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6 lines
288 B
Ruby
6 lines
288 B
Ruby
@ stdcall D3DXAssembleShader(ptr long long ptr ptr ptr)
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@ stdcall D3DXAssembleShaderFromFileA(ptr long ptr ptr ptr)
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@ stdcall D3DXAssembleShaderFromFileW(ptr long ptr ptr ptr)
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@ stdcall D3DXCreateBuffer(long ptr)
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@ stdcall D3DXCreateFont(ptr ptr ptr)
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@ stdcall D3DXGetFVFVertexSize(long)
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