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209 lines
6.6 KiB
C
209 lines
6.6 KiB
C
/*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#define COBJMACROS
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#include <audiopolicy.h>
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#include <mmdeviceapi.h>
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#include <wine/debug.h>
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#include <wine/list.h>
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#include "mmdevapi_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(mmdevapi);
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static CRITICAL_SECTION g_sessions_lock;
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static CRITICAL_SECTION_DEBUG g_sessions_lock_debug =
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{
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0, 0, &g_sessions_lock,
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{ &g_sessions_lock_debug.ProcessLocksList, &g_sessions_lock_debug.ProcessLocksList },
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0, 0, { (DWORD_PTR)(__FILE__ ": g_sessions_lock") }
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};
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static CRITICAL_SECTION g_sessions_lock = { &g_sessions_lock_debug, -1, 0, 0, 0, 0 };
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void sessions_lock(void)
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{
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EnterCriticalSection(&g_sessions_lock);
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}
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void sessions_unlock(void)
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{
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LeaveCriticalSection(&g_sessions_lock);
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}
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HRESULT get_audio_session(const GUID *sessionguid, IMMDevice *device, UINT channels,
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struct audio_session **out)
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{
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return E_NOTIMPL;
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}
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static inline struct session_mgr *impl_from_IAudioSessionManager2(IAudioSessionManager2 *iface)
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{
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return CONTAINING_RECORD(iface, struct session_mgr, IAudioSessionManager2_iface);
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}
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static HRESULT WINAPI ASM_QueryInterface(IAudioSessionManager2 *iface, REFIID riid, void **ppv)
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{
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struct session_mgr *This = impl_from_IAudioSessionManager2(iface);
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TRACE("(%p)->(%s, %p)\n", This, debugstr_guid(riid), ppv);
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if (!ppv)
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return E_POINTER;
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if (IsEqualIID(riid, &IID_IUnknown) ||
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IsEqualIID(riid, &IID_IAudioSessionManager) ||
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IsEqualIID(riid, &IID_IAudioSessionManager2))
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*ppv = &This->IAudioSessionManager2_iface;
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else {
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*ppv = NULL;
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return E_NOINTERFACE;
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}
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IUnknown_AddRef((IUnknown *)*ppv);
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return S_OK;
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}
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static ULONG WINAPI ASM_AddRef(IAudioSessionManager2 *iface)
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{
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struct session_mgr *This = impl_from_IAudioSessionManager2(iface);
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ULONG ref = InterlockedIncrement(&This->ref);
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TRACE("(%p) new ref %lu\n", This, ref);
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return ref;
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}
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static ULONG WINAPI ASM_Release(IAudioSessionManager2 *iface)
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{
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struct session_mgr *This = impl_from_IAudioSessionManager2(iface);
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ULONG ref = InterlockedDecrement(&This->ref);
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TRACE("(%p) new ref %lu\n", This, ref);
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if (!ref)
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HeapFree(GetProcessHeap(), 0, This);
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return ref;
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}
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static HRESULT WINAPI ASM_GetAudioSessionControl(IAudioSessionManager2 *iface,
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const GUID *guid, DWORD flags,
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IAudioSessionControl **out)
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{
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struct session_mgr *This = impl_from_IAudioSessionManager2(iface);
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AudioSessionWrapper *wrapper;
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HRESULT hr;
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TRACE("(%p)->(%s, %lx, %p)\n", This, debugstr_guid(guid), flags, out);
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hr = drvs.pGetAudioSessionWrapper(guid, This->device, &wrapper);
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if (FAILED(hr))
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return hr;
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*out = (IAudioSessionControl*)&wrapper->IAudioSessionControl2_iface;
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return S_OK;
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}
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static HRESULT WINAPI ASM_GetSimpleAudioVolume(IAudioSessionManager2 *iface,
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const GUID *guid, DWORD flags,
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ISimpleAudioVolume **out)
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{
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struct session_mgr *This = impl_from_IAudioSessionManager2(iface);
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AudioSessionWrapper *wrapper;
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HRESULT hr;
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TRACE("(%p)->(%s, %lx, %p)\n", This, debugstr_guid(guid), flags, out);
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hr = drvs.pGetAudioSessionWrapper(guid, This->device, &wrapper);
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if (FAILED(hr))
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return hr;
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*out = &wrapper->ISimpleAudioVolume_iface;
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return S_OK;
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}
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static HRESULT WINAPI ASM_GetSessionEnumerator(IAudioSessionManager2 *iface,
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IAudioSessionEnumerator **out)
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{
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struct session_mgr *This = impl_from_IAudioSessionManager2(iface);
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FIXME("(%p)->(%p) - stub\n", This, out);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI ASM_RegisterSessionNotification(IAudioSessionManager2 *iface,
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IAudioSessionNotification *notification)
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{
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struct session_mgr *This = impl_from_IAudioSessionManager2(iface);
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FIXME("(%p)->(%p) - stub\n", This, notification);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI ASM_UnregisterSessionNotification(IAudioSessionManager2 *iface,
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IAudioSessionNotification *notification)
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{
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struct session_mgr *This = impl_from_IAudioSessionManager2(iface);
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FIXME("(%p)->(%p) - stub\n", This, notification);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI ASM_RegisterDuckNotification(IAudioSessionManager2 *iface,
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const WCHAR *session_id,
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IAudioVolumeDuckNotification *notification)
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{
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struct session_mgr *This = impl_from_IAudioSessionManager2(iface);
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FIXME("(%p)->(%s, %p) - stub\n", This, debugstr_w(session_id), notification);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI ASM_UnregisterDuckNotification(IAudioSessionManager2 *iface,
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IAudioVolumeDuckNotification *notification)
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{
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struct session_mgr *This = impl_from_IAudioSessionManager2(iface);
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FIXME("(%p)->(%p) - stub\n", This, notification);
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return E_NOTIMPL;
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}
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static const IAudioSessionManager2Vtbl AudioSessionManager2_Vtbl =
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{
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ASM_QueryInterface,
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ASM_AddRef,
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ASM_Release,
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ASM_GetAudioSessionControl,
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ASM_GetSimpleAudioVolume,
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ASM_GetSessionEnumerator,
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ASM_RegisterSessionNotification,
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ASM_UnregisterSessionNotification,
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ASM_RegisterDuckNotification,
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ASM_UnregisterDuckNotification
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};
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HRESULT AudioSessionManager_Create(IMMDevice *device, IAudioSessionManager2 **ppv)
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{
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struct session_mgr *This;
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This = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*This));
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if (!This)
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return E_OUTOFMEMORY;
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This->IAudioSessionManager2_iface.lpVtbl = &AudioSessionManager2_Vtbl;
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This->device = device;
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This->ref = 1;
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*ppv = &This->IAudioSessionManager2_iface;
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return S_OK;
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}
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