wine/dlls/d3d11
Nikolay Sivov 16a2095556 dxgi: Use texture pointer instead of resource pointer for DXGI surface.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-01 21:21:35 +09:00
..
tests d3d11: Add tests for WINED3DFMT_BC6H_UF16/SF16 formats. 2016-08-24 22:23:18 +09:00
async.c d3d11: Implement d3d10_query_GetData(). 2016-07-07 21:23:25 +09:00
buffer.c d3d11: Use wined3d_resource_unmap() in d3d10_buffer_Unmap(). 2016-08-31 22:22:59 +09:00
d3d11.spec
d3d11_main.c d3d11: Removed no longer needed wine_rb_init error handling. 2016-08-31 22:23:00 +09:00
d3d11_private.h d3d11: Removed no longer needed wine_rb_init error handling. 2016-08-31 22:23:00 +09:00
device.c d3d11: Removed no longer needed wine_rb_init error handling. 2016-08-31 22:23:00 +09:00
inputlayout.c d3d11: Compare semantic names ignoring case. 2016-08-22 23:05:21 +09:00
Makefile.in
shader.c d3d11: Remove redundant 'break' statement. 2016-08-17 11:52:54 +09:00
state.c d3d11: Add support for FrontCounterClockwise. 2016-07-28 21:38:05 +09:00
texture.c dxgi: Use texture pointer instead of resource pointer for DXGI surface. 2016-09-01 21:21:35 +09:00
utils.c d3d11: Correctly print unhandled bind flags in wined3d_usage_from_d3d11. 2016-08-24 22:24:17 +09:00
version.rc
view.c d3d11: Fix calculation of array size for 1D textures. 2016-08-24 22:24:13 +09:00