mirror of
git://source.winehq.org/git/wine.git
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7e64247a6e
This makes car radio / ambient noises audible in Cyberpunk 2077. Signed-off-by: Arkadiusz Hiler <ahiler@codeweavers.com> Signed-off-by: Andrew Eikum <aeikum@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
320 lines
8.5 KiB
C
320 lines
8.5 KiB
C
/*
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* Copyright 2010 Maarten Lankhorst for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#define COBJMACROS
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#include <stdarg.h>
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#include "windef.h"
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#include "winbase.h"
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#include "winnls.h"
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#include "winreg.h"
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#include "wine/debug.h"
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#include "ole2.h"
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#include "mmdeviceapi.h"
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#include "mmsystem.h"
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#include "dsound.h"
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#include "audioclient.h"
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#include "endpointvolume.h"
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#include "audiopolicy.h"
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#include "spatialaudioclient.h"
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#include "mmdevapi.h"
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WINE_DEFAULT_DEBUG_CHANNEL(mmdevapi);
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typedef struct AEVImpl {
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IAudioEndpointVolumeEx IAudioEndpointVolumeEx_iface;
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LONG ref;
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float master_vol;
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BOOL mute;
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} AEVImpl;
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static inline AEVImpl *impl_from_IAudioEndpointVolumeEx(IAudioEndpointVolumeEx *iface)
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{
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return CONTAINING_RECORD(iface, AEVImpl, IAudioEndpointVolumeEx_iface);
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}
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static void AudioEndpointVolume_Destroy(AEVImpl *This)
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{
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HeapFree(GetProcessHeap(), 0, This);
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}
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static HRESULT WINAPI AEV_QueryInterface(IAudioEndpointVolumeEx *iface, REFIID riid, void **ppv)
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{
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AEVImpl *This = impl_from_IAudioEndpointVolumeEx(iface);
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TRACE("(%p)->(%s,%p)\n", This, debugstr_guid(riid), ppv);
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if (!ppv)
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return E_POINTER;
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*ppv = NULL;
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if (IsEqualIID(riid, &IID_IUnknown) ||
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IsEqualIID(riid, &IID_IAudioEndpointVolume) ||
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IsEqualIID(riid, &IID_IAudioEndpointVolumeEx)) {
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*ppv = &This->IAudioEndpointVolumeEx_iface;
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}
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else
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return E_NOINTERFACE;
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IUnknown_AddRef((IUnknown *)*ppv);
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return S_OK;
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}
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static ULONG WINAPI AEV_AddRef(IAudioEndpointVolumeEx *iface)
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{
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AEVImpl *This = impl_from_IAudioEndpointVolumeEx(iface);
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ULONG ref = InterlockedIncrement(&This->ref);
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TRACE("(%p) new ref %u\n", This, ref);
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return ref;
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}
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static ULONG WINAPI AEV_Release(IAudioEndpointVolumeEx *iface)
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{
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AEVImpl *This = impl_from_IAudioEndpointVolumeEx(iface);
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ULONG ref = InterlockedDecrement(&This->ref);
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TRACE("(%p) new ref %u\n", This, ref);
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if (!ref)
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AudioEndpointVolume_Destroy(This);
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return ref;
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}
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static HRESULT WINAPI AEV_RegisterControlChangeNotify(IAudioEndpointVolumeEx *iface, IAudioEndpointVolumeCallback *notify)
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{
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TRACE("(%p)->(%p)\n", iface, notify);
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if (!notify)
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return E_POINTER;
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FIXME("stub\n");
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return S_OK;
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}
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static HRESULT WINAPI AEV_UnregisterControlChangeNotify(IAudioEndpointVolumeEx *iface, IAudioEndpointVolumeCallback *notify)
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{
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TRACE("(%p)->(%p)\n", iface, notify);
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if (!notify)
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return E_POINTER;
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FIXME("stub\n");
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return S_OK;
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}
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static HRESULT WINAPI AEV_GetChannelCount(IAudioEndpointVolumeEx *iface, UINT *count)
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{
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TRACE("(%p)->(%p)\n", iface, count);
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if (!count)
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return E_POINTER;
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FIXME("stub\n");
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return E_NOTIMPL;
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}
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static HRESULT WINAPI AEV_SetMasterVolumeLevel(IAudioEndpointVolumeEx *iface, float leveldb, const GUID *ctx)
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{
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AEVImpl *This = impl_from_IAudioEndpointVolumeEx(iface);
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TRACE("(%p)->(%f,%s)\n", iface, leveldb, debugstr_guid(ctx));
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if(leveldb < -100.f || leveldb > 0.f)
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return E_INVALIDARG;
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This->master_vol = leveldb;
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return S_OK;
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}
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static HRESULT WINAPI AEV_SetMasterVolumeLevelScalar(IAudioEndpointVolumeEx *iface, float level, const GUID *ctx)
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{
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TRACE("(%p)->(%f,%s)\n", iface, level, debugstr_guid(ctx));
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FIXME("stub\n");
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return E_NOTIMPL;
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}
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static HRESULT WINAPI AEV_GetMasterVolumeLevel(IAudioEndpointVolumeEx *iface, float *leveldb)
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{
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AEVImpl *This = impl_from_IAudioEndpointVolumeEx(iface);
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TRACE("(%p)->(%p)\n", iface, leveldb);
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if (!leveldb)
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return E_POINTER;
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*leveldb = This->master_vol;
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return S_OK;
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}
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static HRESULT WINAPI AEV_GetMasterVolumeLevelScalar(IAudioEndpointVolumeEx *iface, float *level)
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{
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TRACE("(%p)->(%p)\n", iface, level);
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if (!level)
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return E_POINTER;
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FIXME("stub\n");
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*level = 1.0;
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return S_OK;
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}
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static HRESULT WINAPI AEV_SetChannelVolumeLevel(IAudioEndpointVolumeEx *iface, UINT chan, float leveldb, const GUID *ctx)
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{
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TRACE("(%p)->(%f,%s)\n", iface, leveldb, debugstr_guid(ctx));
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FIXME("stub\n");
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return E_NOTIMPL;
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}
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static HRESULT WINAPI AEV_SetChannelVolumeLevelScalar(IAudioEndpointVolumeEx *iface, UINT chan, float level, const GUID *ctx)
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{
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TRACE("(%p)->(%u,%f,%s)\n", iface, chan, level, debugstr_guid(ctx));
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FIXME("stub\n");
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return E_NOTIMPL;
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}
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static HRESULT WINAPI AEV_GetChannelVolumeLevel(IAudioEndpointVolumeEx *iface, UINT chan, float *leveldb)
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{
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TRACE("(%p)->(%u,%p)\n", iface, chan, leveldb);
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if (!leveldb)
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return E_POINTER;
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FIXME("stub\n");
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return E_NOTIMPL;
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}
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static HRESULT WINAPI AEV_GetChannelVolumeLevelScalar(IAudioEndpointVolumeEx *iface, UINT chan, float *level)
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{
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TRACE("(%p)->(%u,%p)\n", iface, chan, level);
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if (!level)
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return E_POINTER;
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FIXME("stub\n");
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return E_NOTIMPL;
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}
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static HRESULT WINAPI AEV_SetMute(IAudioEndpointVolumeEx *iface, BOOL mute, const GUID *ctx)
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{
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AEVImpl *This = impl_from_IAudioEndpointVolumeEx(iface);
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HRESULT ret;
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TRACE("(%p)->(%u,%s)\n", iface, mute, debugstr_guid(ctx));
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ret = This->mute == mute ? S_FALSE : S_OK;
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This->mute = mute;
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return ret;
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}
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static HRESULT WINAPI AEV_GetMute(IAudioEndpointVolumeEx *iface, BOOL *mute)
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{
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AEVImpl *This = impl_from_IAudioEndpointVolumeEx(iface);
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TRACE("(%p)->(%p)\n", iface, mute);
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if (!mute)
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return E_POINTER;
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*mute = This->mute;
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return S_OK;
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}
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static HRESULT WINAPI AEV_GetVolumeStepInfo(IAudioEndpointVolumeEx *iface, UINT *stepsize, UINT *stepcount)
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{
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TRACE("(%p)->(%p,%p)\n", iface, stepsize, stepcount);
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if (!stepsize && !stepcount)
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return E_POINTER;
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FIXME("stub\n");
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return E_NOTIMPL;
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}
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static HRESULT WINAPI AEV_VolumeStepUp(IAudioEndpointVolumeEx *iface, const GUID *ctx)
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{
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TRACE("(%p)->(%s)\n", iface, debugstr_guid(ctx));
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FIXME("stub\n");
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return E_NOTIMPL;
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}
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static HRESULT WINAPI AEV_VolumeStepDown(IAudioEndpointVolumeEx *iface, const GUID *ctx)
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{
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TRACE("(%p)->(%s)\n", iface, debugstr_guid(ctx));
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FIXME("stub\n");
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return E_NOTIMPL;
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}
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static HRESULT WINAPI AEV_QueryHardwareSupport(IAudioEndpointVolumeEx *iface, DWORD *mask)
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{
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TRACE("(%p)->(%p)\n", iface, mask);
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if (!mask)
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return E_POINTER;
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FIXME("stub\n");
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return E_NOTIMPL;
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}
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static HRESULT WINAPI AEV_GetVolumeRange(IAudioEndpointVolumeEx *iface, float *mindb, float *maxdb, float *inc)
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{
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TRACE("(%p)->(%p,%p,%p)\n", iface, mindb, maxdb, inc);
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if (!mindb || !maxdb || !inc)
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return E_POINTER;
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*mindb = -100.f;
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*maxdb = 0.f;
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*inc = 1.f;
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return S_OK;
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}
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static HRESULT WINAPI AEV_GetVolumeRangeChannel(IAudioEndpointVolumeEx *iface, UINT chan, float *mindb, float *maxdb, float *inc)
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{
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TRACE("(%p)->(%p,%p,%p)\n", iface, mindb, maxdb, inc);
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if (!mindb || !maxdb || !inc)
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return E_POINTER;
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FIXME("stub\n");
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return E_NOTIMPL;
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}
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static const IAudioEndpointVolumeExVtbl AEVImpl_Vtbl = {
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AEV_QueryInterface,
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AEV_AddRef,
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AEV_Release,
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AEV_RegisterControlChangeNotify,
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AEV_UnregisterControlChangeNotify,
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AEV_GetChannelCount,
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AEV_SetMasterVolumeLevel,
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AEV_SetMasterVolumeLevelScalar,
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AEV_GetMasterVolumeLevel,
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AEV_GetMasterVolumeLevelScalar,
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AEV_SetChannelVolumeLevel,
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AEV_SetChannelVolumeLevelScalar,
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AEV_GetChannelVolumeLevel,
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AEV_GetChannelVolumeLevelScalar,
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AEV_SetMute,
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AEV_GetMute,
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AEV_GetVolumeStepInfo,
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AEV_VolumeStepUp,
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AEV_VolumeStepDown,
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AEV_QueryHardwareSupport,
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AEV_GetVolumeRange,
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AEV_GetVolumeRangeChannel
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};
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HRESULT AudioEndpointVolume_Create(MMDevice *parent, IAudioEndpointVolumeEx **ppv)
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{
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AEVImpl *This;
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*ppv = NULL;
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This = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*This));
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if (!This)
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return E_OUTOFMEMORY;
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This->IAudioEndpointVolumeEx_iface.lpVtbl = &AEVImpl_Vtbl;
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This->ref = 1;
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*ppv = &This->IAudioEndpointVolumeEx_iface;
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return S_OK;
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}
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