wine/dlls/dsound
Michael Stefaniuc 716cfcb163 dsound: Use wide-char string literals.
Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-10-19 10:59:29 +02:00
..
tests dsound: Select the nth effect matching the given CLSID in GetObjectInPath(). 2020-08-03 21:24:01 +02:00
buffer.c dsound: Select the nth effect matching the given CLSID in GetObjectInPath(). 2020-08-03 21:24:01 +02:00
capture.c
dsound.c
dsound.spec
dsound_classes.idl
dsound_convert.c
dsound_main.c dsound: Use wide-char string literals. 2020-10-19 10:59:29 +02:00
dsound_private.h
duplex.c
fir.h
make_fir
Makefile.in
mixer.c
primary.c
propset.c dsound: Use wide-char string literals. 2020-10-19 10:59:29 +02:00
sound3d.c
version.rc