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76 lines
1.9 KiB
C
76 lines
1.9 KiB
C
/*
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* Gameux library main file
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*
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* Copyright (C) 2010 Mariusz Pluciński
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "config.h"
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#define COBJMACROS
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#include <stdarg.h>
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#include "windef.h"
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#include "winbase.h"
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#include "ole2.h"
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#include "rpcproxy.h"
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#include "shobjidl.h"
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#include "initguid.h"
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#include "gameux.h"
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#include "wine/debug.h"
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WINE_DEFAULT_DEBUG_CHANNEL(gameux);
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static HINSTANCE instance;
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HRESULT WINAPI DllCanUnloadNow(void)
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{
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return S_FALSE;
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}
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BOOL WINAPI DllMain(HINSTANCE hInstDLL, DWORD fdwReason, LPVOID lpv)
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{
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TRACE("(%p, %d, %p)\n", hInstDLL, fdwReason, lpv);
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switch(fdwReason)
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{
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case DLL_PROCESS_ATTACH:
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instance = hInstDLL;
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DisableThreadLibraryCalls(hInstDLL);
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break;
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case DLL_PROCESS_DETACH:
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break;
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}
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return TRUE;
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}
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/***********************************************************************
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* DllRegisterServer (GAMEUX.@)
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*/
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HRESULT WINAPI DllRegisterServer(void)
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{
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return __wine_register_resources( instance );
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}
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/***********************************************************************
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* DllUnregisterServer (GAMEUX.@)
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*/
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HRESULT WINAPI DllUnregisterServer(void)
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{
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return __wine_unregister_resources( instance );
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}
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