mirror of
git://source.winehq.org/git/wine.git
synced 2024-09-01 19:13:37 +00:00
240 lines
6.9 KiB
C
240 lines
6.9 KiB
C
/*
|
|
* Clock (winclock.c)
|
|
*
|
|
* Copyright 1998 by Marcel Baur <mbaur@g26.ethz.ch>
|
|
*
|
|
* This file is based on rolex.c by Jim Peterson.
|
|
*
|
|
* I just managed to move the relevant parts into the Clock application
|
|
* and made it look like the original Windows one. You can find the original
|
|
* rolex.c in the wine /libtest directory.
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*/
|
|
#include "config.h"
|
|
#include "wine/port.h"
|
|
|
|
#include <math.h>
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
#include "windows.h"
|
|
#include "winclock.h"
|
|
|
|
#define FaceColor (GetSysColor(COLOR_3DFACE))
|
|
#define HandColor (GetSysColor(COLOR_3DHIGHLIGHT))
|
|
#define TickColor (GetSysColor(COLOR_3DHIGHLIGHT))
|
|
#define ShadowColor (GetSysColor(COLOR_3DDKSHADOW))
|
|
#define BackgroundColor (GetSysColor(COLOR_3DFACE))
|
|
|
|
static const int SHADOW_DEPTH = 2;
|
|
|
|
typedef struct
|
|
{
|
|
POINT Start;
|
|
POINT End;
|
|
} HandData;
|
|
|
|
static HandData HourHand, MinuteHand, SecondHand;
|
|
|
|
static void DrawTicks(HDC dc, const POINT* centre, int radius)
|
|
{
|
|
int t;
|
|
|
|
/* Minute divisions */
|
|
if (radius>64)
|
|
for(t=0; t<60; t++) {
|
|
MoveToEx(dc,
|
|
centre->x + sin(t*M_PI/30)*0.9*radius,
|
|
centre->y - cos(t*M_PI/30)*0.9*radius,
|
|
NULL);
|
|
LineTo(dc,
|
|
centre->x + sin(t*M_PI/30)*0.89*radius,
|
|
centre->y - cos(t*M_PI/30)*0.89*radius);
|
|
}
|
|
|
|
/* Hour divisions */
|
|
for(t=0; t<12; t++) {
|
|
|
|
MoveToEx(dc,
|
|
centre->x + sin(t*M_PI/6)*0.9*radius,
|
|
centre->y - cos(t*M_PI/6)*0.9*radius,
|
|
NULL);
|
|
LineTo(dc,
|
|
centre->x + sin(t*M_PI/6)*0.8*radius,
|
|
centre->y - cos(t*M_PI/6)*0.8*radius);
|
|
}
|
|
}
|
|
|
|
static void DrawFace(HDC dc, const POINT* centre, int radius, int border)
|
|
{
|
|
/* Ticks */
|
|
SelectObject(dc, CreatePen(PS_SOLID, 2, ShadowColor));
|
|
OffsetWindowOrgEx(dc, -SHADOW_DEPTH, -SHADOW_DEPTH, NULL);
|
|
DrawTicks(dc, centre, radius);
|
|
DeleteObject(SelectObject(dc, CreatePen(PS_SOLID, 2, TickColor)));
|
|
OffsetWindowOrgEx(dc, SHADOW_DEPTH, SHADOW_DEPTH, NULL);
|
|
DrawTicks(dc, centre, radius);
|
|
if (border)
|
|
{
|
|
SelectObject(dc, GetStockObject(NULL_BRUSH));
|
|
DeleteObject(SelectObject(dc, CreatePen(PS_SOLID, 5, ShadowColor)));
|
|
Ellipse(dc, centre->x - radius, centre->y - radius, centre->x + radius, centre->y + radius);
|
|
}
|
|
DeleteObject(SelectObject(dc, GetStockObject(NULL_PEN)));
|
|
}
|
|
|
|
static void DrawHand(HDC dc,HandData* hand)
|
|
{
|
|
MoveToEx(dc, hand->Start.x, hand->Start.y, NULL);
|
|
LineTo(dc, hand->End.x, hand->End.y);
|
|
}
|
|
|
|
static void DrawHands(HDC dc, BOOL bSeconds)
|
|
{
|
|
if (bSeconds) {
|
|
#if 0
|
|
SelectObject(dc, CreatePen(PS_SOLID, 1, ShadowColor));
|
|
OffsetWindowOrgEx(dc, -SHADOW_DEPTH, -SHADOW_DEPTH, NULL);
|
|
DrawHand(dc, &SecondHand);
|
|
DeleteObject(SelectObject(dc, CreatePen(PS_SOLID, 1, HandColor)));
|
|
OffsetWindowOrgEx(dc, SHADOW_DEPTH, SHADOW_DEPTH, NULL);
|
|
#else
|
|
SelectObject(dc, CreatePen(PS_SOLID, 1, HandColor));
|
|
#endif
|
|
DrawHand(dc, &SecondHand);
|
|
DeleteObject(SelectObject(dc, GetStockObject(NULL_PEN)));
|
|
}
|
|
|
|
SelectObject(dc, CreatePen(PS_SOLID, 4, ShadowColor));
|
|
|
|
OffsetWindowOrgEx(dc, -SHADOW_DEPTH, -SHADOW_DEPTH, NULL);
|
|
DrawHand(dc, &MinuteHand);
|
|
DrawHand(dc, &HourHand);
|
|
|
|
DeleteObject(SelectObject(dc, CreatePen(PS_SOLID, 4, HandColor)));
|
|
OffsetWindowOrgEx(dc, SHADOW_DEPTH, SHADOW_DEPTH, NULL);
|
|
DrawHand(dc, &MinuteHand);
|
|
DrawHand(dc, &HourHand);
|
|
|
|
DeleteObject(SelectObject(dc, GetStockObject(NULL_PEN)));
|
|
}
|
|
|
|
static void PositionHand(const POINT* centre, double length, double angle, HandData* hand)
|
|
{
|
|
hand->Start = *centre;
|
|
hand->End.x = centre->x + sin(angle)*length;
|
|
hand->End.y = centre->y - cos(angle)*length;
|
|
}
|
|
|
|
static void PositionHands(const POINT* centre, int radius, BOOL bSeconds)
|
|
{
|
|
SYSTEMTIME st;
|
|
double hour, minute, second;
|
|
|
|
/* 0 <= hour,minute,second < 2pi */
|
|
/* Adding the millisecond count makes the second hand move more smoothly */
|
|
|
|
GetLocalTime(&st);
|
|
|
|
second = st.wSecond + st.wMilliseconds/1000.0;
|
|
minute = st.wMinute + second/60.0;
|
|
hour = st.wHour % 12 + minute/60.0;
|
|
|
|
PositionHand(centre, radius * 0.5, hour/12 * 2*M_PI, &HourHand);
|
|
PositionHand(centre, radius * 0.65, minute/60 * 2*M_PI, &MinuteHand);
|
|
if (bSeconds)
|
|
PositionHand(centre, radius * 0.79, second/60 * 2*M_PI, &SecondHand);
|
|
}
|
|
|
|
void AnalogClock(HDC dc, int x, int y, BOOL bSeconds, BOOL border)
|
|
{
|
|
POINT centre;
|
|
int radius;
|
|
|
|
radius = min(x, y)/2 - SHADOW_DEPTH;
|
|
if (radius < 0)
|
|
return;
|
|
|
|
centre.x = x/2;
|
|
centre.y = y/2;
|
|
|
|
DrawFace(dc, ¢re, radius, border);
|
|
|
|
PositionHands(¢re, radius, bSeconds);
|
|
DrawHands(dc, bSeconds);
|
|
}
|
|
|
|
|
|
HFONT SizeFont(HDC dc, int x, int y, BOOL bSeconds, const LOGFONTW* font)
|
|
{
|
|
SIZE extent;
|
|
LOGFONTW lf;
|
|
double xscale, yscale;
|
|
HFONT oldFont, newFont;
|
|
WCHAR szTime[255];
|
|
int chars;
|
|
|
|
chars = GetTimeFormatW(LOCALE_USER_DEFAULT, bSeconds ? 0 : TIME_NOSECONDS, NULL,
|
|
NULL, szTime, sizeof(szTime)/sizeof(WCHAR));
|
|
if (!chars)
|
|
return 0;
|
|
|
|
--chars;
|
|
|
|
lf = *font;
|
|
lf.lfHeight = -20;
|
|
|
|
x -= 2 * SHADOW_DEPTH;
|
|
y -= 2 * SHADOW_DEPTH;
|
|
|
|
oldFont = SelectObject(dc, CreateFontIndirectW(&lf));
|
|
GetTextExtentPointW(dc, szTime, chars, &extent);
|
|
DeleteObject(SelectObject(dc, oldFont));
|
|
|
|
xscale = (double)x/extent.cx;
|
|
yscale = (double)y/extent.cy;
|
|
lf.lfHeight *= min(xscale, yscale);
|
|
newFont = CreateFontIndirectW(&lf);
|
|
|
|
return newFont;
|
|
}
|
|
|
|
void DigitalClock(HDC dc, int x, int y, BOOL bSeconds, HFONT font)
|
|
{
|
|
SIZE extent;
|
|
HFONT oldFont;
|
|
WCHAR szTime[255];
|
|
int chars;
|
|
|
|
chars = GetTimeFormatW(LOCALE_USER_DEFAULT, bSeconds ? 0 : TIME_NOSECONDS, NULL,
|
|
NULL, szTime, sizeof(szTime)/sizeof(WCHAR));
|
|
if (!chars)
|
|
return;
|
|
--chars;
|
|
|
|
oldFont = SelectObject(dc, font);
|
|
GetTextExtentPointW(dc, szTime, chars, &extent);
|
|
|
|
SetBkColor(dc, BackgroundColor);
|
|
SetTextColor(dc, ShadowColor);
|
|
TextOutW(dc, (x - extent.cx)/2 + SHADOW_DEPTH, (y - extent.cy)/2 + SHADOW_DEPTH, szTime, chars);
|
|
SetBkMode(dc, TRANSPARENT);
|
|
|
|
SetTextColor(dc, HandColor);
|
|
TextOutW(dc, (x - extent.cx)/2, (y - extent.cy)/2, szTime, chars);
|
|
|
|
SelectObject(dc, oldFont);
|
|
}
|