wine/dlls/mmdevapi/audiosessionmanager.c
2023-07-04 13:08:31 +02:00

209 lines
6.6 KiB
C

/*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#define COBJMACROS
#include <audiopolicy.h>
#include <mmdeviceapi.h>
#include <wine/debug.h>
#include <wine/list.h>
#include "mmdevapi_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(mmdevapi);
static CRITICAL_SECTION g_sessions_lock;
static CRITICAL_SECTION_DEBUG g_sessions_lock_debug =
{
0, 0, &g_sessions_lock,
{ &g_sessions_lock_debug.ProcessLocksList, &g_sessions_lock_debug.ProcessLocksList },
0, 0, { (DWORD_PTR)(__FILE__ ": g_sessions_lock") }
};
static CRITICAL_SECTION g_sessions_lock = { &g_sessions_lock_debug, -1, 0, 0, 0, 0 };
void sessions_lock(void)
{
EnterCriticalSection(&g_sessions_lock);
}
void sessions_unlock(void)
{
LeaveCriticalSection(&g_sessions_lock);
}
HRESULT get_audio_session(const GUID *sessionguid, IMMDevice *device, UINT channels,
struct audio_session **out)
{
return E_NOTIMPL;
}
static inline struct session_mgr *impl_from_IAudioSessionManager2(IAudioSessionManager2 *iface)
{
return CONTAINING_RECORD(iface, struct session_mgr, IAudioSessionManager2_iface);
}
static HRESULT WINAPI ASM_QueryInterface(IAudioSessionManager2 *iface, REFIID riid, void **ppv)
{
struct session_mgr *This = impl_from_IAudioSessionManager2(iface);
TRACE("(%p)->(%s, %p)\n", This, debugstr_guid(riid), ppv);
if (!ppv)
return E_POINTER;
if (IsEqualIID(riid, &IID_IUnknown) ||
IsEqualIID(riid, &IID_IAudioSessionManager) ||
IsEqualIID(riid, &IID_IAudioSessionManager2))
*ppv = &This->IAudioSessionManager2_iface;
else {
*ppv = NULL;
return E_NOINTERFACE;
}
IUnknown_AddRef((IUnknown *)*ppv);
return S_OK;
}
static ULONG WINAPI ASM_AddRef(IAudioSessionManager2 *iface)
{
struct session_mgr *This = impl_from_IAudioSessionManager2(iface);
ULONG ref = InterlockedIncrement(&This->ref);
TRACE("(%p) new ref %lu\n", This, ref);
return ref;
}
static ULONG WINAPI ASM_Release(IAudioSessionManager2 *iface)
{
struct session_mgr *This = impl_from_IAudioSessionManager2(iface);
ULONG ref = InterlockedDecrement(&This->ref);
TRACE("(%p) new ref %lu\n", This, ref);
if (!ref)
HeapFree(GetProcessHeap(), 0, This);
return ref;
}
static HRESULT WINAPI ASM_GetAudioSessionControl(IAudioSessionManager2 *iface,
const GUID *guid, DWORD flags,
IAudioSessionControl **out)
{
struct session_mgr *This = impl_from_IAudioSessionManager2(iface);
AudioSessionWrapper *wrapper;
HRESULT hr;
TRACE("(%p)->(%s, %lx, %p)\n", This, debugstr_guid(guid), flags, out);
hr = drvs.pGetAudioSessionWrapper(guid, This->device, &wrapper);
if (FAILED(hr))
return hr;
*out = (IAudioSessionControl*)&wrapper->IAudioSessionControl2_iface;
return S_OK;
}
static HRESULT WINAPI ASM_GetSimpleAudioVolume(IAudioSessionManager2 *iface,
const GUID *guid, DWORD flags,
ISimpleAudioVolume **out)
{
struct session_mgr *This = impl_from_IAudioSessionManager2(iface);
AudioSessionWrapper *wrapper;
HRESULT hr;
TRACE("(%p)->(%s, %lx, %p)\n", This, debugstr_guid(guid), flags, out);
hr = drvs.pGetAudioSessionWrapper(guid, This->device, &wrapper);
if (FAILED(hr))
return hr;
*out = &wrapper->ISimpleAudioVolume_iface;
return S_OK;
}
static HRESULT WINAPI ASM_GetSessionEnumerator(IAudioSessionManager2 *iface,
IAudioSessionEnumerator **out)
{
struct session_mgr *This = impl_from_IAudioSessionManager2(iface);
FIXME("(%p)->(%p) - stub\n", This, out);
return E_NOTIMPL;
}
static HRESULT WINAPI ASM_RegisterSessionNotification(IAudioSessionManager2 *iface,
IAudioSessionNotification *notification)
{
struct session_mgr *This = impl_from_IAudioSessionManager2(iface);
FIXME("(%p)->(%p) - stub\n", This, notification);
return E_NOTIMPL;
}
static HRESULT WINAPI ASM_UnregisterSessionNotification(IAudioSessionManager2 *iface,
IAudioSessionNotification *notification)
{
struct session_mgr *This = impl_from_IAudioSessionManager2(iface);
FIXME("(%p)->(%p) - stub\n", This, notification);
return E_NOTIMPL;
}
static HRESULT WINAPI ASM_RegisterDuckNotification(IAudioSessionManager2 *iface,
const WCHAR *session_id,
IAudioVolumeDuckNotification *notification)
{
struct session_mgr *This = impl_from_IAudioSessionManager2(iface);
FIXME("(%p)->(%s, %p) - stub\n", This, debugstr_w(session_id), notification);
return E_NOTIMPL;
}
static HRESULT WINAPI ASM_UnregisterDuckNotification(IAudioSessionManager2 *iface,
IAudioVolumeDuckNotification *notification)
{
struct session_mgr *This = impl_from_IAudioSessionManager2(iface);
FIXME("(%p)->(%p) - stub\n", This, notification);
return E_NOTIMPL;
}
static const IAudioSessionManager2Vtbl AudioSessionManager2_Vtbl =
{
ASM_QueryInterface,
ASM_AddRef,
ASM_Release,
ASM_GetAudioSessionControl,
ASM_GetSimpleAudioVolume,
ASM_GetSessionEnumerator,
ASM_RegisterSessionNotification,
ASM_UnregisterSessionNotification,
ASM_RegisterDuckNotification,
ASM_UnregisterDuckNotification
};
HRESULT AudioSessionManager_Create(IMMDevice *device, IAudioSessionManager2 **ppv)
{
struct session_mgr *This;
This = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*This));
if (!This)
return E_OUTOFMEMORY;
This->IAudioSessionManager2_iface.lpVtbl = &AudioSessionManager2_Vtbl;
This->device = device;
This->ref = 1;
*ppv = &This->IAudioSessionManager2_iface;
return S_OK;
}