Get rid of the WINED3DPRIMITIVETYPE typedef. 2011-12-12 10:21:01 +01:00
inputlayout.c wined3d: Get rid of the WINED3DVERTEXELEMENT typedef. 2011-11-25 16:21:57 +01:00
Makefile.in wined3d: Remove COM from the vertex declaration. 2011-02-03 13:15:17 +01:00
shader.c d3d10core: Fixup HRESULT in a bunch of error cases. 2011-09-26 17:57:50 +02:00
state.c d3d10core: COM cleanup for the ID3D10SamplerState iface. 2011-06-02 16:24:03 +02:00
texture.c wined3d: Get rid of the WINED3DLOCKED_BOX typedef. 2011-12-06 15:50:58 +01:00
utils.c d3d10core: Fixup HRESULT in a bunch of error cases. 2011-09-26 17:57:50 +02:00
version.rc
view.c d3d10core: COM cleanup for the ID3D10RenderTargetView iface. 2011-07-12 13:25:37 +02:00