wine/dlls/mmdevapi/audiovolume.c
Andrew Eikum 7e64247a6e mmdevapi: Implement SpatialAudio features.
This makes car radio / ambient noises audible in Cyberpunk 2077.

Signed-off-by: Arkadiusz Hiler <ahiler@codeweavers.com>
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-02-04 23:11:22 +01:00

320 lines
8.5 KiB
C

/*
* Copyright 2010 Maarten Lankhorst for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#define COBJMACROS
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "winnls.h"
#include "winreg.h"
#include "wine/debug.h"
#include "ole2.h"
#include "mmdeviceapi.h"
#include "mmsystem.h"
#include "dsound.h"
#include "audioclient.h"
#include "endpointvolume.h"
#include "audiopolicy.h"
#include "spatialaudioclient.h"
#include "mmdevapi.h"
WINE_DEFAULT_DEBUG_CHANNEL(mmdevapi);
typedef struct AEVImpl {
IAudioEndpointVolumeEx IAudioEndpointVolumeEx_iface;
LONG ref;
float master_vol;
BOOL mute;
} AEVImpl;
static inline AEVImpl *impl_from_IAudioEndpointVolumeEx(IAudioEndpointVolumeEx *iface)
{
return CONTAINING_RECORD(iface, AEVImpl, IAudioEndpointVolumeEx_iface);
}
static void AudioEndpointVolume_Destroy(AEVImpl *This)
{
HeapFree(GetProcessHeap(), 0, This);
}
static HRESULT WINAPI AEV_QueryInterface(IAudioEndpointVolumeEx *iface, REFIID riid, void **ppv)
{
AEVImpl *This = impl_from_IAudioEndpointVolumeEx(iface);
TRACE("(%p)->(%s,%p)\n", This, debugstr_guid(riid), ppv);
if (!ppv)
return E_POINTER;
*ppv = NULL;
if (IsEqualIID(riid, &IID_IUnknown) ||
IsEqualIID(riid, &IID_IAudioEndpointVolume) ||
IsEqualIID(riid, &IID_IAudioEndpointVolumeEx)) {
*ppv = &This->IAudioEndpointVolumeEx_iface;
}
else
return E_NOINTERFACE;
IUnknown_AddRef((IUnknown *)*ppv);
return S_OK;
}
static ULONG WINAPI AEV_AddRef(IAudioEndpointVolumeEx *iface)
{
AEVImpl *This = impl_from_IAudioEndpointVolumeEx(iface);
ULONG ref = InterlockedIncrement(&This->ref);
TRACE("(%p) new ref %u\n", This, ref);
return ref;
}
static ULONG WINAPI AEV_Release(IAudioEndpointVolumeEx *iface)
{
AEVImpl *This = impl_from_IAudioEndpointVolumeEx(iface);
ULONG ref = InterlockedDecrement(&This->ref);
TRACE("(%p) new ref %u\n", This, ref);
if (!ref)
AudioEndpointVolume_Destroy(This);
return ref;
}
static HRESULT WINAPI AEV_RegisterControlChangeNotify(IAudioEndpointVolumeEx *iface, IAudioEndpointVolumeCallback *notify)
{
TRACE("(%p)->(%p)\n", iface, notify);
if (!notify)
return E_POINTER;
FIXME("stub\n");
return S_OK;
}
static HRESULT WINAPI AEV_UnregisterControlChangeNotify(IAudioEndpointVolumeEx *iface, IAudioEndpointVolumeCallback *notify)
{
TRACE("(%p)->(%p)\n", iface, notify);
if (!notify)
return E_POINTER;
FIXME("stub\n");
return S_OK;
}
static HRESULT WINAPI AEV_GetChannelCount(IAudioEndpointVolumeEx *iface, UINT *count)
{
TRACE("(%p)->(%p)\n", iface, count);
if (!count)
return E_POINTER;
FIXME("stub\n");
return E_NOTIMPL;
}
static HRESULT WINAPI AEV_SetMasterVolumeLevel(IAudioEndpointVolumeEx *iface, float leveldb, const GUID *ctx)
{
AEVImpl *This = impl_from_IAudioEndpointVolumeEx(iface);
TRACE("(%p)->(%f,%s)\n", iface, leveldb, debugstr_guid(ctx));
if(leveldb < -100.f || leveldb > 0.f)
return E_INVALIDARG;
This->master_vol = leveldb;
return S_OK;
}
static HRESULT WINAPI AEV_SetMasterVolumeLevelScalar(IAudioEndpointVolumeEx *iface, float level, const GUID *ctx)
{
TRACE("(%p)->(%f,%s)\n", iface, level, debugstr_guid(ctx));
FIXME("stub\n");
return E_NOTIMPL;
}
static HRESULT WINAPI AEV_GetMasterVolumeLevel(IAudioEndpointVolumeEx *iface, float *leveldb)
{
AEVImpl *This = impl_from_IAudioEndpointVolumeEx(iface);
TRACE("(%p)->(%p)\n", iface, leveldb);
if (!leveldb)
return E_POINTER;
*leveldb = This->master_vol;
return S_OK;
}
static HRESULT WINAPI AEV_GetMasterVolumeLevelScalar(IAudioEndpointVolumeEx *iface, float *level)
{
TRACE("(%p)->(%p)\n", iface, level);
if (!level)
return E_POINTER;
FIXME("stub\n");
*level = 1.0;
return S_OK;
}
static HRESULT WINAPI AEV_SetChannelVolumeLevel(IAudioEndpointVolumeEx *iface, UINT chan, float leveldb, const GUID *ctx)
{
TRACE("(%p)->(%f,%s)\n", iface, leveldb, debugstr_guid(ctx));
FIXME("stub\n");
return E_NOTIMPL;
}
static HRESULT WINAPI AEV_SetChannelVolumeLevelScalar(IAudioEndpointVolumeEx *iface, UINT chan, float level, const GUID *ctx)
{
TRACE("(%p)->(%u,%f,%s)\n", iface, chan, level, debugstr_guid(ctx));
FIXME("stub\n");
return E_NOTIMPL;
}
static HRESULT WINAPI AEV_GetChannelVolumeLevel(IAudioEndpointVolumeEx *iface, UINT chan, float *leveldb)
{
TRACE("(%p)->(%u,%p)\n", iface, chan, leveldb);
if (!leveldb)
return E_POINTER;
FIXME("stub\n");
return E_NOTIMPL;
}
static HRESULT WINAPI AEV_GetChannelVolumeLevelScalar(IAudioEndpointVolumeEx *iface, UINT chan, float *level)
{
TRACE("(%p)->(%u,%p)\n", iface, chan, level);
if (!level)
return E_POINTER;
FIXME("stub\n");
return E_NOTIMPL;
}
static HRESULT WINAPI AEV_SetMute(IAudioEndpointVolumeEx *iface, BOOL mute, const GUID *ctx)
{
AEVImpl *This = impl_from_IAudioEndpointVolumeEx(iface);
HRESULT ret;
TRACE("(%p)->(%u,%s)\n", iface, mute, debugstr_guid(ctx));
ret = This->mute == mute ? S_FALSE : S_OK;
This->mute = mute;
return ret;
}
static HRESULT WINAPI AEV_GetMute(IAudioEndpointVolumeEx *iface, BOOL *mute)
{
AEVImpl *This = impl_from_IAudioEndpointVolumeEx(iface);
TRACE("(%p)->(%p)\n", iface, mute);
if (!mute)
return E_POINTER;
*mute = This->mute;
return S_OK;
}
static HRESULT WINAPI AEV_GetVolumeStepInfo(IAudioEndpointVolumeEx *iface, UINT *stepsize, UINT *stepcount)
{
TRACE("(%p)->(%p,%p)\n", iface, stepsize, stepcount);
if (!stepsize && !stepcount)
return E_POINTER;
FIXME("stub\n");
return E_NOTIMPL;
}
static HRESULT WINAPI AEV_VolumeStepUp(IAudioEndpointVolumeEx *iface, const GUID *ctx)
{
TRACE("(%p)->(%s)\n", iface, debugstr_guid(ctx));
FIXME("stub\n");
return E_NOTIMPL;
}
static HRESULT WINAPI AEV_VolumeStepDown(IAudioEndpointVolumeEx *iface, const GUID *ctx)
{
TRACE("(%p)->(%s)\n", iface, debugstr_guid(ctx));
FIXME("stub\n");
return E_NOTIMPL;
}
static HRESULT WINAPI AEV_QueryHardwareSupport(IAudioEndpointVolumeEx *iface, DWORD *mask)
{
TRACE("(%p)->(%p)\n", iface, mask);
if (!mask)
return E_POINTER;
FIXME("stub\n");
return E_NOTIMPL;
}
static HRESULT WINAPI AEV_GetVolumeRange(IAudioEndpointVolumeEx *iface, float *mindb, float *maxdb, float *inc)
{
TRACE("(%p)->(%p,%p,%p)\n", iface, mindb, maxdb, inc);
if (!mindb || !maxdb || !inc)
return E_POINTER;
*mindb = -100.f;
*maxdb = 0.f;
*inc = 1.f;
return S_OK;
}
static HRESULT WINAPI AEV_GetVolumeRangeChannel(IAudioEndpointVolumeEx *iface, UINT chan, float *mindb, float *maxdb, float *inc)
{
TRACE("(%p)->(%p,%p,%p)\n", iface, mindb, maxdb, inc);
if (!mindb || !maxdb || !inc)
return E_POINTER;
FIXME("stub\n");
return E_NOTIMPL;
}
static const IAudioEndpointVolumeExVtbl AEVImpl_Vtbl = {
AEV_QueryInterface,
AEV_AddRef,
AEV_Release,
AEV_RegisterControlChangeNotify,
AEV_UnregisterControlChangeNotify,
AEV_GetChannelCount,
AEV_SetMasterVolumeLevel,
AEV_SetMasterVolumeLevelScalar,
AEV_GetMasterVolumeLevel,
AEV_GetMasterVolumeLevelScalar,
AEV_SetChannelVolumeLevel,
AEV_SetChannelVolumeLevelScalar,
AEV_GetChannelVolumeLevel,
AEV_GetChannelVolumeLevelScalar,
AEV_SetMute,
AEV_GetMute,
AEV_GetVolumeStepInfo,
AEV_VolumeStepUp,
AEV_VolumeStepDown,
AEV_QueryHardwareSupport,
AEV_GetVolumeRange,
AEV_GetVolumeRangeChannel
};
HRESULT AudioEndpointVolume_Create(MMDevice *parent, IAudioEndpointVolumeEx **ppv)
{
AEVImpl *This;
*ppv = NULL;
This = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*This));
if (!This)
return E_OUTOFMEMORY;
This->IAudioEndpointVolumeEx_iface.lpVtbl = &AEVImpl_Vtbl;
This->ref = 1;
*ppv = &This->IAudioEndpointVolumeEx_iface;
return S_OK;
}