mirror of
git://source.winehq.org/git/wine.git
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2c903e9e9b
This partially reverts commit ff19f21913
.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
543 lines
17 KiB
C
543 lines
17 KiB
C
/*
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* Win32 critical sections
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*
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* Copyright 1998 Alexandre Julliard
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <assert.h>
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#include <errno.h>
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#include <stdarg.h>
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#include <stdio.h>
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#include <sys/types.h>
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#include <time.h>
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#include "ntstatus.h"
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#define WIN32_NO_STATUS
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#include "windef.h"
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#include "winternl.h"
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#include "wine/debug.h"
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#include "ntdll_misc.h"
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WINE_DEFAULT_DEBUG_CHANNEL(ntdll);
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WINE_DECLARE_DEBUG_CHANNEL(relay);
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static inline void small_pause(void)
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{
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#ifdef __i386__
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__asm__ __volatile__( "rep;nop" : : : "memory" );
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#else
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__asm__ __volatile__( "" : : : "memory" );
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#endif
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}
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static void *no_debug_info_marker = (void *)(ULONG_PTR)-1;
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static BOOL crit_section_has_debuginfo(const RTL_CRITICAL_SECTION *crit)
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{
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return crit->DebugInfo != NULL && crit->DebugInfo != no_debug_info_marker;
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}
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/***********************************************************************
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* get_semaphore
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*/
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static inline HANDLE get_semaphore( RTL_CRITICAL_SECTION *crit )
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{
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HANDLE ret = crit->LockSemaphore;
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if (!ret)
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{
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HANDLE sem;
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if (NtCreateSemaphore( &sem, SEMAPHORE_ALL_ACCESS, NULL, 0, 1 )) return 0;
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if (!(ret = InterlockedCompareExchangePointer( &crit->LockSemaphore, sem, 0 )))
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ret = sem;
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else
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NtClose(sem); /* somebody beat us to it */
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}
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return ret;
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}
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/***********************************************************************
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* wait_semaphore
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*/
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static inline NTSTATUS wait_semaphore( RTL_CRITICAL_SECTION *crit, int timeout )
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{
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NTSTATUS ret;
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/* debug info is cleared by MakeCriticalSectionGlobal */
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if (!crit_section_has_debuginfo( crit ) ||
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((ret = unix_funcs->fast_RtlpWaitForCriticalSection( crit, timeout )) == STATUS_NOT_IMPLEMENTED))
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{
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HANDLE sem = get_semaphore( crit );
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LARGE_INTEGER time;
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time.QuadPart = timeout * (LONGLONG)-10000000;
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ret = NtWaitForSingleObject( sem, FALSE, &time );
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}
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return ret;
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}
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/***********************************************************************
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* RtlInitializeCriticalSection (NTDLL.@)
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*
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* Initialises a new critical section.
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*
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* PARAMS
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* crit [O] Critical section to initialise
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*
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* RETURNS
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* STATUS_SUCCESS.
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*
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* SEE
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* RtlInitializeCriticalSectionEx(),
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* RtlInitializeCriticalSectionAndSpinCount(), RtlDeleteCriticalSection(),
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* RtlEnterCriticalSection(), RtlLeaveCriticalSection(),
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* RtlTryEnterCriticalSection(), RtlSetCriticalSectionSpinCount()
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*/
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NTSTATUS WINAPI RtlInitializeCriticalSection( RTL_CRITICAL_SECTION *crit )
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{
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return RtlInitializeCriticalSectionEx( crit, 0, 0 );
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}
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/***********************************************************************
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* RtlInitializeCriticalSectionAndSpinCount (NTDLL.@)
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*
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* Initialises a new critical section with a given spin count.
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*
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* PARAMS
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* crit [O] Critical section to initialise
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* spincount [I] Spin count for crit
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*
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* RETURNS
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* STATUS_SUCCESS.
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*
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* NOTES
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* Available on NT4 SP3 or later.
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*
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* SEE
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* RtlInitializeCriticalSectionEx(),
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* RtlInitializeCriticalSection(), RtlDeleteCriticalSection(),
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* RtlEnterCriticalSection(), RtlLeaveCriticalSection(),
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* RtlTryEnterCriticalSection(), RtlSetCriticalSectionSpinCount()
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*/
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NTSTATUS WINAPI RtlInitializeCriticalSectionAndSpinCount( RTL_CRITICAL_SECTION *crit, ULONG spincount )
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{
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return RtlInitializeCriticalSectionEx( crit, spincount, 0 );
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}
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/***********************************************************************
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* RtlInitializeCriticalSectionEx (NTDLL.@)
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*
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* Initialises a new critical section with a given spin count and flags.
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*
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* PARAMS
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* crit [O] Critical section to initialise.
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* spincount [I] Number of times to spin upon contention.
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* flags [I] RTL_CRITICAL_SECTION_FLAG_ flags from winnt.h.
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*
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* RETURNS
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* STATUS_SUCCESS.
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*
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* NOTES
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* Available on Vista or later.
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*
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* SEE
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* RtlInitializeCriticalSection(), RtlDeleteCriticalSection(),
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* RtlEnterCriticalSection(), RtlLeaveCriticalSection(),
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* RtlTryEnterCriticalSection(), RtlSetCriticalSectionSpinCount()
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*/
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NTSTATUS WINAPI RtlInitializeCriticalSectionEx( RTL_CRITICAL_SECTION *crit, ULONG spincount, ULONG flags )
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{
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if (flags & (RTL_CRITICAL_SECTION_FLAG_DYNAMIC_SPIN|RTL_CRITICAL_SECTION_FLAG_STATIC_INIT))
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FIXME("(%p,%u,0x%08x) semi-stub\n", crit, spincount, flags);
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/* FIXME: if RTL_CRITICAL_SECTION_FLAG_STATIC_INIT is given, we should use
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* memory from a static pool to hold the debug info. Then heap.c could pass
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* this flag rather than initialising the process heap CS by hand. If this
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* is done, then debug info should be managed through Rtlp[Allocate|Free]DebugInfo
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* so (e.g.) MakeCriticalSectionGlobal() doesn't free it using HeapFree().
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*/
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if (flags & RTL_CRITICAL_SECTION_FLAG_NO_DEBUG_INFO)
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crit->DebugInfo = no_debug_info_marker;
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else
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{
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crit->DebugInfo = RtlAllocateHeap(GetProcessHeap(), 0, sizeof(RTL_CRITICAL_SECTION_DEBUG));
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if (crit->DebugInfo)
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{
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crit->DebugInfo->Type = 0;
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crit->DebugInfo->CreatorBackTraceIndex = 0;
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crit->DebugInfo->CriticalSection = crit;
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crit->DebugInfo->ProcessLocksList.Blink = &(crit->DebugInfo->ProcessLocksList);
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crit->DebugInfo->ProcessLocksList.Flink = &(crit->DebugInfo->ProcessLocksList);
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crit->DebugInfo->EntryCount = 0;
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crit->DebugInfo->ContentionCount = 0;
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memset( crit->DebugInfo->Spare, 0, sizeof(crit->DebugInfo->Spare) );
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}
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}
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crit->LockCount = -1;
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crit->RecursionCount = 0;
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crit->OwningThread = 0;
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crit->LockSemaphore = 0;
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if (NtCurrentTeb()->Peb->NumberOfProcessors <= 1) spincount = 0;
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crit->SpinCount = spincount & ~0x80000000;
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return STATUS_SUCCESS;
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}
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/***********************************************************************
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* RtlSetCriticalSectionSpinCount (NTDLL.@)
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*
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* Sets the spin count of a critical section.
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*
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* PARAMS
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* crit [I/O] Critical section
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* spincount [I] Spin count for crit
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*
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* RETURNS
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* The previous spin count.
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*
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* NOTES
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* If the system is not SMP, spincount is ignored and set to 0.
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*
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* SEE
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* RtlInitializeCriticalSectionEx(),
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* RtlInitializeCriticalSection(), RtlInitializeCriticalSectionAndSpinCount(),
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* RtlDeleteCriticalSection(), RtlEnterCriticalSection(),
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* RtlLeaveCriticalSection(), RtlTryEnterCriticalSection()
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*/
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ULONG WINAPI RtlSetCriticalSectionSpinCount( RTL_CRITICAL_SECTION *crit, ULONG spincount )
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{
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ULONG oldspincount = crit->SpinCount;
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if (NtCurrentTeb()->Peb->NumberOfProcessors <= 1) spincount = 0;
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crit->SpinCount = spincount;
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return oldspincount;
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}
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/***********************************************************************
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* RtlDeleteCriticalSection (NTDLL.@)
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*
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* Frees the resources used by a critical section.
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*
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* PARAMS
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* crit [I/O] Critical section to free
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*
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* RETURNS
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* STATUS_SUCCESS.
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*
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* SEE
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* RtlInitializeCriticalSectionEx(),
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* RtlInitializeCriticalSection(), RtlInitializeCriticalSectionAndSpinCount(),
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* RtlDeleteCriticalSection(), RtlEnterCriticalSection(),
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* RtlLeaveCriticalSection(), RtlTryEnterCriticalSection()
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*/
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NTSTATUS WINAPI RtlDeleteCriticalSection( RTL_CRITICAL_SECTION *crit )
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{
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crit->LockCount = -1;
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crit->RecursionCount = 0;
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crit->OwningThread = 0;
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if (crit_section_has_debuginfo( crit ))
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{
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/* only free the ones we made in here */
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if (!crit->DebugInfo->Spare[0])
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{
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RtlFreeHeap( GetProcessHeap(), 0, crit->DebugInfo );
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crit->DebugInfo = NULL;
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}
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if (unix_funcs->fast_RtlDeleteCriticalSection( crit ) == STATUS_NOT_IMPLEMENTED)
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NtClose( crit->LockSemaphore );
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}
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else NtClose( crit->LockSemaphore );
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crit->LockSemaphore = 0;
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return STATUS_SUCCESS;
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}
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/***********************************************************************
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* RtlpWaitForCriticalSection (NTDLL.@)
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*
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* Waits for a busy critical section to become free.
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*
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* PARAMS
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* crit [I/O] Critical section to wait for
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*
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* RETURNS
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* STATUS_SUCCESS.
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*
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* NOTES
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* Use RtlEnterCriticalSection() instead of this function as it is often much
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* faster.
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*
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* SEE
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* RtlInitializeCriticalSectionEx(),
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* RtlInitializeCriticalSection(), RtlInitializeCriticalSectionAndSpinCount(),
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* RtlDeleteCriticalSection(), RtlEnterCriticalSection(),
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* RtlLeaveCriticalSection(), RtlTryEnterCriticalSection()
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*/
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NTSTATUS WINAPI RtlpWaitForCriticalSection( RTL_CRITICAL_SECTION *crit )
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{
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LONGLONG timeout = NtCurrentTeb()->Peb->CriticalSectionTimeout.QuadPart / -10000000;
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/* Don't allow blocking on a critical section during process termination */
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if (RtlDllShutdownInProgress())
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{
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WARN( "process %s is shutting down, returning STATUS_SUCCESS\n",
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debugstr_w(NtCurrentTeb()->Peb->ProcessParameters->ImagePathName.Buffer) );
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return STATUS_SUCCESS;
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}
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for (;;)
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{
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EXCEPTION_RECORD rec;
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NTSTATUS status = wait_semaphore( crit, 5 );
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timeout -= 5;
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if ( status == STATUS_TIMEOUT )
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{
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const char *name = NULL;
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if (crit_section_has_debuginfo( crit )) name = (char *)crit->DebugInfo->Spare[0];
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if (!name) name = "?";
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ERR( "section %p %s wait timed out in thread %04x, blocked by %04x, retrying (60 sec)\n",
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crit, debugstr_a(name), GetCurrentThreadId(), HandleToULong(crit->OwningThread) );
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status = wait_semaphore( crit, 60 );
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timeout -= 60;
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if ( status == STATUS_TIMEOUT && TRACE_ON(relay) )
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{
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ERR( "section %p %s wait timed out in thread %04x, blocked by %04x, retrying (5 min)\n",
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crit, debugstr_a(name), GetCurrentThreadId(), HandleToULong(crit->OwningThread) );
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status = wait_semaphore( crit, 300 );
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timeout -= 300;
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}
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}
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if (status == STATUS_WAIT_0) break;
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/* Throw exception only for Wine internal locks */
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if (!crit_section_has_debuginfo( crit ) || !crit->DebugInfo->Spare[0]) continue;
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/* only throw deadlock exception if configured timeout is reached */
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if (timeout > 0) continue;
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rec.ExceptionCode = STATUS_POSSIBLE_DEADLOCK;
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rec.ExceptionFlags = 0;
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rec.ExceptionRecord = NULL;
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rec.ExceptionAddress = RtlRaiseException; /* sic */
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rec.NumberParameters = 1;
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rec.ExceptionInformation[0] = (ULONG_PTR)crit;
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RtlRaiseException( &rec );
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}
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if (crit_section_has_debuginfo( crit )) crit->DebugInfo->ContentionCount++;
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return STATUS_SUCCESS;
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}
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/***********************************************************************
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* RtlpUnWaitCriticalSection (NTDLL.@)
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*
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* Notifies other threads waiting on the busy critical section that it has
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* become free.
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*
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* PARAMS
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* crit [I/O] Critical section
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*
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* RETURNS
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* Success: STATUS_SUCCESS.
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* Failure: Any error returned by NtReleaseSemaphore()
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*
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* NOTES
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* Use RtlLeaveCriticalSection() instead of this function as it is often much
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* faster.
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*
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* SEE
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* RtlInitializeCriticalSectionEx(),
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* RtlInitializeCriticalSection(), RtlInitializeCriticalSectionAndSpinCount(),
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* RtlDeleteCriticalSection(), RtlEnterCriticalSection(),
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* RtlLeaveCriticalSection(), RtlTryEnterCriticalSection()
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*/
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NTSTATUS WINAPI RtlpUnWaitCriticalSection( RTL_CRITICAL_SECTION *crit )
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{
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NTSTATUS ret;
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/* debug info is cleared by MakeCriticalSectionGlobal */
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if (!crit_section_has_debuginfo( crit ) ||
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((ret = unix_funcs->fast_RtlpUnWaitCriticalSection( crit )) == STATUS_NOT_IMPLEMENTED))
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{
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HANDLE sem = get_semaphore( crit );
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ret = NtReleaseSemaphore( sem, 1, NULL );
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}
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if (ret) RtlRaiseStatus( ret );
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return ret;
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}
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/***********************************************************************
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* RtlEnterCriticalSection (NTDLL.@)
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*
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* Enters a critical section, waiting for it to become available if necessary.
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*
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* PARAMS
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* crit [I/O] Critical section to enter
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*
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* RETURNS
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* STATUS_SUCCESS. The critical section is held by the caller.
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*
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* SEE
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* RtlInitializeCriticalSectionEx(),
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* RtlInitializeCriticalSection(), RtlInitializeCriticalSectionAndSpinCount(),
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* RtlDeleteCriticalSection(), RtlSetCriticalSectionSpinCount(),
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* RtlLeaveCriticalSection(), RtlTryEnterCriticalSection()
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*/
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NTSTATUS WINAPI RtlEnterCriticalSection( RTL_CRITICAL_SECTION *crit )
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{
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if (crit->SpinCount)
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{
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ULONG count;
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if (RtlTryEnterCriticalSection( crit )) return STATUS_SUCCESS;
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for (count = crit->SpinCount; count > 0; count--)
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{
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if (crit->LockCount > 0) break; /* more than one waiter, don't bother spinning */
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if (crit->LockCount == -1) /* try again */
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{
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if (InterlockedCompareExchange( &crit->LockCount, 0, -1 ) == -1) goto done;
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}
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small_pause();
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}
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}
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if (InterlockedIncrement( &crit->LockCount ))
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{
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if (crit->OwningThread == ULongToHandle(GetCurrentThreadId()))
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{
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crit->RecursionCount++;
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return STATUS_SUCCESS;
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}
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/* Now wait for it */
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RtlpWaitForCriticalSection( crit );
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}
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done:
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crit->OwningThread = ULongToHandle(GetCurrentThreadId());
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crit->RecursionCount = 1;
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return STATUS_SUCCESS;
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}
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/***********************************************************************
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* RtlTryEnterCriticalSection (NTDLL.@)
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*
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* Tries to enter a critical section without waiting.
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*
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* PARAMS
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* crit [I/O] Critical section to enter
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*
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* RETURNS
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* Success: TRUE. The critical section is held by the caller.
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* Failure: FALSE. The critical section is currently held by another thread.
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*
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* SEE
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* RtlInitializeCriticalSectionEx(),
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* RtlInitializeCriticalSection(), RtlInitializeCriticalSectionAndSpinCount(),
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* RtlDeleteCriticalSection(), RtlEnterCriticalSection(),
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* RtlLeaveCriticalSection(), RtlSetCriticalSectionSpinCount()
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*/
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BOOL WINAPI RtlTryEnterCriticalSection( RTL_CRITICAL_SECTION *crit )
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{
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BOOL ret = FALSE;
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if (InterlockedCompareExchange( &crit->LockCount, 0, -1 ) == -1)
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{
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crit->OwningThread = ULongToHandle(GetCurrentThreadId());
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crit->RecursionCount = 1;
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ret = TRUE;
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}
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else if (crit->OwningThread == ULongToHandle(GetCurrentThreadId()))
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{
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InterlockedIncrement( &crit->LockCount );
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crit->RecursionCount++;
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ret = TRUE;
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}
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return ret;
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}
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/***********************************************************************
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* RtlIsCriticalSectionLocked (NTDLL.@)
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*
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* Checks if the critical section is locked by any thread.
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*
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* PARAMS
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* crit [I/O] Critical section to check.
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*
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* RETURNS
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* Success: TRUE. The critical section is locked.
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* Failure: FALSE. The critical section is not locked.
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*/
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BOOL WINAPI RtlIsCriticalSectionLocked( RTL_CRITICAL_SECTION *crit )
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{
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return crit->RecursionCount != 0;
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}
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/***********************************************************************
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* RtlIsCriticalSectionLockedByThread (NTDLL.@)
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*
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* Checks if the critical section is locked by the current thread.
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*
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* PARAMS
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* crit [I/O] Critical section to check.
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*
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* RETURNS
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* Success: TRUE. The critical section is locked.
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* Failure: FALSE. The critical section is not locked.
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*/
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BOOL WINAPI RtlIsCriticalSectionLockedByThread( RTL_CRITICAL_SECTION *crit )
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{
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return crit->OwningThread == ULongToHandle(GetCurrentThreadId()) &&
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crit->RecursionCount;
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}
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/***********************************************************************
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* RtlLeaveCriticalSection (NTDLL.@)
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*
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* Leaves a critical section.
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*
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* PARAMS
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* crit [I/O] Critical section to leave.
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*
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* RETURNS
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* STATUS_SUCCESS.
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*
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* SEE
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* RtlInitializeCriticalSectionEx(),
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* RtlInitializeCriticalSection(), RtlInitializeCriticalSectionAndSpinCount(),
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* RtlDeleteCriticalSection(), RtlEnterCriticalSection(),
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* RtlSetCriticalSectionSpinCount(), RtlTryEnterCriticalSection()
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*/
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NTSTATUS WINAPI RtlLeaveCriticalSection( RTL_CRITICAL_SECTION *crit )
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{
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if (--crit->RecursionCount)
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{
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if (crit->RecursionCount > 0) InterlockedDecrement( &crit->LockCount );
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else ERR( "section %p is not acquired\n", crit );
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}
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else
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{
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crit->OwningThread = 0;
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if (InterlockedDecrement( &crit->LockCount ) >= 0)
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{
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/* someone is waiting */
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RtlpUnWaitCriticalSection( crit );
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}
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}
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return STATUS_SUCCESS;
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}
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