.. |
tests
|
wined3d: D3DRS_ZVISIBLE is not supposed to return an error.
|
2006-12-15 12:18:36 +01:00 |
basetexture.c
|
d3d8: Win64 printf format warning fixes.
|
2006-10-10 19:58:56 +02:00 |
cubetexture.c
|
d3d8: Handle surface refcount forwarding in d3d8.
|
2006-12-06 12:40:12 +01:00 |
d3d8.spec
|
d3d8: Better stub for ValidateVertexShader + tests.
|
2006-09-11 11:29:56 +02:00 |
d3d8_main.c
|
d3d8: Win64 printf format warning fixes.
|
2006-10-10 19:58:56 +02:00 |
d3d8_private.h
|
d3d: Callback infrastructure for implicit swap chain destruction in IWineD3DDevice.
|
2006-12-18 12:07:26 +01:00 |
device.c
|
d3d: Callback infrastructure for implicit swap chain destruction in IWineD3DDevice.
|
2006-12-18 12:07:26 +01:00 |
directx.c
|
d3d: Callback infrastructure for implicit swap chain destruction in IWineD3DDevice.
|
2006-12-18 12:07:26 +01:00 |
indexbuffer.c
|
d3d8: Win64 printf format warning fixes.
|
2006-10-10 19:58:56 +02:00 |
Makefile.in
|
d3d8: Win64 printf format warning fixes.
|
2006-10-10 19:58:56 +02:00 |
pixelshader.c
|
Assorted spelling fixes.
|
2006-10-13 11:55:04 +02:00 |
resource.c
|
d3d8: Win64 printf format warning fixes.
|
2006-10-10 19:58:56 +02:00 |
stateblock.c
|
d3d8: Win64 printf format warning fixes.
|
2006-10-10 19:58:56 +02:00 |
surface.c
|
d3d8: Release non implicit surfaces only if refcount is 0, with test.
|
2006-12-14 12:57:27 +01:00 |
swapchain.c
|
d3d8: Fix implicit surface refcounting.
|
2006-12-06 12:41:27 +01:00 |
texture.c
|
d3d8: Handle surface refcount forwarding in d3d8.
|
2006-12-06 12:40:12 +01:00 |
version.rc
|
Update the address of the Free Software Foundation.
|
2006-05-23 14:11:13 +02:00 |
vertexbuffer.c
|
d3d8: Win64 printf format warning fixes.
|
2006-10-10 19:58:56 +02:00 |
vertexshader.c
|
Assorted spelling fixes.
|
2006-10-13 11:55:04 +02:00 |
volume.c
|
d3d8: Handle volume refcount forwarding in d3d8.
|
2006-12-06 12:40:24 +01:00 |
volumetexture.c
|
d3d8: Handle volume refcount forwarding in d3d8.
|
2006-12-06 12:40:24 +01:00 |