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41 lines
1.3 KiB
C
41 lines
1.3 KiB
C
/*
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* DirectPlay8 Server
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*
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* Copyright 2004 Raphael Junqueira
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*
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*/
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#include "config.h"
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#include <stdarg.h>
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#include "windef.h"
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#include "winbase.h"
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#include "wingdi.h"
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#include "winuser.h"
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#include "objbase.h"
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#include "wine/debug.h"
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#include "dplay8.h"
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#include "dpnet_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(dpnet);
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HRESULT DPNET_CreateDirectPlay8Server(LPCLASSFACTORY iface, LPUNKNOWN punkOuter, REFIID riid, LPVOID *ppobj) {
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WARN("(%p, %s, %p): stub.\n", punkOuter, debugstr_guid(riid), ppobj);
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return CLASS_E_CLASSNOTAVAILABLE;
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}
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