wine/dlls/windows.perception.stub/holographicspace.c
Mohamad Al-Jaf a0a782d8a1 windows.perception.stub: Implement IHolographicSpaceStatics3::get_IsConfigured().
Needed by the VR game Desperate: Vladivostok.
2023-03-17 11:55:49 +01:00

204 lines
6.8 KiB
C

/* WinRT Windows.Perception.Stub HolographicSpace Implementation
*
* Copyright (C) 2023 Mohamad Al-Jaf
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "private.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(perception);
struct holographicspace
{
IActivationFactory IActivationFactory_iface;
IHolographicSpaceStatics2 IHolographicSpaceStatics2_iface;
IHolographicSpaceStatics3 IHolographicSpaceStatics3_iface;
LONG ref;
};
static inline struct holographicspace *impl_from_IActivationFactory( IActivationFactory *iface )
{
return CONTAINING_RECORD( iface, struct holographicspace, IActivationFactory_iface );
}
static HRESULT WINAPI factory_QueryInterface( IActivationFactory *iface, REFIID iid, void **out )
{
struct holographicspace *impl = impl_from_IActivationFactory( iface );
TRACE( "iface %p, iid %s, out %p.\n", iface, debugstr_guid( iid ), out );
if (IsEqualGUID( iid, &IID_IUnknown ) ||
IsEqualGUID( iid, &IID_IInspectable ) ||
IsEqualGUID( iid, &IID_IAgileObject ) ||
IsEqualGUID( iid, &IID_IActivationFactory ))
{
*out = &impl->IActivationFactory_iface;
IInspectable_AddRef( *out );
return S_OK;
}
if (IsEqualGUID( iid, &IID_IHolographicSpaceStatics2 ))
{
*out = &impl->IHolographicSpaceStatics2_iface;
IInspectable_AddRef( *out );
return S_OK;
}
if (IsEqualGUID( iid, &IID_IHolographicSpaceStatics3 ))
{
*out = &impl->IHolographicSpaceStatics3_iface;
IInspectable_AddRef( *out );
return S_OK;
}
FIXME( "%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid( iid ) );
*out = NULL;
return E_NOINTERFACE;
}
static ULONG WINAPI factory_AddRef( IActivationFactory *iface )
{
struct holographicspace *impl = impl_from_IActivationFactory( iface );
ULONG ref = InterlockedIncrement( &impl->ref );
TRACE( "iface %p increasing refcount to %lu.\n", iface, ref );
return ref;
}
static ULONG WINAPI factory_Release( IActivationFactory *iface )
{
struct holographicspace *impl = impl_from_IActivationFactory( iface );
ULONG ref = InterlockedDecrement( &impl->ref );
TRACE( "iface %p decreasing refcount to %lu.\n", iface, ref );
return ref;
}
static HRESULT WINAPI factory_GetIids( IActivationFactory *iface, ULONG *iid_count, IID **iids )
{
FIXME( "iface %p, iid_count %p, iids %p stub!\n", iface, iid_count, iids );
return E_NOTIMPL;
}
static HRESULT WINAPI factory_GetRuntimeClassName( IActivationFactory *iface, HSTRING *class_name )
{
FIXME( "iface %p, class_name %p stub!\n", iface, class_name );
return E_NOTIMPL;
}
static HRESULT WINAPI factory_GetTrustLevel( IActivationFactory *iface, TrustLevel *trust_level )
{
FIXME( "iface %p, trust_level %p stub!\n", iface, trust_level );
return E_NOTIMPL;
}
static HRESULT WINAPI factory_ActivateInstance( IActivationFactory *iface, IInspectable **instance )
{
FIXME( "iface %p, instance %p stub!\n", iface, instance );
return E_NOTIMPL;
}
static const struct IActivationFactoryVtbl factory_vtbl =
{
factory_QueryInterface,
factory_AddRef,
factory_Release,
/* IInspectable methods */
factory_GetIids,
factory_GetRuntimeClassName,
factory_GetTrustLevel,
/* IActivationFactory methods */
factory_ActivateInstance,
};
DEFINE_IINSPECTABLE( holographicspace_statics2, IHolographicSpaceStatics2, struct holographicspace, IActivationFactory_iface )
static HRESULT WINAPI holographicspace_statics2_get_IsSupported( IHolographicSpaceStatics2 *iface, boolean *value )
{
TRACE( "iface %p, value %p\n", iface, value );
*value = FALSE;
return S_OK;
}
static HRESULT WINAPI holographicspace_statics2_get_IsAvailable( IHolographicSpaceStatics2 *iface, boolean *value )
{
TRACE( "iface %p, value %p\n", iface, value );
*value = FALSE;
return S_OK;
}
static HRESULT WINAPI holographicspace_statics2_add_IsAvailableChanged( IHolographicSpaceStatics2 *iface, IEventHandler_IInspectable *handler,
EventRegistrationToken *token )
{
FIXME( "iface %p, handler %p, token %p stub!\n", iface, handler, token );
return E_NOTIMPL;
}
static HRESULT WINAPI holographicspace_statics2_remove_IsAvailableChanged( IHolographicSpaceStatics2 *iface, EventRegistrationToken token )
{
FIXME( "iface %p, token %#I64x stub!\n", iface, token.value );
return E_NOTIMPL;
}
static const struct IHolographicSpaceStatics2Vtbl holographicspace_statics2_vtbl =
{
holographicspace_statics2_QueryInterface,
holographicspace_statics2_AddRef,
holographicspace_statics2_Release,
/* IInspectable methods */
holographicspace_statics2_GetIids,
holographicspace_statics2_GetRuntimeClassName,
holographicspace_statics2_GetTrustLevel,
/* IHolographicSpaceStatics2 methods */
holographicspace_statics2_get_IsSupported,
holographicspace_statics2_get_IsAvailable,
holographicspace_statics2_add_IsAvailableChanged,
holographicspace_statics2_remove_IsAvailableChanged,
};
DEFINE_IINSPECTABLE( holographicspace_statics3, IHolographicSpaceStatics3, struct holographicspace, IActivationFactory_iface )
static HRESULT WINAPI holographicspace_statics3_get_IsConfigured( IHolographicSpaceStatics3 *iface, boolean *value )
{
TRACE( "iface %p, value %p\n", iface, value );
*value = FALSE;
return S_OK;
}
static const struct IHolographicSpaceStatics3Vtbl holographicspace_statics3_vtbl =
{
holographicspace_statics3_QueryInterface,
holographicspace_statics3_AddRef,
holographicspace_statics3_Release,
/* IInspectable methods */
holographicspace_statics3_GetIids,
holographicspace_statics3_GetRuntimeClassName,
holographicspace_statics3_GetTrustLevel,
/* IHolographicSpaceStatics3 methods */
holographicspace_statics3_get_IsConfigured,
};
static struct holographicspace holographicspace_statics =
{
{&factory_vtbl},
{&holographicspace_statics2_vtbl},
{&holographicspace_statics3_vtbl},
1,
};
IActivationFactory *holographicspace_factory = &holographicspace_statics.IActivationFactory_iface;