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d1e02148b6
There are applications that uses SRWLOCK in an invalid way and then checks its binary representation. Tweak our representation a bit so they are happy.
1002 lines
30 KiB
C
1002 lines
30 KiB
C
/*
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* Process synchronisation
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*
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* Copyright 1996, 1997, 1998 Marcus Meissner
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* Copyright 1997, 1998, 1999 Alexandre Julliard
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* Copyright 1999, 2000 Juergen Schmied
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* Copyright 2003 Eric Pouech
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <limits.h>
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#include <string.h>
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#include <stdarg.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <time.h>
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#include "ntstatus.h"
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#define WIN32_NO_STATUS
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#include "windef.h"
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#include "winternl.h"
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#include "wine/debug.h"
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#include "wine/list.h"
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#include "ntdll_misc.h"
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WINE_DEFAULT_DEBUG_CHANNEL(sync);
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WINE_DECLARE_DEBUG_CHANNEL(relay);
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static const char *debugstr_timeout( const LARGE_INTEGER *timeout )
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{
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if (!timeout) return "(infinite)";
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return wine_dbgstr_longlong( timeout->QuadPart );
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}
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/******************************************************************
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* RtlRunOnceInitialize (NTDLL.@)
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*/
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void WINAPI RtlRunOnceInitialize( RTL_RUN_ONCE *once )
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{
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once->Ptr = NULL;
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}
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/******************************************************************
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* RtlRunOnceBeginInitialize (NTDLL.@)
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*/
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DWORD WINAPI RtlRunOnceBeginInitialize( RTL_RUN_ONCE *once, ULONG flags, void **context )
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{
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if (flags & RTL_RUN_ONCE_CHECK_ONLY)
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{
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ULONG_PTR val = (ULONG_PTR)once->Ptr;
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if (flags & RTL_RUN_ONCE_ASYNC) return STATUS_INVALID_PARAMETER;
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if ((val & 3) != 2) return STATUS_UNSUCCESSFUL;
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if (context) *context = (void *)(val & ~3);
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return STATUS_SUCCESS;
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}
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for (;;)
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{
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ULONG_PTR next, val = (ULONG_PTR)once->Ptr;
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switch (val & 3)
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{
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case 0: /* first time */
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if (!InterlockedCompareExchangePointer( &once->Ptr,
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(flags & RTL_RUN_ONCE_ASYNC) ? (void *)3 : (void *)1, 0 ))
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return STATUS_PENDING;
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break;
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case 1: /* in progress, wait */
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if (flags & RTL_RUN_ONCE_ASYNC) return STATUS_INVALID_PARAMETER;
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next = val & ~3;
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if (InterlockedCompareExchangePointer( &once->Ptr, (void *)((ULONG_PTR)&next | 1),
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(void *)val ) == (void *)val)
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NtWaitForKeyedEvent( 0, &next, FALSE, NULL );
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break;
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case 2: /* done */
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if (context) *context = (void *)(val & ~3);
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return STATUS_SUCCESS;
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case 3: /* in progress, async */
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if (!(flags & RTL_RUN_ONCE_ASYNC)) return STATUS_INVALID_PARAMETER;
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return STATUS_PENDING;
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}
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}
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}
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/******************************************************************
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* RtlRunOnceComplete (NTDLL.@)
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*/
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DWORD WINAPI RtlRunOnceComplete( RTL_RUN_ONCE *once, ULONG flags, void *context )
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{
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if ((ULONG_PTR)context & 3) return STATUS_INVALID_PARAMETER;
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if (flags & RTL_RUN_ONCE_INIT_FAILED)
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{
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if (context) return STATUS_INVALID_PARAMETER;
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if (flags & RTL_RUN_ONCE_ASYNC) return STATUS_INVALID_PARAMETER;
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}
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else context = (void *)((ULONG_PTR)context | 2);
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for (;;)
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{
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ULONG_PTR val = (ULONG_PTR)once->Ptr;
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switch (val & 3)
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{
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case 1: /* in progress */
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if (InterlockedCompareExchangePointer( &once->Ptr, context, (void *)val ) != (void *)val) break;
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val &= ~3;
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while (val)
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{
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ULONG_PTR next = *(ULONG_PTR *)val;
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NtReleaseKeyedEvent( 0, (void *)val, FALSE, NULL );
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val = next;
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}
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return STATUS_SUCCESS;
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case 3: /* in progress, async */
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if (!(flags & RTL_RUN_ONCE_ASYNC)) return STATUS_INVALID_PARAMETER;
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if (InterlockedCompareExchangePointer( &once->Ptr, context, (void *)val ) != (void *)val) break;
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return STATUS_SUCCESS;
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default:
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return STATUS_UNSUCCESSFUL;
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}
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}
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}
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/***********************************************************************
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* Critical sections
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***********************************************************************/
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static void *no_debug_info_marker = (void *)(ULONG_PTR)-1;
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static BOOL crit_section_has_debuginfo( const RTL_CRITICAL_SECTION *crit )
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{
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return crit->DebugInfo != NULL && crit->DebugInfo != no_debug_info_marker;
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}
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static const char *crit_section_get_name( const RTL_CRITICAL_SECTION *crit )
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{
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if (crit_section_has_debuginfo( crit ))
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return (char *)crit->DebugInfo->Spare[0];
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return "?";
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}
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static inline HANDLE get_semaphore( RTL_CRITICAL_SECTION *crit )
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{
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HANDLE ret = crit->LockSemaphore;
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if (!ret)
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{
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HANDLE sem;
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if (NtCreateSemaphore( &sem, SEMAPHORE_ALL_ACCESS, NULL, 0, 1 )) return 0;
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if (!(ret = InterlockedCompareExchangePointer( &crit->LockSemaphore, sem, 0 )))
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ret = sem;
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else
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NtClose(sem); /* somebody beat us to it */
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}
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return ret;
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}
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static inline NTSTATUS wait_semaphore( RTL_CRITICAL_SECTION *crit, int timeout )
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{
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LARGE_INTEGER time = {.QuadPart = timeout * (LONGLONG)-10000000};
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/* debug info is cleared by MakeCriticalSectionGlobal */
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if (!crit_section_has_debuginfo( crit ))
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{
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HANDLE sem = get_semaphore( crit );
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return NtWaitForSingleObject( sem, FALSE, &time );
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}
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else
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{
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LONG *lock = (LONG *)&crit->LockSemaphore;
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while (!InterlockedCompareExchange( lock, 0, 1 ))
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{
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static const LONG zero;
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/* this may wait longer than specified in case of multiple wake-ups */
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if (RtlWaitOnAddress( lock, &zero, sizeof(LONG), &time ) == STATUS_TIMEOUT)
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return STATUS_TIMEOUT;
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}
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return STATUS_WAIT_0;
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}
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}
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/******************************************************************************
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* RtlInitializeCriticalSection (NTDLL.@)
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*/
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NTSTATUS WINAPI RtlInitializeCriticalSection( RTL_CRITICAL_SECTION *crit )
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{
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return RtlInitializeCriticalSectionEx( crit, 0, 0 );
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}
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/******************************************************************************
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* RtlInitializeCriticalSectionAndSpinCount (NTDLL.@)
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*/
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NTSTATUS WINAPI RtlInitializeCriticalSectionAndSpinCount( RTL_CRITICAL_SECTION *crit, ULONG spincount )
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{
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return RtlInitializeCriticalSectionEx( crit, spincount, 0 );
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}
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/******************************************************************************
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* RtlInitializeCriticalSectionEx (NTDLL.@)
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*/
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NTSTATUS WINAPI RtlInitializeCriticalSectionEx( RTL_CRITICAL_SECTION *crit, ULONG spincount, ULONG flags )
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{
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if (flags & (RTL_CRITICAL_SECTION_FLAG_DYNAMIC_SPIN|RTL_CRITICAL_SECTION_FLAG_STATIC_INIT))
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FIXME("(%p,%lu,0x%08lx) semi-stub\n", crit, spincount, flags);
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/* FIXME: if RTL_CRITICAL_SECTION_FLAG_STATIC_INIT is given, we should use
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* memory from a static pool to hold the debug info. Then heap.c could pass
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* this flag rather than initialising the process heap CS by hand. If this
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* is done, then debug info should be managed through Rtlp[Allocate|Free]DebugInfo
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* so (e.g.) MakeCriticalSectionGlobal() doesn't free it using HeapFree().
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*/
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if (flags & RTL_CRITICAL_SECTION_FLAG_NO_DEBUG_INFO)
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crit->DebugInfo = no_debug_info_marker;
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else
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{
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crit->DebugInfo = RtlAllocateHeap( GetProcessHeap(), 0, sizeof(RTL_CRITICAL_SECTION_DEBUG ));
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if (crit->DebugInfo)
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{
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crit->DebugInfo->Type = 0;
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crit->DebugInfo->CreatorBackTraceIndex = 0;
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crit->DebugInfo->CriticalSection = crit;
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crit->DebugInfo->ProcessLocksList.Blink = &crit->DebugInfo->ProcessLocksList;
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crit->DebugInfo->ProcessLocksList.Flink = &crit->DebugInfo->ProcessLocksList;
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crit->DebugInfo->EntryCount = 0;
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crit->DebugInfo->ContentionCount = 0;
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memset( crit->DebugInfo->Spare, 0, sizeof(crit->DebugInfo->Spare) );
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}
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}
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crit->LockCount = -1;
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crit->RecursionCount = 0;
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crit->OwningThread = 0;
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crit->LockSemaphore = 0;
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if (NtCurrentTeb()->Peb->NumberOfProcessors <= 1) spincount = 0;
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crit->SpinCount = spincount & ~0x80000000;
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return STATUS_SUCCESS;
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}
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/******************************************************************************
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* RtlSetCriticalSectionSpinCount (NTDLL.@)
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*/
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ULONG WINAPI RtlSetCriticalSectionSpinCount( RTL_CRITICAL_SECTION *crit, ULONG spincount )
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{
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ULONG oldspincount = crit->SpinCount;
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if (NtCurrentTeb()->Peb->NumberOfProcessors <= 1) spincount = 0;
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crit->SpinCount = spincount;
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return oldspincount;
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}
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/******************************************************************************
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* RtlDeleteCriticalSection (NTDLL.@)
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*/
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NTSTATUS WINAPI RtlDeleteCriticalSection( RTL_CRITICAL_SECTION *crit )
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{
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crit->LockCount = -1;
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crit->RecursionCount = 0;
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crit->OwningThread = 0;
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if (crit_section_has_debuginfo( crit ))
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{
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/* only free the ones we made in here */
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if (!crit->DebugInfo->Spare[0])
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{
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RtlFreeHeap( GetProcessHeap(), 0, crit->DebugInfo );
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crit->DebugInfo = NULL;
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}
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}
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else NtClose( crit->LockSemaphore );
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crit->LockSemaphore = 0;
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return STATUS_SUCCESS;
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}
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/******************************************************************************
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* RtlpWaitForCriticalSection (NTDLL.@)
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*/
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NTSTATUS WINAPI RtlpWaitForCriticalSection( RTL_CRITICAL_SECTION *crit )
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{
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unsigned int timeout = 5;
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/* Don't allow blocking on a critical section during process termination */
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if (RtlDllShutdownInProgress())
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{
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WARN( "process %s is shutting down, returning STATUS_SUCCESS\n",
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debugstr_w(NtCurrentTeb()->Peb->ProcessParameters->ImagePathName.Buffer) );
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return STATUS_SUCCESS;
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}
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for (;;)
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{
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NTSTATUS status = wait_semaphore( crit, timeout );
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if (status == STATUS_WAIT_0) break;
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timeout = (TRACE_ON(relay) ? 300 : 60);
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ERR( "section %p %s wait timed out in thread %04lx, blocked by %04lx, retrying (%u sec)\n",
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crit, debugstr_a(crit_section_get_name(crit)), GetCurrentThreadId(), HandleToULong(crit->OwningThread), timeout );
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}
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if (crit_section_has_debuginfo( crit )) crit->DebugInfo->ContentionCount++;
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return STATUS_SUCCESS;
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}
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/******************************************************************************
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* RtlpUnWaitCriticalSection (NTDLL.@)
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*/
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NTSTATUS WINAPI RtlpUnWaitCriticalSection( RTL_CRITICAL_SECTION *crit )
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{
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NTSTATUS ret;
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/* debug info is cleared by MakeCriticalSectionGlobal */
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if (!crit_section_has_debuginfo( crit ))
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{
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HANDLE sem = get_semaphore( crit );
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ret = NtReleaseSemaphore( sem, 1, NULL );
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}
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else
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{
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LONG *lock = (LONG *)&crit->LockSemaphore;
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InterlockedExchange( lock, 1 );
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RtlWakeAddressSingle( lock );
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ret = STATUS_SUCCESS;
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}
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if (ret) RtlRaiseStatus( ret );
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return ret;
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}
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/******************************************************************************
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* RtlEnterCriticalSection (NTDLL.@)
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*/
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NTSTATUS WINAPI RtlEnterCriticalSection( RTL_CRITICAL_SECTION *crit )
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{
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if (crit->SpinCount)
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{
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ULONG count;
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if (RtlTryEnterCriticalSection( crit )) return STATUS_SUCCESS;
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for (count = crit->SpinCount; count > 0; count--)
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{
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if (crit->LockCount > 0) break; /* more than one waiter, don't bother spinning */
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if (crit->LockCount == -1) /* try again */
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{
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if (InterlockedCompareExchange( &crit->LockCount, 0, -1 ) == -1) goto done;
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}
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YieldProcessor();
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}
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}
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if (InterlockedIncrement( &crit->LockCount ))
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{
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if (crit->OwningThread == ULongToHandle(GetCurrentThreadId()))
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{
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crit->RecursionCount++;
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return STATUS_SUCCESS;
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}
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/* Now wait for it */
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RtlpWaitForCriticalSection( crit );
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}
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done:
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crit->OwningThread = ULongToHandle(GetCurrentThreadId());
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crit->RecursionCount = 1;
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return STATUS_SUCCESS;
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}
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/******************************************************************************
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* RtlTryEnterCriticalSection (NTDLL.@)
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*/
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BOOL WINAPI RtlTryEnterCriticalSection( RTL_CRITICAL_SECTION *crit )
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{
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BOOL ret = FALSE;
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if (InterlockedCompareExchange( &crit->LockCount, 0, -1 ) == -1)
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{
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crit->OwningThread = ULongToHandle(GetCurrentThreadId());
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crit->RecursionCount = 1;
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ret = TRUE;
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}
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else if (crit->OwningThread == ULongToHandle(GetCurrentThreadId()))
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{
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InterlockedIncrement( &crit->LockCount );
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crit->RecursionCount++;
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ret = TRUE;
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}
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return ret;
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}
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/******************************************************************************
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* RtlIsCriticalSectionLocked (NTDLL.@)
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*/
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BOOL WINAPI RtlIsCriticalSectionLocked( RTL_CRITICAL_SECTION *crit )
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{
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return crit->RecursionCount != 0;
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}
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/******************************************************************************
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* RtlIsCriticalSectionLockedByThread (NTDLL.@)
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*/
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BOOL WINAPI RtlIsCriticalSectionLockedByThread( RTL_CRITICAL_SECTION *crit )
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{
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return crit->OwningThread == ULongToHandle(GetCurrentThreadId()) &&
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crit->RecursionCount;
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}
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/******************************************************************************
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* RtlLeaveCriticalSection (NTDLL.@)
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*/
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NTSTATUS WINAPI RtlLeaveCriticalSection( RTL_CRITICAL_SECTION *crit )
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{
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if (--crit->RecursionCount)
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{
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if (crit->RecursionCount > 0) InterlockedDecrement( &crit->LockCount );
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else ERR( "section %p %s is not acquired\n", crit, debugstr_a( crit_section_get_name( crit )));
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}
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else
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{
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crit->OwningThread = 0;
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if (InterlockedDecrement( &crit->LockCount ) >= 0)
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{
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/* someone is waiting */
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RtlpUnWaitCriticalSection( crit );
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}
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}
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return STATUS_SUCCESS;
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}
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/******************************************************************
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* RtlRunOnceExecuteOnce (NTDLL.@)
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*/
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DWORD WINAPI RtlRunOnceExecuteOnce( RTL_RUN_ONCE *once, PRTL_RUN_ONCE_INIT_FN func,
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void *param, void **context )
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{
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DWORD ret = RtlRunOnceBeginInitialize( once, 0, context );
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if (ret != STATUS_PENDING) return ret;
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if (!func( once, param, context ))
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{
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RtlRunOnceComplete( once, RTL_RUN_ONCE_INIT_FAILED, NULL );
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return STATUS_UNSUCCESSFUL;
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}
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return RtlRunOnceComplete( once, 0, context ? *context : NULL );
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}
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struct srw_lock
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{
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/* bit 0 - if the lock is held exclusive. bit 1.. - number of exclusive waiters. */
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short exclusive_waiters;
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/* Number of owners.
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*
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* Sadly Windows has no equivalent to FUTEX_WAIT_BITSET, so in order to wake
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* up *only* exclusive or *only* shared waiters (and thus avoid spurious
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* wakeups), we need to wait on two different addresses.
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* RtlAcquireSRWLockShared() needs to know the values of "exclusive_waiters"
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* and "owners", but RtlAcquireSRWLockExclusive() only needs to know the
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* value of "owners", so the former can wait on the entire structure, and
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* the latter waits only on the "owners" member. Note then that "owners"
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* must not be the first element in the structure.
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*/
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unsigned short owners;
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};
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C_ASSERT( sizeof(struct srw_lock) == 4 );
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/***********************************************************************
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* RtlInitializeSRWLock (NTDLL.@)
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*
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* NOTES
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* Please note that SRWLocks do not keep track of the owner of a lock.
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* It doesn't make any difference which thread for example unlocks an
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* SRWLock (see corresponding tests). This implementation uses two
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* keyed events (one for the exclusive waiters and one for the shared
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* waiters) and is limited to 2^15-1 waiting threads.
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*/
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void WINAPI RtlInitializeSRWLock( RTL_SRWLOCK *lock )
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{
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lock->Ptr = NULL;
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}
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/***********************************************************************
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* RtlAcquireSRWLockExclusive (NTDLL.@)
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|
*
|
|
* NOTES
|
|
* Unlike RtlAcquireResourceExclusive this function doesn't allow
|
|
* nested calls from the same thread. "Upgrading" a shared access lock
|
|
* to an exclusive access lock also doesn't seem to be supported.
|
|
*/
|
|
void WINAPI RtlAcquireSRWLockExclusive( RTL_SRWLOCK *lock )
|
|
{
|
|
union { RTL_SRWLOCK *rtl; struct srw_lock *s; LONG *l; } u = { lock };
|
|
|
|
InterlockedExchangeAdd16( &u.s->exclusive_waiters, 2 );
|
|
|
|
for (;;)
|
|
{
|
|
union { struct srw_lock s; LONG l; } old, new;
|
|
BOOL wait;
|
|
|
|
do
|
|
{
|
|
old.s = *u.s;
|
|
new.s = old.s;
|
|
|
|
if (!old.s.owners)
|
|
{
|
|
/* Not locked exclusive or shared. We can try to grab it. */
|
|
new.s.owners = 1;
|
|
new.s.exclusive_waiters -= 2;
|
|
new.s.exclusive_waiters |= 1;
|
|
wait = FALSE;
|
|
}
|
|
else
|
|
{
|
|
wait = TRUE;
|
|
}
|
|
} while (InterlockedCompareExchange( u.l, new.l, old.l ) != old.l);
|
|
|
|
if (!wait) return;
|
|
RtlWaitOnAddress( &u.s->owners, &new.s.owners, sizeof(short), NULL );
|
|
}
|
|
}
|
|
|
|
/***********************************************************************
|
|
* RtlAcquireSRWLockShared (NTDLL.@)
|
|
*
|
|
* NOTES
|
|
* Do not call this function recursively - it will only succeed when
|
|
* there are no threads waiting for an exclusive lock!
|
|
*/
|
|
void WINAPI RtlAcquireSRWLockShared( RTL_SRWLOCK *lock )
|
|
{
|
|
union { RTL_SRWLOCK *rtl; struct srw_lock *s; LONG *l; } u = { lock };
|
|
|
|
for (;;)
|
|
{
|
|
union { struct srw_lock s; LONG l; } old, new;
|
|
BOOL wait;
|
|
|
|
do
|
|
{
|
|
old.s = *u.s;
|
|
new = old;
|
|
|
|
if (!old.s.exclusive_waiters)
|
|
{
|
|
/* Not locked exclusive, and no exclusive waiters.
|
|
* We can try to grab it. */
|
|
++new.s.owners;
|
|
wait = FALSE;
|
|
}
|
|
else
|
|
{
|
|
wait = TRUE;
|
|
}
|
|
} while (InterlockedCompareExchange( u.l, new.l, old.l ) != old.l);
|
|
|
|
if (!wait) return;
|
|
RtlWaitOnAddress( u.s, &new.s, sizeof(struct srw_lock), NULL );
|
|
}
|
|
}
|
|
|
|
/***********************************************************************
|
|
* RtlReleaseSRWLockExclusive (NTDLL.@)
|
|
*/
|
|
void WINAPI RtlReleaseSRWLockExclusive( RTL_SRWLOCK *lock )
|
|
{
|
|
union { RTL_SRWLOCK *rtl; struct srw_lock *s; LONG *l; } u = { lock };
|
|
union { struct srw_lock s; LONG l; } old, new;
|
|
|
|
do
|
|
{
|
|
old.s = *u.s;
|
|
new = old;
|
|
|
|
if (!(old.s.exclusive_waiters & 1)) ERR("Lock %p is not owned exclusive!\n", lock);
|
|
|
|
new.s.owners = 0;
|
|
new.s.exclusive_waiters &= ~1;
|
|
} while (InterlockedCompareExchange( u.l, new.l, old.l ) != old.l);
|
|
|
|
if (new.s.exclusive_waiters)
|
|
RtlWakeAddressSingle( &u.s->owners );
|
|
else
|
|
RtlWakeAddressAll( u.s );
|
|
}
|
|
|
|
/***********************************************************************
|
|
* RtlReleaseSRWLockShared (NTDLL.@)
|
|
*/
|
|
void WINAPI RtlReleaseSRWLockShared( RTL_SRWLOCK *lock )
|
|
{
|
|
union { RTL_SRWLOCK *rtl; struct srw_lock *s; LONG *l; } u = { lock };
|
|
union { struct srw_lock s; LONG l; } old, new;
|
|
|
|
do
|
|
{
|
|
old.s = *u.s;
|
|
new = old;
|
|
|
|
if (old.s.exclusive_waiters & 1) ERR("Lock %p is owned exclusive!\n", lock);
|
|
else if (!old.s.owners) ERR("Lock %p is not owned shared!\n", lock);
|
|
|
|
--new.s.owners;
|
|
} while (InterlockedCompareExchange( u.l, new.l, old.l ) != old.l);
|
|
|
|
if (!new.s.owners)
|
|
RtlWakeAddressSingle( &u.s->owners );
|
|
}
|
|
|
|
/***********************************************************************
|
|
* RtlTryAcquireSRWLockExclusive (NTDLL.@)
|
|
*
|
|
* NOTES
|
|
* Similarly to AcquireSRWLockExclusive, recursive calls are not allowed
|
|
* and will fail with a FALSE return value.
|
|
*/
|
|
BOOLEAN WINAPI RtlTryAcquireSRWLockExclusive( RTL_SRWLOCK *lock )
|
|
{
|
|
union { RTL_SRWLOCK *rtl; struct srw_lock *s; LONG *l; } u = { lock };
|
|
union { struct srw_lock s; LONG l; } old, new;
|
|
BOOLEAN ret;
|
|
|
|
do
|
|
{
|
|
old.s = *u.s;
|
|
new.s = old.s;
|
|
|
|
if (!old.s.owners)
|
|
{
|
|
/* Not locked exclusive or shared. We can try to grab it. */
|
|
new.s.owners = 1;
|
|
new.s.exclusive_waiters |= 1;
|
|
ret = TRUE;
|
|
}
|
|
else
|
|
{
|
|
ret = FALSE;
|
|
}
|
|
} while (InterlockedCompareExchange( u.l, new.l, old.l ) != old.l);
|
|
|
|
return ret;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* RtlTryAcquireSRWLockShared (NTDLL.@)
|
|
*/
|
|
BOOLEAN WINAPI RtlTryAcquireSRWLockShared( RTL_SRWLOCK *lock )
|
|
{
|
|
union { RTL_SRWLOCK *rtl; struct srw_lock *s; LONG *l; } u = { lock };
|
|
union { struct srw_lock s; LONG l; } old, new;
|
|
BOOLEAN ret;
|
|
|
|
do
|
|
{
|
|
old.s = *u.s;
|
|
new.s = old.s;
|
|
|
|
if (!old.s.exclusive_waiters)
|
|
{
|
|
/* Not locked exclusive, and no exclusive waiters.
|
|
* We can try to grab it. */
|
|
++new.s.owners;
|
|
ret = TRUE;
|
|
}
|
|
else
|
|
{
|
|
ret = FALSE;
|
|
}
|
|
} while (InterlockedCompareExchange( u.l, new.l, old.l ) != old.l);
|
|
|
|
return ret;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* RtlInitializeConditionVariable (NTDLL.@)
|
|
*
|
|
* Initializes the condition variable with NULL.
|
|
*
|
|
* PARAMS
|
|
* variable [O] condition variable
|
|
*
|
|
* RETURNS
|
|
* Nothing.
|
|
*/
|
|
void WINAPI RtlInitializeConditionVariable( RTL_CONDITION_VARIABLE *variable )
|
|
{
|
|
variable->Ptr = NULL;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* RtlWakeConditionVariable (NTDLL.@)
|
|
*
|
|
* Wakes up one thread waiting on the condition variable.
|
|
*
|
|
* PARAMS
|
|
* variable [I/O] condition variable to wake up.
|
|
*
|
|
* RETURNS
|
|
* Nothing.
|
|
*
|
|
* NOTES
|
|
* The calling thread does not have to own any lock in order to call
|
|
* this function.
|
|
*/
|
|
void WINAPI RtlWakeConditionVariable( RTL_CONDITION_VARIABLE *variable )
|
|
{
|
|
InterlockedIncrement( (LONG *)&variable->Ptr );
|
|
RtlWakeAddressSingle( variable );
|
|
}
|
|
|
|
/***********************************************************************
|
|
* RtlWakeAllConditionVariable (NTDLL.@)
|
|
*
|
|
* See WakeConditionVariable, wakes up all waiting threads.
|
|
*/
|
|
void WINAPI RtlWakeAllConditionVariable( RTL_CONDITION_VARIABLE *variable )
|
|
{
|
|
InterlockedIncrement( (LONG *)&variable->Ptr );
|
|
RtlWakeAddressAll( variable );
|
|
}
|
|
|
|
/***********************************************************************
|
|
* RtlSleepConditionVariableCS (NTDLL.@)
|
|
*
|
|
* Atomically releases the critical section and suspends the thread,
|
|
* waiting for a Wake(All)ConditionVariable event. Afterwards it enters
|
|
* the critical section again and returns.
|
|
*
|
|
* PARAMS
|
|
* variable [I/O] condition variable
|
|
* crit [I/O] critical section to leave temporarily
|
|
* timeout [I] timeout
|
|
*
|
|
* RETURNS
|
|
* see NtWaitForKeyedEvent for all possible return values.
|
|
*/
|
|
NTSTATUS WINAPI RtlSleepConditionVariableCS( RTL_CONDITION_VARIABLE *variable, RTL_CRITICAL_SECTION *crit,
|
|
const LARGE_INTEGER *timeout )
|
|
{
|
|
int value = *(int *)&variable->Ptr;
|
|
NTSTATUS status;
|
|
|
|
RtlLeaveCriticalSection( crit );
|
|
status = RtlWaitOnAddress( &variable->Ptr, &value, sizeof(value), timeout );
|
|
RtlEnterCriticalSection( crit );
|
|
return status;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* RtlSleepConditionVariableSRW (NTDLL.@)
|
|
*
|
|
* Atomically releases the SRWLock and suspends the thread,
|
|
* waiting for a Wake(All)ConditionVariable event. Afterwards it enters
|
|
* the SRWLock again with the same access rights and returns.
|
|
*
|
|
* PARAMS
|
|
* variable [I/O] condition variable
|
|
* lock [I/O] SRWLock to leave temporarily
|
|
* timeout [I] timeout
|
|
* flags [I] type of the current lock (exclusive / shared)
|
|
*
|
|
* RETURNS
|
|
* see NtWaitForKeyedEvent for all possible return values.
|
|
*
|
|
* NOTES
|
|
* the behaviour is undefined if the thread doesn't own the lock.
|
|
*/
|
|
NTSTATUS WINAPI RtlSleepConditionVariableSRW( RTL_CONDITION_VARIABLE *variable, RTL_SRWLOCK *lock,
|
|
const LARGE_INTEGER *timeout, ULONG flags )
|
|
{
|
|
int value = *(int *)&variable->Ptr;
|
|
NTSTATUS status;
|
|
|
|
if (flags & RTL_CONDITION_VARIABLE_LOCKMODE_SHARED)
|
|
RtlReleaseSRWLockShared( lock );
|
|
else
|
|
RtlReleaseSRWLockExclusive( lock );
|
|
|
|
status = RtlWaitOnAddress( &variable->Ptr, &value, sizeof(value), timeout );
|
|
|
|
if (flags & RTL_CONDITION_VARIABLE_LOCKMODE_SHARED)
|
|
RtlAcquireSRWLockShared( lock );
|
|
else
|
|
RtlAcquireSRWLockExclusive( lock );
|
|
return status;
|
|
}
|
|
|
|
/* RtlWaitOnAddress() and RtlWakeAddress*(), hereafter referred to as "Win32
|
|
* futexes", offer futex-like semantics with a variable set of address sizes,
|
|
* but are limited to a single process. They are also fair—the documentation
|
|
* specifies this, and tests bear it out.
|
|
*
|
|
* On Windows they are implemented using NtAlertThreadByThreadId and
|
|
* NtWaitForAlertByThreadId, which manipulate a single flag (similar to an
|
|
* auto-reset event) per thread. This can be tested by attempting to wake a
|
|
* thread waiting in RtlWaitOnAddress() via NtAlertThreadByThreadId.
|
|
*/
|
|
|
|
struct futex_entry
|
|
{
|
|
struct list entry;
|
|
const void *addr;
|
|
DWORD tid;
|
|
};
|
|
|
|
struct futex_queue
|
|
{
|
|
struct list queue;
|
|
LONG lock;
|
|
};
|
|
|
|
static struct futex_queue futex_queues[256];
|
|
|
|
static struct futex_queue *get_futex_queue( const void *addr )
|
|
{
|
|
ULONG_PTR val = (ULONG_PTR)addr;
|
|
|
|
return &futex_queues[(val >> 4) % ARRAY_SIZE(futex_queues)];
|
|
}
|
|
|
|
static void spin_lock( LONG *lock )
|
|
{
|
|
while (InterlockedCompareExchange( lock, -1, 0 ))
|
|
YieldProcessor();
|
|
}
|
|
|
|
static void spin_unlock( LONG *lock )
|
|
{
|
|
InterlockedExchange( lock, 0 );
|
|
}
|
|
|
|
static BOOL compare_addr( const void *addr, const void *cmp, SIZE_T size )
|
|
{
|
|
switch (size)
|
|
{
|
|
case 1:
|
|
return (*(const UCHAR *)addr == *(const UCHAR *)cmp);
|
|
case 2:
|
|
return (*(const USHORT *)addr == *(const USHORT *)cmp);
|
|
case 4:
|
|
return (*(const ULONG *)addr == *(const ULONG *)cmp);
|
|
case 8:
|
|
return (*(const ULONG64 *)addr == *(const ULONG64 *)cmp);
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* RtlWaitOnAddress (NTDLL.@)
|
|
*/
|
|
NTSTATUS WINAPI RtlWaitOnAddress( const void *addr, const void *cmp, SIZE_T size,
|
|
const LARGE_INTEGER *timeout )
|
|
{
|
|
struct futex_queue *queue = get_futex_queue( addr );
|
|
struct futex_entry entry;
|
|
NTSTATUS ret;
|
|
|
|
TRACE("addr %p cmp %p size %#Ix timeout %s\n", addr, cmp, size, debugstr_timeout( timeout ));
|
|
|
|
if (size != 1 && size != 2 && size != 4 && size != 8)
|
|
return STATUS_INVALID_PARAMETER;
|
|
|
|
entry.addr = addr;
|
|
entry.tid = GetCurrentThreadId();
|
|
|
|
spin_lock( &queue->lock );
|
|
|
|
/* Do the comparison inside of the spinlock, to reduce spurious wakeups. */
|
|
|
|
if (!compare_addr( addr, cmp, size ))
|
|
{
|
|
spin_unlock( &queue->lock );
|
|
return STATUS_SUCCESS;
|
|
}
|
|
|
|
if (!queue->queue.next)
|
|
list_init( &queue->queue );
|
|
list_add_tail( &queue->queue, &entry.entry );
|
|
|
|
spin_unlock( &queue->lock );
|
|
|
|
ret = NtWaitForAlertByThreadId( NULL, timeout );
|
|
|
|
spin_lock( &queue->lock );
|
|
/* We may have already been removed by a call to RtlWakeAddressSingle(). */
|
|
if (entry.addr)
|
|
list_remove( &entry.entry );
|
|
spin_unlock( &queue->lock );
|
|
|
|
TRACE("returning %#lx\n", ret);
|
|
|
|
if (ret == STATUS_ALERTED) ret = STATUS_SUCCESS;
|
|
return ret;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* RtlWakeAddressAll (NTDLL.@)
|
|
*/
|
|
void WINAPI RtlWakeAddressAll( const void *addr )
|
|
{
|
|
struct futex_queue *queue = get_futex_queue( addr );
|
|
unsigned int count = 0, i;
|
|
struct futex_entry *entry;
|
|
DWORD tids[256];
|
|
|
|
TRACE("%p\n", addr);
|
|
|
|
if (!addr) return;
|
|
|
|
spin_lock( &queue->lock );
|
|
|
|
if (!queue->queue.next)
|
|
list_init(&queue->queue);
|
|
|
|
LIST_FOR_EACH_ENTRY( entry, &queue->queue, struct futex_entry, entry )
|
|
{
|
|
if (entry->addr == addr)
|
|
{
|
|
/* Try to buffer wakes, so that we don't make a system call while
|
|
* holding a spinlock. */
|
|
if (count < ARRAY_SIZE(tids))
|
|
tids[count++] = entry->tid;
|
|
else
|
|
NtAlertThreadByThreadId( (HANDLE)(DWORD_PTR)entry->tid );
|
|
}
|
|
}
|
|
|
|
spin_unlock( &queue->lock );
|
|
|
|
for (i = 0; i < count; ++i)
|
|
NtAlertThreadByThreadId( (HANDLE)(DWORD_PTR)tids[i] );
|
|
}
|
|
|
|
/***********************************************************************
|
|
* RtlWakeAddressSingle (NTDLL.@)
|
|
*/
|
|
void WINAPI RtlWakeAddressSingle( const void *addr )
|
|
{
|
|
struct futex_queue *queue = get_futex_queue( addr );
|
|
struct futex_entry *entry;
|
|
DWORD tid = 0;
|
|
|
|
TRACE("%p\n", addr);
|
|
|
|
if (!addr) return;
|
|
|
|
spin_lock( &queue->lock );
|
|
|
|
if (!queue->queue.next)
|
|
list_init(&queue->queue);
|
|
|
|
LIST_FOR_EACH_ENTRY( entry, &queue->queue, struct futex_entry, entry )
|
|
{
|
|
if (entry->addr == addr)
|
|
{
|
|
/* Try to buffer wakes, so that we don't make a system call while
|
|
* holding a spinlock. */
|
|
tid = entry->tid;
|
|
|
|
/* Remove this entry from the queue, so that a simultaneous call to
|
|
* RtlWakeAddressSingle() will not also wake it—two simultaneous
|
|
* calls must wake at least two waiters if they exist. */
|
|
entry->addr = NULL;
|
|
list_remove( &entry->entry );
|
|
break;
|
|
}
|
|
}
|
|
|
|
spin_unlock( &queue->lock );
|
|
|
|
if (tid) NtAlertThreadByThreadId( (HANDLE)(DWORD_PTR)tid );
|
|
}
|