wine/dlls/wined3d
Zhiyi Zhang 6ebfc35fc4 wined3d: Fill fake adapter video memory usage.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-05-20 10:23:04 +02:00
..
adapter_gl.c wined3d: Don't submit fences when the GL context doesn't support them. 2022-04-27 21:47:43 +02:00
adapter_vk.c wined3d: Don't submit fences when the GL context doesn't support them. 2022-04-27 21:47:43 +02:00
arb_program_shader.c wined3d: Factor out context_gl_apply_texture_draw_state(). 2022-04-20 17:49:27 +02:00
ati_fragment_shader.c
buffer.c
context.c
context_gl.c wined3d: Don't use fences on GL context cleanup when they are not supported. 2022-04-27 21:47:43 +02:00
context_vk.c wined3d: Don't do a full cleanup when waiting for a command buffer. 2022-05-13 22:11:41 +02:00
cs.c wined3d: Disable CSMT when fences are not supported. 2022-04-27 21:47:43 +02:00
device.c wined3d: Prepare wined3d_format_convert_from_float for > 32bpp formats. 2022-05-16 22:10:15 +02:00
directx.c wined3d: Fill fake adapter video memory usage. 2022-05-20 10:23:04 +02:00
gl_compat.c
glsl_shader.c wined3d: Factor out context_gl_apply_texture_draw_state(). 2022-04-20 17:49:27 +02:00
Makefile.in
nvidia_texture_shader.c
palette.c
query.c wined3d: Don't submit fences when the GL context doesn't support them. 2022-04-27 21:47:43 +02:00
resource.c wined3d: Add support for sysmem-clearing float32 formats. 2022-05-16 22:10:15 +02:00
sampler.c
shader.c wined3d: Avoid calling _strnicmp() with limit -1. 2022-03-29 20:53:50 +02:00
shader_sm1.c
shader_sm4.c wined3d: Avoid calling _strnicmp() with limit -1. 2022-03-29 20:53:50 +02:00
shader_spirv.c
state.c
stateblock.c
surface.c wined3d: Support CPU clear of float16 formats. 2022-05-16 22:10:15 +02:00
swapchain.c wined3d: Don't submit fences when the GL context doesn't support them. 2022-04-27 21:47:43 +02:00
texture.c wined3d: Reduce the size of staging BO's for texture uploads. 2022-05-13 22:11:40 +02:00
utils.c wined3d: Make normalized format handling more generic in wined3d_format_convert_from_float. 2022-05-16 22:10:15 +02:00
version.rc
vertexdeclaration.c
view.c wined3d: Move clear box clipping to cpu_blitter_clear. 2022-05-13 22:11:41 +02:00
wined3d.spec dxgi: Implement dxgi_adapter_QueryVideoMemoryInfo() with D3DKMTQueryVideoMemoryInfo(). 2022-05-20 10:22:59 +02:00
wined3d_gl.h
wined3d_main.c wined3d: Avoid calling _strnicmp() with limit -1. 2022-03-29 20:53:50 +02:00
wined3d_private.h wined3d: Move kernel mode adapter handle from wined3d_output to wined3d_adapter. 2022-05-20 10:22:55 +02:00
wined3d_shaders.h
wined3d_vk.h